Cyberpunk 2077 начинается с выбора «Жизненного пути» — перед началом прохождения необходимо выбрать один из трёх вариантов предыстории: кочевник, дитя улиц и корпорат. У каждого есть свой играбельный пролог, однако впоследствии выбор особо не влияет на игру — появляются лишь дополнительные варианты диалогов.
Cyberpunk 2077's very detailed and immersive conversation mechanics are one of the game’s biggest strengths, but don’t expect them to immediately become industry standard going forwards.
We all love being able to take a break from exploring Night City to relax or have a natter with a friend, something the latest update CD Projekt has delivered has only made easier - thanks to its metro system and romance hangouts. That said, as outlined by a couple of developers, we might not see too many other studios be able to deliver something similar in the near future.
In response to one Twitter user suggesting: “If there's one thing RPGs in the future should copy from Cyberpunk 2077, it's the amount of detail put into the conversations”, a number of developers have noted that this might not be feasible for a lot of studios due to what’s required to bring such a system to life.
Партийная полевая игра Warhammer 40,000: Rogue Trader от российской студии Owlcat Games стартовала в тройке самых продаваемых игр прошлой недели в Steam.