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Cyberpunk 2077 News

This Cyberpunk 2077 mod literally called "Weeee" lets you leave your flat via a big slide like a trash Batman

Right, so, you've read the headline. There's now a Cyberpunk 2077 mod that adds a rubbish chute to Megabuilding H10 with full animations and everything, so that you can exit V's default flat via a big slide down to ground level.


It's a totally unnecessary thing for someone to have spend time adding to a video game. It's a totally unnecessary thing for a person to download and add to a video game they've bought. It's also totally glorious, to the point that none of that other stuff matters a jot.


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Cyberpunk 2077's update 2.3 is delayed, and definitely not just because CD Projekt can't stop adding things

Sorry, we're not done yet, CD Projekt has said about a Cyberpunk 2077 update that also represents that same phrase, it being about the third patch to be labelled the final one the game'll be getting. Update 2.3 was originally set to be dropping on this week, but now it's been delayed so the devs can make it about the same size as its predecessor.


Yeah, they're probably adding more stuff to the pile of new things we never thought Cyberpunk'd still be getting at this stage. We're multiple encores deep in the Samurai gig at this point, but hey, the crowd's still having a great time.


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Cyberpunk 2077's surprise 2.3 patch gets a surprise delay as CDPR needs some time to aim 'for a scope similar to Update 2.2'




You're gonna be waiting a little while longer before you return to the neon-slick streets of Cyberpunk 2077, I'm afraid. CD Projekt Red has come out on social media to announce that—though it had hoped to put out the surprise patch for the game on June 26—it's proving a bigger task than it first thought, so it's being delayed to some as-yet-unspecified post-June-26 date while the devs get everything ship-shape. "Need a little more time in the oven, my chooms," says Cyberpunk 2 associate game director Paweł Sasko on Bluesky...
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Pentiment and Fallout: New Vegas designer Josh Sawyer isn't usually a fan of RPG romances, but thinks Cyberpunk 2077 nailed it: 'If I were gonna base romances on anything, I'd probably do something like that'




I had the chance to talk to veteran RPG designer Josh Sawyer (Pentiment, Pillars of Eternity, Fallout: New Vegas) at this year's Game Developer's Conference, and alongside other big ticket RPG topics, I had romance on my mind...
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'The last one wasn't the last one': CD Projekt has cyber punked us again, announcing another surprise update for Cyberpunk 2077




What do Re-Logic, Eric Barone, and CD Projekt have in common? They won't quit screwing around with (read: improving) their old games: Less than a week after announcing that The Witcher 3 is getting "one more patch" to add cross-platform mod support, the studio revealed today that Cyberpunk 2077 is getting a new update, too...
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