1. My Time at Sandrock
  2. News

My Time at Sandrock News

Hotfix on the 20220429

[h3]Howdy all players out there,
[/h3]
We have a new hotfix patch for the Sandrock beta! This weekend you can get your Sandrock running more smoothly! Read below for more details:
Single Player
  • Fixed player being in the wrong position after waking up
  • Fixed character potentially mounting and dismounting abnormally
  • Fixed Mian and Elsie potentially freezing in 'Taking the day off’
  • Fixed quest 'Owen's Quest' sometimes affecting other quests
  • Fixed modeling issue with the cathouse being placed in the Workshop
  • Fixed tables blocking the interaction between players and NPCs
  • Fixed tourists' skin issue
  • Fixed an issue where the quest 'A Man of Quality' could fail to progress
Multiplayer
  • Fixed the issue where 'Opening Ceremony' was triggered repeatedly
  • Fixed the issue where 'Build a Barn' was triggered repeatedly
  • Fixed the issue where task-related mails don't give the accurate time
  • Fixed the issue where resurrection makes players go to a wrong position
  • Fixed an issue where item information can't be refreshed after switching store tabs
  • Fixed the issue where the team UI repeatedly pops up
  • Fixed the issue where the backpack data was not displayed properly after changing scenes
  • Fixed the issue where items from storage box are consumed incorrectly when crafting items
  • Fixed the issue where assembling items may be abnormally shown in other scenes sometimes
  • Fixed the issue where mining dungeon can't be reset correctly
  • Fixed the issue where the jetpack was not displayed correctly in the mining dungeon
  • Fixed some issues with overwriting previous save files in the mining dungeons
  • Removed the shortcut to open the workshop manual when using someone else's Assembly Station
  • Optimized that players will be in a safe place after re-login if they went offline in a dangerous area

Hotfix on the 20220424

Howdy all players out there,

A new hotfix is here! We hope you enjoy Sandrock even more.If you have early access to multiplayer, check your Kickstarter inbox for instructions on how to switch to the multiplayer branch and play with other builders!

Single Player

[h3]Fixed:[/h3]
  • Fixed player's hair fluttering abnormally when riding the crane
  • Fixed an issue where some button prompts would disappear
  • Fixed an issue where the mole in Wack-a-Mole mini game could not be locked onto
  • Fixed a problematic special effect that occurred while players slid with NPCs in Sand Running
  • Fixed monsters heading in the wrong directions
  • Fixed some of NPCs' AI
  • Fixed an issue where Actors may walk upside down
  • Fixed an issue where Cooper might not show up during the mission of the Escaped Yakmels
  • Fixed an issue where the characters book was unlocked incorrectly
  • Fixed X interaction issues
  • Fixed monsters aren't recovering health and toughness after leaving the battle
  • Fixed game freezing issues caused by rolling woods
  • Fixed the freezing issues when the player is mounting to teleport through the Yakmel Station
  • Fixed the player wasn't sleeping in bed after loading
  • Fixed the entrances issues to The Breach and Hazardous Ruins
  • Fixed errors occur to the upgraded workshop in some old savegames
  • Fixed the bug that some of the gifting dialogues are missing
  • Fixed the bug that Justice has the wrong reaction to be given the Yakmel milk as a gift
  • Fixed an issue where the Owen's quest might fail to progress the story


[h2]Adjusted:[/h2]
  • Adjusted the teleporting methods and resolve the issue of not being able to teleport to a safe place
  • Adjusted the melee attack parameters to ensure the first-time attempting
  • Adjust the defense and block, and the character will head to the monsters correctly now.


Multiplayer

[h3]Fixed:[/h3]
  • Fixed an issue where the worktable and the pickhammer don't show up correctly after re-login;
  • Fixed an issue where the unlocked recipe may disappear
  • Fixed the problem that the inventory items aren't consumed correctly
  • Fixed inventory freezing issues
  • Fixed pathfinding issues in the Yakmel ranch
  • Fixed a data error when players get items after re-login with a fulfilled backpack
  • Fixed the problem that can't switch to the axe when holding up the machine
  • Fixed the problem that the recipes can't disappear when they fell on the ground
  • Fixed multiple charges when entering the dungeon
  • Fixed the issue that the game may freeze at Amirah's door
  • Fixed an issue where other players would disappear when logging in
  • Fixed an issue with trees wobbling after getting close to them
  • Fixed some abnormal displays inside dungeons
  • Fixed unexpected affects to other players after placing the workshop items
  • Fixed the issue with reopening the team interface after entering the dungeon


[h3]Optimized:[/h3]
  • Optimized the text box
  • Optimized the appearance of Yan
  • Optimized the collision inside dungeons

[h3]Added:[/h3]
  • Added some safe places near the east and west rails, and areas near bridges
  • Added some localizations

[h3]Optimized:[/h3]
  • Optimized the network environment to reduce the frequency of disconnection
  • Optimized the color change of the tracking mission after collecting enough materials

Enter the Dragon is Live !

Hi Builders!
So excited! My Time at Sandrock livestream as part of Enter the Dragon is about to begin! We'll be streaming the game for one hour over on the Enter the Dragon Steam event page, and we would love for you to join us. See you at 10:00am, GMT+8 on Saturday !

Steam’s Enter The Dragon showcase of Chinese devs and publishers starts today


A week-long festival highlighting the work of Chinese developers begins on Steam today, organised by publisher Pixmain. Enter The Dragon lines up a load of streams on Steam and over at Pixmain's Twitch channel to show off Chinese-developed indies like the spooky looking SCP: Secret Files, and plenty of demos to take a crack at. Think I’ll be installing My Time At Portia follow-up My Time At Sandrock and roguelike cyberpunk platformer Loopmancer this weekend.


Read more

Meet us at PAX EAST this weekend!

[h2]Howdy, all prospecting Builders out there![/h2]

HYPE HYPE HYPE! The My Time at Sandrock Early Access release is coming on May 26th! But that’s not all…

For some of you, maybe the wait’s a bit too long~ So here’s your chance to experience Sandrock earlier! Meet us at PAX East with our dear publishing partner, PM Studios, who helped us make a play area just for Sandrockers. This time we’re bringing a Beta Access version, prettier and with more content than the 2021 demo, for you to try out!



[h3]Location: Boston Convention & Exhibition Center, 415 Summer St, Boston, MA 02210, Booth #19079 Time: 10:00 AM – 6:00 PM April 21-24, 2022 [/h3]

Sarcosmic, our community manager will be with you in PAX. We’d love to have you come and have a chat with us! If you’re in the area and have the time, why not stop by and play Sandrock for a bit?



And even if you can’t be there, keep an eye on us, as there’ll be more fun stuff to come as May 26 approaches! Plus PAX pics, of course! 📸

See you soon~


https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/
Catch up with us around the web for more Sandrock information:
Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website