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Pistol Whip News

Smoke & Thunder + Styles Launch Details

[h2]Smoke & Thunder[/h2]

Our first cinematic campaign, "2089," was a fast forward into the future; our second, "Smoke & Thunder," is a badass blast to the past—with new weapons, mechanics, a dastardly new outlaw threat, and a mighty fine new boss fight for folks to tangle with.

Featuring tracks from The Heavy, Black Pistol Fire, Bones UK, Devora, and an original never-before-heard track from Magic Sword; this five-scene cinematic campaign is abso-rootin-tutley exploding with exciting new content.

"Smoke & Thunder"'s campaign mode transforms you into the hero of an immersive Western adventure, equipping you with brand new weapons and providing a fully-voiced tale of sisters Jessie (Victoria Hogan, Kingdom Come: Deliverance) and Tess (Avalon Penrose, Hades). It's a visually stunning experience, illustrated with cutscene cinematics created by comic artist and returning talent Fico Ossio, and colourist Raciel Avila.

Once you've conquered the campaign, skedaddle on over to Arcade and check out all the campaign scenes—from both "Smoke & Thunder" as well as "2089"—unbridled for the very first time. In Arcade mode, you can use whatever weapon and modifier you want in countless combinations.

Check out the Teaser below before the launch Smoke & Thunder on August 12.

[previewyoutube][/previewyoutube]

[h2]The "Styles" sandbox[/h2]

Also included is the new "Styles" system sandbox which allows you combine your preferred weapon type with up to five modifiers to create an unstoppable action experience that's exactly the way you want it. After finding your favourite Style that's uniquely yours, you can challenge friends or compete solo and be the first person to dominate the leaderboard uniquely generated for your chosen Style.

New weapon types also burst onto the scene with the debut of Styles, including Brawler which transforms the previous "No Ammo" modifier into a glorious new melee-only mode. "2089"'s Burstfire and the two upcoming weapons from "Smoke and Thunder" are also available in all scenes with Styles at launch.

These weapon additions and changes combined with four new modifiers mean the possibilities are virtually endless. From green to grizzled and anywhere in-between, there's a Style for you. The Styles sandbox also includes an ever-changing list of recommendations including Featured Styles which contain weekly Style choices curated by our own team of developers and players.



[h2]Pricing Update[/h2]

Three days after the launch of Smoke & Thunder + Styles (our second cinematic campaign, and 8th free content update since launch) the base price of Pistol Whip will increase by $5 to $29.99. Smoke & Thunder + Styles will remain free and included in the base game when it launches at both the current and new price as of August 15th.

This change will help us continue supporting Pistol Whip into the future with more scenes, modifiers, and the continued evolution of the game-changing Style system sandbox. We thank you as always for your support, and encourage you (and your pardners) to pick up the game at its current price of $24.99 before the launch of Smoke & Thunder on August 12.

If you haven't been keeping up with our regular updates, get a run down of what's been added since our 2019 launch in this "Everything New in Pistol Whip" video:

[previewyoutube][/previewyoutube]

Phew—this has been a biggun': Smoke & Thunder + Styles is our biggest update ever.

As we retire the original leaderboards in favour of the new sandbox Style system, we plan to give legacy players a special badge on the new leaderboards in a future update. To earn the badge, you'll need to place top 500 on "The Fall" on any difficulty. Be sure to earn to earn your spot before Smoke & Thunder + Styles launches on August 12. We'll see you on the leaderboards!

We're incredibly excited to get this ambitious update into your hands after a long road. Be sure to join our discord at pistolwhip.gg or follow us on twitter @pistolwhipvr for up-to-the-minute news and discussion about your favourite scenes and styles.

Yeehaw!

Cloudhead Games

Pistol Whip OST Vol. 2 out now!

[h3]About the soundtrack[/h3]
The highly-requested, highly-anticipated official Pistol Whip Vol. 2 soundtrack is here for your Steam music library. Featuring music from Magic Sword and Seeking Blue, along with artists from Kannibalen Records, including HVDES, Black Tiger Sex Machine; and more... volume two contains all five post-launch tracks as well as all tracks from Pistol Whip's first cinematic campaign, "2089." It also includes both original and exclusive Pistol Whip mixes.

Inspired by a wide range of our favorite films, styles, and genres, the Pistol Whip Official Soundtrack Vol. 2 is an eclectic selection of post-launch tracks fueling the unstoppable action of VR smash-hit Pistol Whip.

This soundtrack also includes high-quality, downloadable art for all included tracks.

[h3]TL;DR[/h3]
🤚 Five post-launch tracks.
6️⃣ All six songs from the cinematic campaign "2089."
🎨 High-quality downloadable art for every track included.
⚔️ An EXCLUSIVE mix from legendary Magic Sword.

ːsteamthumbsupː Get it on Steam

Love,

Cloudhead Games

Pistol Whip OST Vol. 2 is coming

[h3]About the soundtrack[/h3]
The highly-requested, highly-anticipated official Pistol Whip Vol. 2 soundtrack is coming for your Steam music library. Featuring music from Magic Sword and Seeking Blue, along with artists from Kannibalen Records, including HVDES, Black Tiger Sex Machine; and more... volume two contains all five post-launch tracks as well as all tracks from Pistol Whip's first cinematic campaign, "2089." It also includes both original and exclusive Pistol Whip mixes.

