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My Time at Sandrock News

Sandrock’s V1.4 Update Brings Fresh Romance on October 8!

Howdy, Builders!

[h2]The V1.4 Free Update and Love Chronicles DLC are coming to Steam on October 8! [/h2]
Expect exciting new side quests, romance, and added story content!

Free Update Highlights: Unlock brand-new post-marriage quests for Justice, Owen, Grace, Qi, Logan, Amirah, Fang, Mi-an, Nia, and Unsuur after you tie the knot! These quests will add even more depth to your relationships in Sandrock.

[h3]New content in the free update includes:[/h3]
  • Added a post-marriage quest for each of the following characters: Justice, Owen, Grace, Qi, Logan, Amirah, Fang, Mi-an, Nia, and Unsuur, which can be triggered after marriage.
  • Added a new romance quest for Owen, available for players whose relationship with him has reached boyfriend/girlfriend status or higher
  • Added a follow-up quest related to Miguel, which can only be triggered after completing his main storyline quests.
  • Added a Kickstarter backer-designed quest, available once your relationship with Qi and Hugo reaches friend level or higher, and after completing the quest "Paradise Lost and Found
  • Added two Kickstarter backer designed monsters from the crowdfunding campaign.
  • Added a bus system that will start running from Portia once the tunnel connecting Portia is completed.
  • Added new floor decorations, which can be purchased at the Construction Junction Shop
  • Added a feature in home editing mode that lets you place multiple pieces of furniture at once by holding down a button.
  • Added a retrieval mode in home editing that allows you to quickly collect furniture.
  • Added an option to toggle the carrying interaction, which can be turned on or off in the selection settings of home editing mode.
Love Chronicles DLC: Experience more romance with new side quests for Mi-an, Nia, Fang, and Logan, along with two additional Chronicles quests. This DLC also includes new voice recordings and interactive content for deeper connections with your favorite NPCs.


On another note, the 3rd My Time game, My Time at Evershine, is now live on Kickstarter and has already reached $1.3M! When we hit $500K, we unlocked a stretch goal that lets backers vote for Portia and Sandrock NPCs to join Evershine. Keep an eye out for details soon. In the meantime, be sure to follow our Kickstarter so you’re ready when it’s time to vote!

[h2][My Time at Evershine Kickstarter Page][/h2]

https://store.steampowered.com/app/3199500/My_Time_at_Evershine/

P.S. Our collaboration event with Party Animals for the special skins will end after the V1.4 update goes live. If you still want the Pensky skins, make sure to grab them before time runs out!

My Time at Evershine Kickstarter is Now Live! – New Trailer Released!

[h2]Howdy all,[/h2]

Embark on another grand cozy adventure in the high-quality sandbox simulation RPG, My Time at Evershine! We’re thrilled to announce that the Kickstarter for the 3rd installment of My Time is officially live--if you enjoy this game, please support us! Your backing is crucial in shaping the future of Evershine, and we can’t wait for you to be part of this journey.



We’ve just released an exciting new trailer that highlights our unique characters, immersive gameplay features, and stunning environments.

[previewyoutube][/previewyoutube]

Be sure to wishlist it now, and let’s make a new home together!

https://store.steampowered.com/app/3199500/My_Time_at_Evershine/


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My Time at Evershine Officially Announced!

Howdy all Builders,

[h3]Big Announcement!

The third My Time game, My Time at Evershine, is officially announced! [/h3]

It’s time to start another journey in the My Time world where sandbox gameplay meets memorable adventures.

You'll explore a vibrant environment, make meaningful connections, and meet an unforgettable cast of hot guys and girls!

[previewyoutube][/previewyoutube]

Whether you’re a veteran of the series or totally new, Evershine has something special waiting for everyone. Wishlist it Now!

https://store.steampowered.com/app/3199500

My Time at Evershine will launch its Kickstarter campaign on September 24th. Be sure to subscribe to the pre-launch page below:

[h2]Pre-Launch Page[/h2]

[h3]No Matter Where You Come From, Let's Build a New Home, Together![/h3]



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My Time at Evershine shows off a new, mature art-style and DIY features as Kickstarter finally goes live

Just a few days ago, Pathea Games finally revealed what’s next for the My Time At Portia and My Time at Sandrock series, and of course, the third installment will be another open-world simulation game; My Time at Evershine. The sequel looks to be one of Pathea’s most ambitious projects yet, and once again, it’s requesting the support of its fans via Kickstarter to help it reach and exceed the expectations of both the developer and upcoming players.

When it comes to funding its projects, Pathea Games shared that it has a seven to eight million dollar budget for the game (with My Time at Sandrock previously having a $12 million dollar budget altogether, including Kickstarter pledges); the Kickstarter project allows the developer to accrue additional funds from fans who wish to support the game, allowing it to add more and more features to the game.

In a post on Reddit, Pathea Games wrote: “Through developing My Time at Portia and My Time at Sandrock, we've learned a lot and identified areas for improvement. As we're creating the third game, we're using all that experience to enhance not just the content but the overall quality of the game.

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New My Time Game to Be Announced Soon!

Howdy Builders!

Attention please! The third game in the My Time series, My Time at Evershine, will soon have a Kickstarter campaign launching later this month! We can't wait for you to see what we’ve been working on, and we'll be announcing the game officially very soon. We’d love for you to follow our pre-launch page by clicking the link below. This way, you'll be the first to know when we go live. And don't worry, we’ll remind you when the time comes.





[h2]Why Kickstarter, Again? [/h2]
Indie game development comes with its challenges. My Time at Sandrock had a budget of nearly $12 million, allowing us to create all the fine details and deep narrative that players love, but it really stretched our studio's resources. Due to Sandrock being well received, the team's preparing a similar budget for this new project, because we want to reach and exceed Sandrock. But our resources are still somewhat limited, so, every bit of extra support will help, especially since it allows us to make more decisions earlier in the developement cycle instead of down the line when we're sure we have the budget for things players want. We're aiming for major upgrades in graphics, animation, and gameplay, as well as more consistent product quality across all platforms. We want make sure the next My Time game lives up to your expectations after Sandrock, and for that, any help would be appreciated.

Kickstarter has also always helped us congregate with a group of passionate fans that want to interact with the us throughout development to make sure we deliver a great end experience to a greater audience. The My Time series wouldn't be where it's at without you. We love and appreciate you!

Through developing My Time at Portia and My Time at Sandrock, we've learned a lot and identified areas for improvement. As we're creating the third game, we're using all that experience to enhance not just the content but the overall quality of the game. We're confident that My Time at Evershine will be a game you'll love, and we hope you'll continue to support us on this journey.


Join our Discord to learn more!