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My Time at Sandrock News

Hotfix Patch on Sep. 22

Howdy all,

Here is the new hotfix. Please check it. We fixed something in both singleplayer and multiplayer pre-alpha. Hopefully, this hotfix will improve your gaming experience.

Firstly coming with Singleplayer


[h3]Adjusted & Optimized[/h3]
  • Increased Deadwood spawns and reduced alone situations
  • Adjusted some settings of Camera functions to avoid being unable to complete quests

[h3]Fixed[/h3]
  • Fixed an issue that caused chests and shops to disappear after loading the autosave at the end of Hazardous Ruins
  • Fixed the collision issue between the museum roof and the Game Center sign
  • Fixed some issues with dialogue freezes
  • Fixed an issue where interaction remained available on the Clinic desk and chair after the Fragrant Memories quest
  • Fixed an issue where tracking markers would still appear after a reward order failed
  • Fixed an issue where players were unable to shop at the ranch store after demolishing and building the ranch
  • Fixes an issue that caused previously saved games to not trigger the event dialogue after restarting a new game
  • Fixed an issue where CG could not be played during the quest, Pet Detective. It can be triggered by going to the Blue Salon again.
  • Fixed an issue where hydroponics recipes could not be unlocked during the quest, Breakthrough New Goo
  • Fixed a bug that the effect on stamina of the knowledge system may become abnormal after saving and loading
  • Fixed an issue where Catori's report letter text was incorrect
  • Fixed an issue where incorrect letters in mailboxes were opened when using controllers
  • Fixed some saves that Game Center didn't upgrade correctly
  • Fixed an issue where the quest Buckin' Bronco would sometimes not trigger the story dialogue with Pen.
  • Fixed an issue where it was possible to build living quarters doors and stairs without enough money
  • Fixed an issue where toughness was not broken when attacking with empty hands or one-handed props
  • Fixed an issue where frequent tab switching in the mailbox UI could report an error
  • Fixed an issue that caused some attackable one-handed items to incorrectly auto-place on the quick bar
  • Fixed an issue where the bounty board interaction icons were displaying before unlocking
  • Fixed an issue where equipment and furniture's stats were not displayed in some languages
  • Fixed an issue where some old saves could still pick up the assembly station
  • Fixed an issue where the map icon information of the Shipwreck Hazardous Ruins was displayed as The Breach Hazardous Ruins


Then, here are the multiplayer pre-alpha

[h2]Adjusted & Optimized[/h2]
  • Improve server stability
  • Optimized Vivi bedtime behavior
  • Removed useless UI displayed in the Water Tank

[h2]Fixed:[/h2]
  • Fixed an issue with multi-quest material anomaly tracking
  • Fixed an issue that led all players to trigger the tutorial when using the Dew Collector
  • Fixed an issue where some actions would auto-play repeatedly
  • Fixed a bug where picking up placed items would cause a chat UI error
  • Fixed incorrect "new" label prompt in the commerce manual
  • Fixed an issue that caused game time to freeze
  • Fixed incorrect NPC construction animation
  • Fixed some issues with recipe previews
  • Fixed a display issue with inconsistent icons in the machine UI
  • Fixed an issue where sleeping would not restore stamina if players had previously moved beds
  • Fixed an issue where settings could change the default language
  • Fixed an issue where Dan-bi would take away water
  • Fixed an issue with Burgess not leaving home
  • Fixed a bug that caused the online/offline UI to appear in the wrong position
  • Fixed white screen issue when launching the game
  • Fixed some controllers that caused the game to report errors
  • Fixed an issue where the invitation invalidation information was not displayed in time
  • Fixed wrong button prompt for PS controllers
  • Fixed an issue where the detailed description information of items in the commerce facility was not displayed completely.
  • Fixed a bug where ruins monsters were in abnormal respawn positions
  • Fixed some controller issues in assembly stations, quests, and tutorials
  • Fixed an interaction issue with Explosive Barrel in The Breach Ruins
  • Fixed the mismatch between public storage box data and server data
  • Fixed an issue related to the "Buddy" relationship with Ri-an
  • Fixed a bug Hugo was spinning around in the construction company
  • Fixed some incorrect English text
  • Fixed an issue where changing commerce names would cause a cooldown if the name was already in use
  • Fixed a modeling issue when Krystal is sitting on a chair
  • Fixed some issues relating to the Bamna leaving Eufaula Salvage
  • Fixed incorrect stats on Bronze Greatsword
  • Fixed multiple NPCs standing near the Blue Moon Saloon door
  • Fixed an issue where battle music would not play or would play randomly
  • Fixed frame drop issue on Gecko Station


[h2]Reminder: Pre-alpha continues until the 26th. Grab this chance!!![/h2]
[h3]We also look forward to hearing from you. Let us know what you think by completing this short survey[/h3]


https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/
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Multiplayer pre-alpha hotfix patchnote on Sep. 21

Howdy all,

We released a hotfix to address some MP issues earlier, please check and keep enjoying the test.

