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Command: Modern Operations News

Home of Wargamers 2021 Live+ is announced




“Would you like to know more?” is the most frequent comment we received on anything we posted in the last twelve months. Alongside “Desire to know more intensifies”, of course.

Here’s a way to satisfy your craving for hexes and turns and cunning plans. We’re going to give you a full day of insights, figures, announcements, gameplay sessions, and more. You asked for it; we’re giving it to you, and more.


Tune in on our Twitch channel next May 11th for a full day of presentations. Take a look at the future of Slitherine, its games and take a glance at what is coming next and after.

At Home of Wargamers 2021 Live+ we’ll be showing you all of our games scheduled for release in 2021, including the highly anticipated Warhammer 40.000 Battlesector, Starship Troopers: Terran Command, and Distant Worlds 2.


But, as you know, many other things are brewing for you. We have 15 unannounced games, and we’ll be unveiling 4 of them on May 11th. Make sure not to miss out!

If you want more details, check out yesterday’s Tea Time, where Marco shared the first information about this big event. Also, don’t forget to follow us on Twitter; where we’ll be revealing more of the program in the next few weeks.



#HowLivePlus

Desert Storm Anniversary Sale

It is the 30th anniversary of the beginning of Desert Storm, and we're running a one-week long sale on Command: Modern Operations and Command:MO Desert Storm.

Check it out!

https://store.steampowered.com/app/1076160/Command_Modern_Operations/

https://store.steampowered.com/app/1182294/CommandMO__Desert_Storm/

Command: Modern Operations - v1.02.114714 Update

We're releasing a new update for C:MO. It is a smaller one, it introduces a number of fixes to bugs that were found recently.

Please let us know if you encounter any issue or bug, as usual your feedback is important to keep improving the game.

Changelog:

• Fixed: Air intecept mission not always conforming to range restrictions
• Fixed: #14116: Wingmen can fall far behind lead, and RTB (without themselves attacking) after lead attacks
• Fixed: #14197: Air intercept mission not launching until assigned flight lands after RTB
• Tweak: Resize Air/Docking Ops header to allow showing of 2 lines
• Fixed: #14121: Sprint and drift distance display bug
• Fixed: #14127: Sprint-drift always uses flank throttle while sprinting
• Added: [Lua] ScenEdit_AssignUnitToMission provides UI feedback if it fails
• Tweaks to "stacked units" context menu: The Menu is slightly offset to right, and for each unit, its class is displayed in addition to its name
• Fixed: Reset the current list index for DB viewer when unit is shown with umlauts (German)
• Fixed: #14174: Issue with umlauts (German)
• Fixed: #14166: Mouse wheel in DB viewer
• Fixed: Steam Workshop update form blocks view
• Fixed: Removing side leaves unguided weapons behind
• Fixed: #14155: Wingmen don't obey speed-alt settings while engaged offensive
• Fixed: Exception if waypoint and Contact are so close a click selects both
• Fixed: Draw un-owned mines on map
• FIXED: #13316: Tacview Link Doesn't Work on Finnish locale OS
• Fixed: Plotted group to follow formation
• AI tweak: Facilities with sensors will turn them on if they consider themselves to be under attack, even if their instructed EMCON is silent (identical behavior to ships)
• FIXED: MOP cannot drop due to boresight problems
• Fixed: #14136: Strange behavior of MALD
• FIXED: #14134: Strike mission target list order bugged
• Fixed: No mount weapon detals (new node)
• Fixed: Exception if contact and waypoint are very close and clicking selects both
• Fixed: #14145: Click on map closes and opens unit status menu
• Fixed: #14150: time trigger not working
• Fixed: #14154: "Cannot Reach this Page" viewing Side Briefing from save

Command: MO LIVE - Sahel Slugfest is out

Sahel Slugfest is the thirteenth DLC in the Command LIVE series.

[previewyoutube][/previewyoutube]

As public opinion worldwide sets its sights to more popular geopolitical affairs, the situation in sub-Saharan Africa is getting hotter than ever.

Old and new “colonial” powerhouses are wrestling over oil reserves, significant business opportunities and for political dominance. In particular, China and France are showing a clear interest in Chad and Sudan, where the Sahel desert stretches across both countries.

Jump into a tense escalation of events that will get out of hand fast in Command LIVE Sahel Slugfest. Out now.

https://store.steampowered.com/app/1438050/Command_MO_LIVE__Sahel_Slugfest/

Sahel Slugfest releases alongside the massive 1.02 update for Command Modern Operations. It introduces a huge amount of fixes and new content, including many new types of aircraft, weapons, ships, submarines, loadouts, facilities and much more. You can read the full changelog here.

Command: Modern Operations - v1.02 Update

We are releasing a new, massive update for the game. It accompanies the new Command MO: Live - Sahel Slugfest DLC and it contains a huge number of fixes and plenty new content, including new types of aircraft, ships, submarines, weapons, loadouts, facilities and much more.

This is one of the biggest updates yet, and the changelog is absolutely massive, so let's highlight some of the most important changes:

- Improved 4K support
- Better quick battle generation
- A new series of surface warfare tutorials
- A massively updated database!

Reaching 1.02 is an important milestone for us and we could not have done it without your support and ongoing feedback. We salute you all!

For Steam users the update will be applied automatically. Matrix users can hit the check for update button on the launcher, or download the latest patch from the members area

You can read the full changelog here. Please let us know what you think about the update.