Dev Blog #17
Hello everyone!
We hope you are enjoying the New Year and our latest content update featuring the Bulbous Spined Scrab. Thank you all for the feedback! We will be working on some bug fixes and changes based on what you have all said. While we work on the next patch, please enjoy this blog filled with what our different teams have been working on!
[h2]Animations[/h2]
The Flame Stalker and Inferno Ravager are currently in their animation stage of development. This is the longest stage and takes some time to complete. We appreciate your patience while we work hard on bringing these awesome dragons to life. Please keep in mind, all of the animations you see in these blogs are a work-in-progress and not yet finalized. The animations (new and currently in-game) will be perfect in a polishing stage further down the development line.
Anywho, take a look at what our awesome animation team has been working on!
[h3]Flame Stalker[/h3]
[previewyoutube][previewyoutube][/previewyoutube][/previewyoutube]
Flame Stalker Roar
Karly is back from her holiday and working once again to bring the Flame Stalker to life. With all the locomotion (aka flying and walking) animations completed, we are now focusing on his last action animations, including the calls! Check out some of the awesome animations Karly has created so far.
Flame Stalker Eating
Flame Stalker Drinking
Flame Stalker Swimming
[h3]Inferno Ravager[/h3]
The newest addition to our team, Anton, is now working on the animations of his first dragon, the Inferno Ravager. As with every dragon, we start with the land locomotion (walk, trot, etc) animations first and then move to the flight locomotion. Since our last dev blog, Anton has completed all the locomotion (excluding swimming) and is moving onto the actions. Check out what he has created so far!
Inferno Ravager Walk animation
Inferno Ravager Trot animation
Inferno Ravager Run animation
Inferno Ravager Hover animation
[h3]New Emotes[/h3]
As some of you know, for Anton's trial period we had him working on future emotes for the Acid Spitter and Shadow Scale. These emotes will be for a future DLC emote pack and include a Love, Taunt, Rage, and Mourn emote. There will also be a Rage emote which will be included in the Patreon Lifetime 100 rewards pack. Please note, the remaining animations and the emote pack are on hold while our animators focus on the two fire dragons.
[previewyoutube][/previewyoutube]Acid Spitter and Shadow Scale Taunt
[previewyoutube][/previewyoutube]Acid Spitter Rage
[previewyoutube][/previewyoutube]Acid Spitter Love
[previewyoutube][/previewyoutube]Acid Spitter Laughter
[h2]Models[/h2]
Our model team consists of Jia Hao, our creature modeler, and DragonBrigade, our environmental asset modeler. Each are hard at work creating content for future updates. Here are some of the interesting things they have been working on...
[h3]Feathered Zygovo Model[/h3]
Feather Crest at resting position (top) and aggressive (bottom)
Arguably the best dragon (I'm not biased), the Feathered Zygovo model is currently getting ready for game-play. It's had a complete wing makeover along with some some edits since its concept art. Being feathered, its model is very complicated and will take some time to finish. We hope to show you further progress on it next month!
Feathered Zygovo wings and body
[h3]Dune Weaver[/h3]
Jia Hao has also finished the in-game model for another AI critter. This one is the Dune Weaver. This little slug like creature will be endemic to the Dangerous Dunes Biome and come later in development. Since his concept art, he has gotten cute little eyes and a mouth on his underside. What a good like slug bug.
Dune Weaver AI Model
[h3]Updated Thornback Nest[/h3]
We are changing the Thornbacked Crawler nests and how they work. With this new model, hatchlings will be able to discover a new yummy food source; Thornbacked Crawler eggs. Dragons will be able to dig out the mounds and uncover the eggs in the center. This new food source will help hatchlings to survive now that the bugs have gotten smarter and will likely be added to the game in one of the next updates.
Thornbacked Crawler Nest
Nest Morph Targets
[h2]VFX[/h2]
Over in our Visual Effects department, Flicker is working on some effects for further in development. She has been developing an amazing smoke plume for the upcoming Lava Lands' Volcano and some effects for the Blitz Striker.
Volcano Smoke Plume
The Blitz Striker will be a lightning based dragon and will be able to perform a stun attack as its special ability. We have been experimenting with different looks to the electrical attacks and this is what we have come up with so far.
Blitz Striker Bile Attack
Blitz Striker Stun Attack

[h2]Dev Q&A Livestream[/h2]

Our next Q&A livestream has not yet scheduled. Stay tuned and watch for updates to find out when the next one will be!