[h3]Optimized:[/h3]
  • Reduce CD time to delete character data to 10 minutes
  • Added UI prompt after all commerce members are quit


[h3]Fixed:[/h3]
  • Fixed the issue that the grass near the water tower is floating
  • Fixed issues with water tower pipe modeling
  • Fixed an issue where pressing Tab to enter an expression in the story area could freeze.
  • Fixed the bug that you could not sit on the chair in commerce when upgrading commerce level 2
  • Fixed anomalous animations for Howlett's closed eyes
  • Fixed the issue that the HP bar of some monsters and resources disappeared
  • Fixed some door issues related to level 2 workshops
  • Fixed map marker duplication issue
  • Fixed the following behavior to avoid bugs where players fall underground
  • Fixed a lighting issue in stone ruins with low special effects settings
  • Fixed some wrong texts
  • Fixed some issues with the guide cursor in level 2 commerce
  • Fixed incorrect item exchange description in the bottom left corner
  • Fixed the drop issue when players kick trees
  • Fixed an issue where commission quests would not complete
  • Fixed main quest freezing issue
  • Fixed an issue where hand props would disappear when performing actions and pressing TAB key at the same time
  • Fixed TAB wheel freezing
  • Fixed Jensen sleeping with his eyes open
  • Fixed friend UI not reconnecting after disconnecting from the server
  • Fixed an issue with the chatting UI
  • Fixed an issue where additional buffs would appear after a dungeon
  • Fixed some issues with leaderboard member information
  • Fixed HUD display issue in the Civil Corps store
  • Fixed wrong source for Office Chair and Steel Bar
  • Fixed blank ranking for commerce members
  • Fixed backpack UI issues

Let's Play Together, Multiplayer Open Test Starts Now

[h3]Howdy all, [/h3]

The multiplayer open pre-alpha starts now, where you can invite up to 3 other friends to work, build, travel, fight, and dungeon dive together!

Before you play, just want to let you know the multiplayer version has a compressed timeline and separate story. You can encounter familiar characters from the single-player storylines while experiencing various historical events that happened in the town of Sandrock.

Launch the game and opt for “Play Multiplayer” to start the new journey with your friends right now!

Attention: Sandrock is 15% OFF now, it’s the best time to build a team and play together~

The Open pre-alpha will last a week from now to Sep. 26th.

Note:
1. Feel free to share this multiplayer content, but please let your viewers know this is the pre-alpha test, not the final version.
2. Only early access players can access this Open test.
3. We plan to open multiplayer servers in Europe and North America this time. Please note that players outside of these regions may experience latency issues.
4. This is an open test, so unexpected server maintenance may occur during the test period. Please pay attention to the official announcement when the server is down.
5. Errors, crashes, or other problems may occur during this test. If you notice any of these, please let us know so we can fix them before our next multiplayer test.
6, This is an early version. We will continue to enrich the content and features of the following versions: If you have any good suggestions or ideas, join the community [DISCORD] and let us know.
7. Players' progress and saves in this test will not carry over to future tests and games.
8. Make sure to select Play in Multiplayer after clicking Launch.
9, This test only supports EN & CN.

Let's go and play together now!


https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/
Catch up with us around the web for more Sandrock information:
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FIRST SALE! SAVE 15% OFF & JOIN MULTIPLAYER OPEN PRE-ALPHA

Howdy all,

[h2]Now is the perfect time to buy Sandrock for 15% OFF! (offer valid for 7 days - ends on September 22nd at 15:00 GMT+8)
Experience about 30-40 hours of gameplay and try the new open multiplayer test on 19th for free![/h2]

[h3]We're super excited to announce that My Time At Sandrock is now on sale for 15% off until the 22nd.[/h3]


Welcome to the desert town of Sandrock. You arrive in a wild and harsh city-state and have become its newest builder. it's up to you and your trusty tools to restore the community to its former glory. With your help, we can help rebuild the city of Sandrock. It is a game about farming, mining, crafting, cooking, fishing, fighting, and falling in love! Now, the opportunity to be Sandrock's greatest builder lies in your hands.

