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Royal Merchant News

Patch 0.844: GUI fixes, maintenance

Hey guys,
here is an update focused on bugs, fixes, maintenance, stability and QoL stuff.

Changelog:
0.844
+ removed hint for Rush button
+ maintenance (inventory)
+ maintenance (hero card)
+ maintenance (crafters)
+ maintenance (hints)
+ maintenance (order)
+ maintenance (mercs)

0.843
+ fixed hanged up quests (thx SioFreed)

0.842
+ fixed not sending a hero to the quest (I messed up this by removing hero level req)

0.841
+ remove the level requirement for sending a hero to quest
+ maintenance (equip)

Game Conference: DevGamm @ Minsk

Hey guys,
I'm off for next week - going to attend a game developer conference in Minsk - DevGamm.
If you happen to be there - lets grab a beer =)

The next updates for Royal Booty Quest and Royal Merchant will be in December.

Royal Merchant finally got a proper logo:

But it was too late for printing.

Patch 0.840

Regular patch for stability and an important update to favorite weapons - hint.
Now there is a hint about favorite weapon - what kind of bonus it gives. Currently, it is the same for everyone: +10 dmg, +5% attack speed.

Changelog:
+ maintenance (favorite weapons)
+ maintenance (outland)

Patch - 0.838: Pets, Outland, Halloween

Hey guys,
here is a huge update - introducing pets, new areas. Most of that is decorated as Halloween but will be expanded with more events.

Pets! The first 5 pets are: Ram, Sheep, Fox, Rabbit, and Skelepider.
Pets affecting all your heroes for all activities. Each Pet has a level and can be upgraded by finding more parts.


Outland - place where you can hunt down epic bosses. Currently - there is one zone and 5 bosses in it. You can send a party of 3 heroes to any boss. Each day - each zone - regenerate "tickets" to teleport parties instantly to the boss, or reset the whole zone.
Bosses are tough. And they increase own damage with each attack. You probably will need a few runs to kill one.


PS While I have Art for over a hundred Heroes and Enemies, I do not have many Pets. If you happen to draw pixel-art - pls pm me.

Also, a small buff for favorite weapon +10 dmg. And a few other fixes. Full changelog:
+ added outland: Halloween (5 bosses)
+ added pets: Ram, Sheep, Fox, Skeleton Spider, Rabbit
+ selling items when 'stack mode' is on - sells the whole stack
+ favorite weapons now give +10 dmg
+ maintenance (gui settings)
+ maintenance (castle)
+ maintenance (guild)

Patch - 0.837: Crafters update

Hey guys,
This update dedicated to Crafters mostly. Couple new misc crafters: Enchanter and Manager. You can also now hire the same crafters.

Enchanter can brew potions as Druid, but instead of merging items - he can increase the quality of low-level items.
Manager - he can merge items as Druid, and increase value.

After the next Prestige - you will have none of the current crafters.
Couple new potions - currently just for selling value.
Units with a spear - can now attack from the second row. I have already updated the list of weapons for Elves.
A lot of minor updates and small fixes.

changelog:
+ reworked crafters tab
+ added mana potions - mostly for selling purposes
+ added new crafter: enchanter (enchanting items and brewing potions)
+ added new crafter: manager (merging items and increasing their value)
+ added daily math quiz
+ added sorting to inventory
+ high elf, azir and sand priest - now can attack from the second row
+ updated weapon list for high elf and elf
+ new items now added on top of the list
+ updated icons for castle and castle quests
+ fixed crafting time for ordering extra items
+ maintenance(hero items slot)