1. My Time at Sandrock
  2. News

My Time at Sandrock News

A New Hope (For Pathea)!

The delay for the Early Access release of My Time at Sandrock has been tough for everyone at Pathea. ːsteamfacepalmːːsteamfacepalmːːsteamfacepalmːMost affected has been the marketing and executive branches. The dev team is working day in and day out to polish the game, we hear there might be some important news about it next week. Meanwhile, we’ve resorted to chucking waffles at the ceiling to see whose sticks the longest in order to pass the time.

It was during one of these waffle sticking competitions that we came up with an idea. An idea so brilliant, it would solve all our problems in one fell swoop! We looked around the office and realized... we have producers, directors, writers, effects, one guy with a nice camera... basically all the makings for a movie studio! ːsteamhappyː



The only thing we were missing was actors, an issue we quickly solved by making all of our brand and IP managers (whose jobs are now idle) into our actors! They all took to the job change like fish out of water: we quickly discovered that our VP of Marketing, Aaron, could cry on command! Yes, as soon as we made this announcement to the team, he immediately burst into tears. It was quite the performance!

With that settled, we reached out to our Board of Directors for funding, they laughed and promised us one trillion Gols if we can produce a teaser that can get a retweet by Elon Musk. So, we did (produce a teaser, the Musk tweet is still up in the airːsteamboredː).

Below is the teaser for our first film, Pathea: Survive. A super serious film about serious stuff that we’re definitely doing, seriously.

[previewyoutube][/previewyoutube]

London Games Festival announces Official Selection of video games

April 1st will bring the start of the London Games Festival, a loosely affiliated series of events which almost inevitably involves some poor fella in a Sonic costume posing for press photos on Westminster Bridge. Today, the Festival announced its Official Selection, 33 games which will be showcased online and in various events. Some good games in there, including PowerWash Simulator and Failbetter's Mask Of The Rose.


Read more

Physical rewards, wedding clothes, and a Deck-lightful surprise

Howdy hey, what a lovely day!

How quickly time marches on! After a relaxing Lunar New Year break in February, we’re back and raring to go. Let's get right into today’s update:

[h2]Certification Update[/h2]
Apologies that there's not much to say in regards to the certification we need, as the situation's much the same as it was last year, further delaying our Early Access release. We’re still hopeful that it'll come soon, and will update you as soon as we have concrete news to share. Check out this thread for more information.

[h2]Physical Rewards are En Route![/h2]

The first wave of Kickstarter physical rewards is heading home now! This shipment includes the blind box figures, Ginger figure, t-shirts, and puzzle. The other physical rewards are still works in progress and will be shipped at a later date.

We'd love to see these in their new homes! Feel free to take a pic and tag it with #MyTimeatSandrock and/or tag us directly:
Twitter: @MTASandrock
Instagram: @mytimeat.sandrock
Facebook: @MyTimeAtSandrock

[h2]A Peek at the Exclusive Wedding Clothes[/h2]
Remember these rough concept outfits from the Kickstarter-exclusive rewards?

Well, they’ve received a lovely upgrade! Check out the finished designs for the deluxe wedding outfits (for the PC All Digital Pack tier and above) and the add-on wedding outfits, now in stunning detail! ✨

Deluxe wedding clothes (left); simple wedding clothes (right)

[h2]For Prospective Steam Deck Players[/h2]

If you keep a keen eye on our Discord or other social media, you may have seen this already… but we’re excited to say that Sandrock (and Portia!) are playable on Steam Deck!

▶ CLICK HERE for a video of a little jaunt around Sandrock on our Steam Deck ◀


And for all Builders: we’re working on some exciting stuff and hope to share more with you soon. Ta-ta for now! 👋🤠


https://store.steampowered.com/app/1084600?utm_source=ST&utm_Campaign=BT1

Catch up with us around the web for more Sandrock information:
Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website

Funny Sandrock Bug Compilation | Happy Chinese New Year!

[h3]Yare yare... every dev's nemesis: bugs. *ゴゴゴゴゴゴゴ*[/h3]
[h3]Join us on a lil bizarre adventure through recent bugs, followed by a Lunar New Year's message from our director, Xuzhi, and producer, Yanwei. [/h3]
[previewyoutube][YOUTUBELINK][/previewyoutube]
[h3]Wishlist My Time at Sandrock on Steam to help unlock new romanceables! The final wishlist goal approaches! [/h3]
https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/





Follow My Time at Sandrock around the web for the latest news and previews:
Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website

Jan. Dev Update | Early Design Concepts for Multiplayer

[h2]Howdy,[/h2]

Happy Lunar New Year! May this new year bring you much joy, fun, and fortune. May you find peace, love, and success. Sending our heartiest new year wish to you! 

In this Dev Update, we'd like to talk about Sandrock's multiplayer mode, which is still in the early stages of development, but we have a lot of exciting ideas and have implemented some of them already. 



This is an exciting feature in the multiplayer competition, called ‘death kill win everything’, where the player who made the final blow to a harvestable resource gets the materials.

However, we encourage cooperation more than pure competition because joint effort is the best way to develop the desert, so we’ll have a lot of ways to promote cooperation.

In multiplayer mode, players can assemble different machines in their workshops and set them open to their friends, which can help each other with optimal resource allocation. And in the future, we have plans to set up a shared area somewhere in the city, where players can rent their spare machines to other builders and win some commission.



Of course, there's more to collaboration, like having a big shared goal to build something that starts up new events; going on adventures together and helping injured teammates, expressions and body language interactions, and more.

If you have any comments or suggestions about the multiplayer mode, please join us in our Discord or leave a comment below.

[h3]Happy Lunar New Year to you all again! See you after our holiday break.😁🥮[/h3]





https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/
Catch up with us around the web for more Sandrock information:
Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website