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Mondrian - Plastic Reality News

Version 1.3.5 Released


Hello everyone! Today's update is a very quick one with Main Menu fixes and improvements. A lot of these adjustments are based on Steam Deck feedback we've received and have seen in-person. See the patch notes below for details.

[h2]Into the Fire[/h2]
After a long break away from real events, we finally brought Mondrian to MassDiGi's Made in MA party at PAX East! The reception was fantastic and it was tough to even pry the controller away from players' hands. Time Attack was the exclusive game mode for the show, and it resulted in some pretty interesting stats!
  • The most popular difficulty by far was Relaxing, with >10 entries! Easy came in second with 6 entries, and Medium in third with just 2 entries. Nobody recorded a score for Hard.
  • The Mean survival time for Relaxing was 91.2 seconds, with a Median of 84 seconds
  • The Mean survival time for Easy was ALSO 91.2 seconds, with a Median of 100 seconds
  • The overall Mean survival time was 87.9 seconds, with a Median of 84 seconds
Keep in mind, when you start a game of Time Attack, the timer is set to 60 seconds. This means players were quick enough to pick up on the game's mechanics to survive another 27-31 seconds on average after just a round or two!

It was an excellent time showing off Time Attack to the crowd, and hopefully we can bring the game to more in-person events over the Summer.


[h2]Patch Notes[/h2]
[h3]Features[/h3]
  • Main Menu: Added directional keyboard controls (A/D + Up/Down) for Exit popup
[h3]Changes[/h3]
  • Main Menu: Removed tooltip text from Exit popup
[h3]Bug Fixes[/h3]
  • Main Menu: Fixed D-Pad scrolling on Main Menu
  • Main Menu: Fixed a bug that would freeze the game on attempting to download Workshop items when Steam was connected but WiFi was not
  • Main Menu: Fixed cursor style behavior on Exit popup
This May, as always, is shaping up to be a busy one, so expect some more updates, event news, and even a look back at the first year of Mondrian Studio!

Stay creative, and thank you for playing.
- Danny

Version 1.3.4 Released

Hi everyone! Another small update was pushed today. More requisite bug fixes as usual, but also a completely new style of pedestal for the Museum! This brings the total number of Museums you can create to nearly 2.4 billion (with a B!!!). Patch notes below.

[h3]Features[/h3]
  • Museum: Added Tall, Medium, and Short Cylinder Pedestals. These come in White Laminate, Black Laminate, Golden Oak, and Dark Cherry variants as usual.
[h3]Bug Fixes[/h3]
  • Main Menu: Fixed the sub menu sometimes popping out blank when selecting Quick Play
  • Studio: Fixed the Background Color not fading when switching the Night Mode toggle under Visual Effects

As always, thank you for playing.
- Danny

1.3.3 Patch Note

[h3]Bug Fixes[/h3]
  • Maker: Fixed “Filename Not Valid” error notification not appearing when saving a level with an invalid title

The first Steam Deck-related update for Mondrian is Now Available

The Future is #OnDeck

Greetings everyone! The latest update for Mondrian - Plastic Reality is out. This will begin the slow trickle of updates throughout the rest of the year to achieve the "Runs Great on Steam Deck" verification. The biggest hurdle to overcome for this will be Mondrian Maker, which is currently based entirely on Mouse and Keyboard input. The current plan is to overhaul the entire UI and input code to be more in-line with Mondrian Studio, and create the ultimate interface for creativity on the go.

Since we're well aware of what we've built, we won't be submitting the game for Steam Deck verification until Mondrian Maker is overhauled. However, don't let that stop you from trying out the game anyway! Believe it or not, we don't have a Steam Deck of our own, but would love to get some dedicated testers to send us feedback on game feel, stability, and ideas on what would work best for Mondrian Maker's revamped UI. Please get in touch if you own or have access to a Steam Deck. We'll be happy to set you up with a Lifetime Pass key and access to a dedicated Steam Deck testing branch.

Patch Notes

This patch applies to both Lifetime Pass and Free Admission players. The 1.0.11f2 update mainly adds more dedicated touchscreen controls for Mondrian Studio, but there are even more Steam Deck-centric additions. Here's the full list:
[h3]Features[/h3]
  • Global: Live Events are now activated outside of game updates. This means you will no longer have to download a patch when any event goes live or ends. You will, however, need to be connected to the internet when the game starts to be able to access some live event features, such as Gala Contest uploads. Some events like Makersmas and Art Hallow’s Eve will still require a patch download for new content.
  • Menu: Added Steam Deck controller UI as "Modern" under Gameplay Options
  • Menu: Added controller names to the Input Selector (Colors, Shapes, Silver, Retro, and Modern)
  • Game: Added Steam Deck control guide to Pause menu
  • Studio: Added Q and E as tab selection controls
[h3]Changes[/h3]
  • Menu: Increased font size of Controller Input instructions
  • Game: You can no longer bring the Pause menu up while story is typing out in Adventure Mode
  • Story: Fixed incorrect wording in the Level 2 tutorial
  • Studio: Improved touchscreen functionality for sliders and buttons
  • Studio: When Masking is set to On, the Negative and Canvas colors will now always switch to Black or White
[h3]Bug Fixes[/h3]
  • Game: More fixes for the touchscreen pause button
  • Game: Fixed keyboard controls not appearing in the story dialogue box in Adventure Mode when starting a level if you were, in fact, using keyboard/mouse controls
  • Studio: Fixed corner logos being behind the negative space in Full Window captures
  • Studio: Fixed keyboard and controller not being able to scroll to Canvas Fill in the Background Canvas tab
  • Studio: Fixed a bug that caused all sliders in a single tab to move together when using touchscreens
  • Maker: Adjusted some Save and Open window conditional ordering to try and fix levels not detecting block numbers
Conclusion

You can probably tell we're really excited about the Steam Deck, and especially what it can bring to the table in terms of content creation. We think Mondrian Maker could be a truly euphoric experience on the platform, and the efforts we put in on the platform will help make Mondrian a more complete package overall (like getting back to "Full Controller Support"). More will be on the way soon, and there's a LOT to get to in 2022. As always, can't wait to see what you create, and thank you for playing.
- Danny

Mondrian - Plastic Reality "Free Admission" Demo Now Available

Happy Monday, everybody! The long-awaited demo for Mondrian - Plastic Reality is now available. This demo includes Endless Mode, 10 levels, Piet and Sophie as playable characters, Mondrian Maker, Mondrian Studio, and Steam Workshop compatibility. Check out the full announcement post here or download the demo on the game's Steam page.

Join us on Twitch later today for our monthly Procedural Art Workshop to learn all about Mondrian Maker and Mondrian Studio.

https://store.steampowered.com/app/1087050/Mondrian__Plastic_Reality/