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Project Zomboid - Build 42 Unstable is out with lots new for testing

One missed from last month is the massive update to survival game Project Zomboid is now available as an Unstable Beta for testing.

Read the full article here: https://www.gamingonlinux.com/2025/01/project-zomboid-build-42-unstable-is-out-with-lots-new-for-testing/

Project Zomboid - Build 42 Unstable is out with lots new for testing

One missed from last month is the massive update to survival game Project Zomboid is now available as an Unstable Beta for testing.

Read the full article here: https://www.gamingonlinux.com/2025/01/project-zomboid-build-42-unstable-is-out-with-lots-new-for-testing

Project Zomboid is scarier, nastier, and better than any other survival game

Essentially every survival game is set in the same world - or at least the same atmosphere. In DayZ, State of Decay, and Dying Light, it's the actual apocalypse, when zombies have overtaken all of civilization. The Long Dark, The Forest, and Rust are more sober and realistic, but the tone and the sense of place remain the same. It's all about desolation, this sense that the comforts of everyday life have been annihilated, and you're trying to eke out an existence in a place that's either completely dead or is entirely antithetical to the modern world. It's all gone. Or it was never here to begin with. That's scary and tense in its own way, but it's nothing compared to Project Zomboid, the best survival game I've ever played.


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RELATED LINKS:

New Project Zomboid update makes combat in build 42 a lot better

Project Zomboid developer issues statement about controversial build 42 artwork

The huge Project Zomboid build 42 is finally playable after years in the making

New Project Zomboid update makes combat in build 42 a lot better

Project Zomboid build 42 marks a huge transformation for The Indie Stone's undead opus. Alongside sweeping changes to central mechanics, we've also got new lighting, the addition of high-rise buildings, new crafting systems, wild animals, and even extra maps. But Zomboid's developer is far from finished with unstable 42. It's a tough world in the survival genre, and to keep Zomboid performing at its very best - and ahead of rivals like State of Decay 2 and DayZ - The Indie Stone has already dropped a new update to tweak and improve build 42's combat.


Read the rest of the story...


RELATED LINKS:

Project Zomboid developer issues statement about controversial build 42 artwork

The huge Project Zomboid build 42 is finally playable after years in the making

Project Zomboid shows off exciting upgrades for long-awaited build 42

Unstable Branch Hotfix 42.0.2 Released!

HOTFIX 42.0.2

ADDITIONS
- Added sandbox multipliers for jamming, weather and moodle effects on hit chance
- Added boolean sandbox option to disable headgear vision penalties on hit chance
BALANCE
- Significantly reduced jamming rates
- Adjusted point blank distance to 3.5 tiles
- Some HitChance modifiers that were not properly impacted by point blank distance are now taken into account. These include moodles, weather, lighting and headgear.
- Reduced moodle hitChance penalties by half
- Set default sandbox jam multiplier to 0
FIXES
- Fixed weapons with 0 base rate from jamming on rack
- Fixed tutorial shotgun from potentially jamming.
- Fixed tutorial running to the outhouse step from being broken