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Destiny 2 News

Steam за неделю: Рекорд Aliens Fireteam Elite, высоченный рейтинг Psychonauts 2 и Cyberpunk 2077 снова в топе

Вышедший 24 августа кооперативный шутер Aliens: Fireteam Elite установил новый рекорд в Steam среди игр серии по числу одновременных игроков. На выходных в шутер одновременно играли более 15 тысяч пользователей, тогда как до этого самый большой результат принадлежал Aliens: Colonial Marines c 13 тысячами игроков.

Bungie disables Hunter and Titan exotics in Destiny 2 due to "unintentional" competitive advantages

Bungie has temporarily disabled both the Hunters' Radiant Dance Machines Hunter leg armour and the Titans' Wormgod Caress in Destiny 2 after it was discovered both were conferring uninentional bonuses to players in the Crucible and Gambit modes.

Radiant Dance Machines (a new Hunter exotic) have been disabled in both the Crucible and Gambit modes because they allowed Hunters to dodge "an unintended amount of times" in the competitive modes. To put it simply, it gave Hunters the option to just dive about the arena, avoiding fire from other Guardians and gaining an unfair advantage and allowed them to charge their Supers very quickly, too.

"Due to an issue that allows Hunters to dodge an unintended amount of times in a row, we have temporarily disabled the Radiant Dance Machines Exotic Hunter leg armor in Gambit and all PvP activities," Bungie has said in a tweet.

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No more overpowered dancing in Destiny 2 PVP




The developers of Destiny 2 have disabled the Radiant Dance Machines exotic boots in PvP because it was making Hunter characters far, far too powerful. It wasn't just the busting of sick moves to a kickin beat that threatened Bungie, though: The boots let Hunters use their dodge power more if they're close to an enemy. Destiny 2 hunters have far more synergy with their dodges than the designers anticipated, though. It was a powerful item, but not inherently broken until you started to add mods...
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THIS WEEK AT BUNGIE – 8/26/2021

This week at Bungie... Where do we even begin?

Tuesday was a big day. Really big. So big, in fact, that a little bit of the news ended up slipping into Wednesday. Many of you were tuned in to watch every detail as it was revealed, but there was a lot to cover. Let’s do a quick recap for the New Lights out there. Yes, you’re about to read an onslaught of links, but we couldn’t possibly cover everything without this turning into something that looks like patch notes:

  • The Witch Queen was announced, showing that even our enemies can bend Light to their will.
  • There’s too much info to sum up in a few bullets. Hit our product page for more!


  • Season of the Lost is live, and a tale of two queens has begun.
  • Cross Play is live, bringing Guardians together no matter which platform they play on.




As for quality-of-life improvements for our PvP players out there, we have some fun news on the Security front, and for Trials as well!





We’ve given you all plenty to read and there’s still quite a bit to discuss over the next few months.

Let’s start with some expectation setting, shall we? During the Destiny 2 Showcase, we spoke of reworks coming to all Light-based subclasses in Destiny 2. While we showed you a small glimpse of gameplay, we thought it would be nice to talk through what that rework really means.



[h2]Hit the jump for more.[/h2]

Bungie confirms no new Darkness subclass coming to Destiny 2 next year




This week has delivered a smorgasbord of info about the future of Destiny 2 that has given me not just information overload, but quite possibly also information diabetes. It's been a lot to absorb. Perhaps the biggest surprise from Tuesday's rich spread of announcements was an omission: Contrary to the leaks, which have otherwise proved spot on, The Witch Queen will not add a new Darkness-based subclass when it arrives next February. Bungie instead outlined its plans to bring the existing Light subclasses up to the same standard of customisability as Stasis, which is the Darkness subclass that was added with the Beyond Light expansion last year...
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