Hey everyone! Sorry for the late, late night update. This update saw lots of needed changes under the hood so more time testing was needed. But lets get to the good stuff.
FillingsFirst off, Fillings! Fillings are found in dig holes and from a specific enemy. There's a new enemy by the way! Anyways, fillings are used by a certain npc. He likes the shiny. They have another use but you'll inevitably find that.
Shop keepers roomThe shop keepers room is bit more interesting. At least it can be. It'll require some upgrading on your part :)
What's new
- synergies have a different pick up fx
- minor upgrades can now spawn in the store in a 3 pack
- dig holes cough up fillings
- store overhaul
- added hypothermia II upgrade
- added mr morph upgrade
- added travelling merchant upgrade
- 5 new rooms
- added filling ui
- added unlock desc to locked players
- new synergy
Fixes and tweaks
- fixed where treasure map displays
- stomach gives 3 max goop instead of two
- deflected bullets have a visual change when deflected
- changed the art for tumor seeds
- frozen enemies carry over their stunned state when unfrozen
- minty sale is locked by default now
- if the main item pool is empty then a minor upgrade will spawn in stores
- fixed a bug that caused a different sprite to appear for crops
- player lasers wont get stuck in the wall anymore
- hypothermia spews a few less bullets
Annnd that should be about it! As always thank you for playing! Drop a review and tell a friend ;)
Peace!