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CD Projekt RED хочет вернуть доверие фанатов с релизом The Witcher 4 и сиквела Cyberpunk 2077

Компания CD Projekt RED долгое время была горячо любимой игровым сообществом благодаря The Witcher 3: Wild Hunt. Однако любовь фанатов в какой-то момент переросла в ненависть — из-за проблемного запуска Cyberpunk 2077.

Туманный Найт-Сити: CD Projekt RED поздравила Bloober Team с выпуском ремейка Silent Hill 2

Студия CD Projekt RED поздравила компанию Konami и своих польских коллег из Bloober Team с релизом ремейка Silent Hill 2. Создатели игр серии The Witcher и Cyberpunk 2077 прикрепили к сообщению с цитатой из письма Мэри иллюстрацию, навеянную обложкой хоррора.

Blocktober 1 - Bartłomiej Pyrko

This month we’re participating in Blocktober to highlight the work of our talented Level Designers! First up is Bartłomiej Pyrko, sharing a behind-the-scenes look at the level design for the gig “The Man Who Killed Jason Foreman”.


First, I wanted to determine the dimensions and general flow of the area with an early, very basic, and raw version of the blockout. The entire boss fight was designed with a minimum of three exits from each room, encouraging continuous movement in a circular pattern — and with plenty of cover spots for the player. This design was made to give the player freedom of movement throughout the whole battle.

From the very beginning, I knew I wanted a pretty tough boss here. The entire hotel was designed to be unsettling, with a touch of horror mixed in, and for the final fight, I wanted to create a true hell on earth: a dense atmosphere with flickering, burning red lights, home to a deadly and quick boss.

During development, it was crucial for me to go through multiple iterations with an Environment Artist, Lighting Artist, and Sound Designers to ensure we achieved an uneasy and even disturbing atmosphere. The tension builds into a tense and dreadful nightmare for the boss fight — followed by relief once players discover Leon Rinder’s condition afterwards.






Bartłomiej Pyrko:
https://x.com/BartPyrko

https://www.linkedin.com/in/pyrko

https://www.instagram.com/bartekpyrko

https://www.threads.net/@bartekpyrko?xmt

Cyberpunk 2077 engine lead says some of its legendary launch bugs happened because the alternative was even worse: 'Either you show a T-pose, or you hard crash… we prefer not to hard crash'




s someone who played Cyberpunk 2077 for the first time only after it got its big 2.0 overhaul, I feel confident saying that it's one of my favourite RPGs of the last decade. A veritable banger that I almost immediately picked up again—this time to 100% the game with a Netrunner build—as soon as I finished it the first time...
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Still feeling burned by Cyberpunk 2077's release? CD Projekt knows that trust might be "lost forever", but hopes you'll try The Witcher 4 and Cyberpunk 2077's sequel

Cyberpunk 2077's developers still have hope that they can restore the faith of anyone still struggling to trust CD Projekt again following Cyberpunk 2077's notoriously rocky release all those years ago - with The Witcher 4, Cyberpunk's sequel and project Hadar set to take over this mission from Phantom Liberty.

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