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Destiny 2 News

Destiny 2 will add full-auto as an accessibility option

To fire some of Destiny 2's guns at their fastest possible rate, you need to click six times per second. This sucks. This especially sucks if you have physical issues which impede rapid clicking. Honestly, with these semi-auto weapon archetypes I've often looked for rolls with the Full Auto Trigger System perk to spare my hands. So it's grand to hear from Bungie's new accessibility initiative that yep, they're planning to add some sort of accessibility option enabling automatic fire. In some way.


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This Week At Bungie – 9/30/2021

This week at Bungie, we introduced our new D&I club. 

The TWAB must go on. We are deep into Season of the Lost now. New secrets are unfolding in the Shattered Realm each week and the plot is thickening up real nice. We don’t want to spoil anything here but make sure you are keeping up with Seasonal quest and give Crow a hug for us. 
This week the Iron Banner rages on. In case you missed it or haven’t played this week. We increased the score target from 125 to 150 to match the base Control mode. We also adjusted the Mercy threshold to try and reduce the number of games that end shortly before a team reaches the score target. Let us know how these new changes feel. With Iron Banner being live this weekend we are giving Trials the weekend off. But we wanted to give one more update on how week three went.

Check out the full TWAB on Bungie.net.

Bungie is teasing the death of another major Destiny 2 character




Spoiler Alert is a legendary sidearm in Destiny 2, which was reintroduced to the game in August for Season of the Lost, and bears the description: "Someone is going to die." That's not terribly remarkable in itself—that's pretty much how Destiny 2 goes, after all—but this particular weapon's presence could be a sign of very bad news ahead for one of the game's major characters...
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This Week At Bungie – 9/23/2021

This week at Bungie, we are heading to the lab. 

Tomorrow, we are kicking off our first Trials Labs. These experimental weekends will allow us to test out targeted changes to the game mode and collect data and feedback on what works and what should remain an abomination of science. In keeping with our Trials revamp this Season, we are sticking to our “test and learn” mindset not only with Labs, but also with matchmaking, rewards, and other quality of life improvements. 
This week, the normal Trials of Osiris playlist is replaced with Trials Labs: Capture Zone. This new mode is still Elimination, with the following changes: 
  • 30 seconds after the round starts, a capture zone is enabled. Players can capture this zone to win the round – or just eliminate the other team like normal. 
      • The capture zone has a waypoint from round start, including a countdown timer, so everyone will know exactly when and where it will be. 
  • The capture zone starts in the middle of the map in the first round and changes location each round. 
      • The team who just lost gets the advantaged spawn location. 

Also for this week, double Trials rank points for every match! If you are feeling the blues of Fabled and Mythic, this is a great week to reset!

Check out Bungie.net for the full TWAB for more import Trials info, our latest fashion show and more!

Destiny 2: Where to find Scorn passcodes and complete The First Rule




There's a new and rather complicated Enigmatic Mystery called The First Rule in Destiny 2 this week as we visit the Debris of Dreams. You'll want to have Sight: Frequency Echoes unlocked before jumping in as well as your usual true Sight and Barrier Breach abilities. For this challenge, you'll need to find three Scorn passcodes to unlock a chest, so let's see where to find them...
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