Inspired by a wide range of our favorite films, styles, and genres, the Pistol Whip Official Soundtrack Vol. 2 is an eclectic selection of post-launch tracks fueling the unstoppable action of VR smash-hit Pistol Whip.

This soundtrack also includes high-quality, downloadable art for all included tracks.

[h3]TL;DR[/h3]
🤚 Five post-launch tracks.
6️⃣ All six songs from the cinematic campaign "2089."
🎨 High-quality downloadable art for every track included.
⚔️ An EXCLUSIVE mix from legendary Magic Sword.

📆 April 29, 2021 @ 10:00am PT.

ːsteamthumbsupː Wishlist it on Steam

Love,

Cloudhead Games

Second Cinematic Campaign, "Smoke & Thunder," Coming Summer 2021

[previewyoutube][/previewyoutube]
[h3]A notorious gunslinger re-emerges to roam the wild west in search of her missing sister, unwinding a deep conspiracy known only as DYNAMO on the cusp of the industrial boom.[/h3]

Love,

Cloudhead Games

Cinematic Campaign,"2089," Now Available

[h2]About 2089[/h2]
The robot-plagued future is here, and it needs the perfect hero. It needs you. 2089, our first-ever cinematic campaign featuring a gritty sci-fi story and five linked scenes is our biggest update yet! Become John Asimov, as you use new weapons to survive an off-world plague of killer machines and unravel the mystery behind their violent uprising, all set to a sweet synth-wave inspired soundtrack.

This update also sees a complete overhaul of the user interface, LIV integration upgrades, some improvements to enemy behaviors, as well as reactivation of the “You’re Breathtaking” achievement. ːenteringsteamvrː



[h2]A new story-rich cinematic experience [/h2]
Featuring tracks from Black Tiger Sex Machine, Draeden, Processor, and an exclusive remix from the legendary Magic Sword, the five linked scenes--played in order--make up the most we’ve dropped simultaneously, ever.

The campaign is illustrated through immersive cinematics by Comic Artist and Creator Fico Ossio, who has helped to bring life to some of our favourite heroes, including G.I.JOE, Transformers, TMNT, and Spider-Man. The campaign, inspired by some of our favourite 80’s science fiction films, also includes new enemies, weapons, models, mechanics, and more.



With this update, we hope to continually reinvent the classic action-rhythm FPS playstyle Pistol Whip is known for by continuing to expand our catalog of genres, not just musically, but cinematically, mechanically, narratively, heroically (what types of heroes you embody), and visually.

If you’re a veteran or have experience playing Pistol Whip, you can expect the difficulty of 2089 to be the toughest you’ve faced yet. Don’t worry, though; it’s nothing a trained hero like you can’t handle.



2089 will be our final update of 2020 and is our gift to all Pistol Whip owners this holiday season, coming less than a month after Pistol Whip’s first anniversary. From Immersive Reality Game of the Year at the 2019 D.I.C.E. Awards to former Myth-busting hero Adam Savage creating an awesome custom Pistol Whip controller, the last year has been truly exhilarating. We can’t wait to show you what else we have in store for the future of Pistol Whip with our next massive, game-changing update, Concierge, due Spring 2021.

Love,

Cloudhead Games

[h3]Pistol Whip "2089" Update Changelog[/h3]
Added “2089” Cinematic Action-Campaign:
  • "Scene 1: Revolt” (3 difficulties)
  • "Scene 2: Cage Fight" (3 difficulties)
  • "Scene 3: Metal Mincer" (3 difficulties)
  • "Scene 4: The Nest" (3 difficulties)
  • "Scene 5: Die by Dawn" (3 difficulties)
  • 6 Cinematics: Revolt Intro, Cage Fight Intro, Metal Mincer Intro, The Nest Intro, Die by Dawn Intro, 2089 Finale
  • New enemy faction: The Metal - 1 Shot Android, 2 Shot Android, 4 Shot Android
  • 3 New Enemy Types: Auto Turret (1 Shot), Minigun Turret (16 Shot), Shield Trooper (melee-only)
  • A MOTHER TRUCKIN’ BOSS
  • 1 New Weapon Type: Smart-burst Pistol
Completely redesigned User Interface: Added Arcade, Campaign, Challenge, Training, & Info sections
Added 4 new weapon models: The Sci-Fi Collection
Added 3 new sci-fi inspired weapon wraps
Added 9 new futuristic, and 9 new tactical colour customization options
Added 9 new space-infused metal finishes
Added 1 new weapon SFX: Number 6 - Sci-Fi Revolver
Implemented LIV 1.5 SDK integration
Fixed the “You’re Breathtaking” achievement (!)
Modifiers are no longer enabled in the tutorial
Fixed an issue causing weapon metals to display incorrectly when launching the game
Enemies were taught some rules of engagement and are less likely to shoot you in the back now