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ENDLESS RPG v0.519




Hi everyone! I was a little busy in this last update doing some new things. A big one is ready! Our artist, Nikky Orizano, finished all world sprites. I hope you like them. Also, another big one is brewing, the Pariah are being prepared and some variables are already in place on this new version. They ar not completely ready, but we are woking on it! =]

  • [BIG] New world sprites by Nikky Oryzano
  • [Pariah] - Town Variables
    • Add on objTown
    • New array_try_get function to avoid breaking saves =]
    • Save / Load World new variables
  • [Pariah] - Behavior
    • When Join at Town, on Train: Have Pariah races to Train
    • When Join, on Loner Spawn, if generates that Race near the Joined Town, create a bandit group instead
    • When Kill, on Loner Spawn, if generates that Race near the Killed Town, then don’t create a Loner
  • [FIX] Balance Impact Weapons
    • Tooltip about ignore Armor
    • Change to ignore 35% Armor instead of 50%
    • Change to ignore 70% Armor instead of 100%
  • [FIX] Second Chance Effect description corrected
  • [CHECK] Combat Music, not playing the full list (yes, it is=])
  • [BUG] Two sprites are off (Evil Mage and Fire)
  • [BUG] No weapon for generated characters
  • [BUG] Inate Spell+Sword+Spell=Flank
  • [BUG] Rush Effect is numerically inverted