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Cyberpunk 2077 News

Разработчик Cyberpunk 2077: Сложность создания современных ААА-игр растет с огромной скоростью

Комплексность и дороговизна разработки современных игр AAA-класса постепенно ведет разработчиков к тупику и большому кризису. Таким мнением в рамках беседы с изданием PC Gamer поделился старший квест-директор студии CD Projekt RED Павел Саско.

'We're running at a f**king wall, and we're gonna crash'—CD Projekt's lead quest designer on big budget RPGs




Recent PC Gamer editorial "The cinematic BioWare-style RPG is dead, it just doesn't know it yet" caused quite "a commotion" between the lead designers at developer CD Projekt Red, Cyberpunk 2077 quest director Paweł Sasko said in a recent PC Gamer roundtable interview. "Everyone actually, after reading this article, said: we mostly agree, actually, with the thesis. At least when it comes to triple-A, we are just running at a fucking wall, I think, and we're gonna crash on that wall really soon."..
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Hotfix available

A hotfix for Cyberpunk 2077 is out now! Among others, it fixes the two most frequent crashes, including the one occurring during the final quest. Dynamic Resolution Scaling setting will now consistently grey out when Path Tracing is enabled.

The update won't change the version of the game visible in the main menu but might still affect mods.