[h3]MY TIME AT SANDROCK MULTIPLAYER OPEN PRE-ALPHA DATE, SEPTEMBER 19th TO 26th[/h3]
Awaiting multiplayer open test is available from September 19th to 26th. All Early Access players will have the chance to experience Sandrock's new multiplayer mode. In this mode, you can experience "buildings turn into groups for action, collaboration or competition with friends in the desert."

As for multiplayer, it sets in the unique story mod but uses a similar background with a compressed timeline, Multiplayer can be played alone. The timeline is compressed in an alternative way. It covers events over a period of about 50 years. The story gives you an idea of what happened, but it's not exact, and NPCs you know will appear.

You can build a team with your friends, this allows 4 players to join a town together. Competing or cooperating with friends to make some changes in Sandrock. You can share your resources, machines, or something…else. Or you can travel with your friends to the desert city and enjoy the beautiful Sands together... definitely build and play together and create good memories with your friends!



[h3]LATEST HOTFIX PATCH NOTE[/h3]
Below is the most recent patch, please check the changelist:
Adjusted & Optimized
  • Adjusted the prompt position of the planting button
  • Optimized the tutorial to the depths of the desert
  • Temporarily removed Justice's Riding horse behavior, it'll be reopened after;
  • Unlocked Hydroponic Machine for some players who did not get the recipe for unknown reasons
Fixed:
  • Fixed an issue that some quests would conflict with the quest The Kidnapping
  • Fixed an issue where the Desert Warrior series couldn't be refined
  • Fixed an issue causing the quest Trudy's Return to trigger repeatedly
  • Fixed an issue that prevented the quest Pet Detective from progressing
  • Fixed an issue that some quests' items weren't removed after completion
  • Fixed the issue related to the dungeon exiting of the Shipwreck Hazardous Dungeon
  • Fixed an issue where Owen behaved abnormally after the quest Pet Detective sometimes
  • Fixed an issue where a plot dialogue couldn't be triggered after the quest The Kidnapping in some cases
  • Fixed an issue where plants in the Church dormitory were affected by wind
  • Fixed an issue where the quest Runner-Up didn't display the tracking icon
  • Fixed an issue where Arvio behaved abnormally after the quest Masquerade Ball
  • Fixed the disappearance of the Saxoul Tree again



https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/
Catch up with us around the web for more Sandrock information:
Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website

Hotfix Patch on Sep. 15

Howdy all,

Another hotfix patch is released. Check out the changelist below. We will keep working on more, and there will be good news soon.

[h3]Adjusted & Optimized[/h3]
  • Adjusted the prompt position of the planting button
  • Optimized the tutorial to the depths of the desert
  • Temporarily removed Justice's Riding horse behavior, it'll be reopened after;
  • Unlocked Hydroponic Machine for some players who did not get the recipe for unknown reasons

[h3]Fixed:[/h3]
  • Fixed an issue that some quests would conflict with the quest The Kidnapping
  • Fixed an issue where the Desert Warrior series couldn't be refined
  • Fixed an issue causing the quest Trudy's Return to trigger repeatedly
  • Fixed an issue that prevented the quest Pet Detective from progressing
  • Fixed an issue that some quests' items weren't removed after completion
  • Fixed the issue related to the dungeon exiting of the Shipwreck Hazardous Dungeon
  • Fixed an issue where Owen behaved abnormally after the quest Pet Detective sometimes
  • Fixed an issue where a plot dialogue couldn't be triggered after the quest The Kidnapping in some cases
  • Fixed an issue where plants in the Church dormitory were affected by wind
  • Fixed an issue where the quest Runner-Up didn't display the tracking icon
  • Fixed an issue where Arvio behaved abnormally after the quest Masquerade Ball
  • Fixed the disappearance of the Saxoul Tree again



Thanks for all your support, if you find any other bugs or have any suggestions, please let us know using the Report a Bug forum on Steam Community, [email protected], or the Pathea Games Discord channel.

https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/
Catch up with us around the web for more Sandrock information:
Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website