[h2]From the Community[/h2]

Each blog post, we pick some of our favorite screenshots and artwork posted by the community to showcase here. Want a chance for your submission to be showcased on our next blog? Post it in the appropriate channels on our discord!
[h3]Some of our favorite recent screenshots...[/h3]
by Adam ^-^#0997
by MemoryMaze7#0210
by Feral#3855
[h3]Some of our favorite artwork from the community...[/h3]
by Prenser#3321
by Astalaga™️#6699
by AtaR3xia#3922
Thanks again for reading!
~The Day of Dragons Development Team
Don't want to miss out on updates? Follow us on our social media accounts or become a patron to get updates before they are released!
Discord | Twitter | Youtube | Instagram
We hope you are enjoying the New Year and our latest content update featuring the Bulbous Spined Scrab. Thank you all for the feedback! We will be working on some bug fixes and changes based on what you have all said. While we work on the next patch, please enjoy this blog filled with what our different teams have been working on!
[h2]Animations[/h2]
The Flame Stalker and Inferno Ravager are currently in their animation stage of development. This is the longest stage and takes some time to complete. We appreciate your patience while we work hard on bringing these awesome dragons to life. Please keep in mind, all of the animations you see in these blogs are a work-in-progress and not yet finalized. The animations (new and currently in-game) will be perfect in a polishing stage further down the development line.
Anywho, take a look at what our awesome animation team has been working on!
[h3]Flame Stalker[/h3]
[previewyoutube][previewyoutube][/previewyoutube][/previewyoutube]
Flame Stalker Roar
Karly is back from her holiday and working once again to bring the Flame Stalker to life. With all the locomotion (aka flying and walking) animations completed, we are now focusing on his last action animations, including the calls! Check out some of the awesome animations Karly has created so far.



[h3]Inferno Ravager[/h3]
The newest addition to our team, Anton, is now working on the animations of his first dragon, the Inferno Ravager. As with every dragon, we start with the land locomotion (walk, trot, etc) animations first and then move to the flight locomotion. Since our last dev blog, Anton has completed all the locomotion (excluding swimming) and is moving onto the actions. Check out what he has created so far!




[h3]New Emotes[/h3]
As some of you know, for Anton's trial period we had him working on future emotes for the Acid Spitter and Shadow Scale. These emotes will be for a future DLC emote pack and include a Love, Taunt, Rage, and Mourn emote. There will also be a Rage emote which will be included in the Patreon Lifetime 100 rewards pack. Please note, the remaining animations and the emote pack are on hold while our animators focus on the two fire dragons.
[previewyoutube][/previewyoutube]Acid Spitter and Shadow Scale Taunt
[previewyoutube][/previewyoutube]Acid Spitter Rage
[previewyoutube][/previewyoutube]Acid Spitter Love
[previewyoutube][/previewyoutube]Acid Spitter Laughter
[h2]Models[/h2]
Our model team consists of Jia Hao, our creature modeler, and DragonBrigade, our environmental asset modeler. Each are hard at work creating content for future updates. Here are some of the interesting things they have been working on...
[h3]Feathered Zygovo Model[/h3]

Arguably the best dragon (I'm not biased), the Feathered Zygovo model is currently getting ready for game-play. It's had a complete wing makeover along with some some edits since its concept art. Being feathered, its model is very complicated and will take some time to finish. We hope to show you further progress on it next month!

[h3]Dune Weaver[/h3]
Jia Hao has also finished the in-game model for another AI critter. This one is the Dune Weaver. This little slug like creature will be endemic to the Dangerous Dunes Biome and come later in development. Since his concept art, he has gotten cute little eyes and a mouth on his underside. What a good like slug bug.

[h3]Updated Thornback Nest[/h3]
We are changing the Thornbacked Crawler nests and how they work. With this new model, hatchlings will be able to discover a new yummy food source; Thornbacked Crawler eggs. Dragons will be able to dig out the mounds and uncover the eggs in the center. This new food source will help hatchlings to survive now that the bugs have gotten smarter and will likely be added to the game in one of the next updates.


[h2]VFX[/h2]
Over in our Visual Effects department, Flicker is working on some effects for further in development. She has been developing an amazing smoke plume for the upcoming Lava Lands' Volcano and some effects for the Blitz Striker.

The Blitz Striker will be a lightning based dragon and will be able to perform a stun attack as its special ability. We have been experimenting with different looks to the electrical attacks and this is what we have come up with so far.



[h2]Dev Q&A Livestream[/h2]

Our next Q&A livestream has not yet scheduled. Stay tuned and watch for updates to find out when the next one will be!

[h2]From the Community[/h2]

Each blog post, we pick some of our favorite screenshots and artwork posted by the community to showcase here. Want a chance for your submission to be showcased on our next blog? Post it in the appropriate channels on our discord!
[h3]Some of our favorite recent screenshots...[/h3]



[h3]Some of our favorite artwork from the community...[/h3]



Thanks again for reading!
~The Day of Dragons Development Team
Don't want to miss out on updates? Follow us on our social media accounts or become a patron to get updates before they are released!
Discord | Twitter | Youtube | Instagram