
Польская студия CD Projekt RED сохраняет большие планы на вселенную Cyberpunk 2077 и собирается активно развивать франшизу, используя весь накопленный опыт для того, чтобы каждая новая игра становилась лучше и масштабнее предыдущей.
CD Projekt is aiming to try and mirror the incredible transformation seen across its Witcher games with its follow-up to Cyberpunk 2077.
This is according to CD Projekt Red narrative director Igor Sarzyński, who told PC Gamer that, when it comes to working on Cyberpunk’s sequel, the studio’s collective aim is to emulate the kind of progression that’s visible across the fantasy series that put it on the map. “Consider The Witcher games and how much they changed with each instalment,” said Sarzyński, “We want a similar evolution here.”
The developer went on to explain that as CDPR’s first attempt at realising the vision of a new IP — with fresh elements in terms of gameplay, writing and art that marked a bit of a departure from what it had previously pulled off in other titles — the first Cyberpunk game was always going to serve as a bit of a proving ground.
If Halloween wish-lists were a thing, then news about Vampire: The Masquerade - Bloodlines 2 would likely have been what many of us wrote about in our letters to Santa Pumpkin. And even though I just made him up, maybe he really does exist after all, because that's exactly what we just got: a surprise stream granting a first-look at the narrative and RPG elements of one of gaming's most long-awaited sequels.
The 18 minute video, which you can watch below, is the first proper look we've had at the resurrected Bloodlines 2 since The Chinese Room — the indie studio behind Amnesia: A Machine For Pigs and Everybody's Gone To The Rapture — were announced as the game's new developers back in early September.
Bloodlines 2 is a sequel to the 2004 PC game Vampire: The Masquerade - Bloodlines, a cult classic which is still intensely popular after nearly two decades, despite its infamously troubled production and launch. It's a testament to the quality of the writing and world-building that many players — myself included — still count it among the all-time greatest video games, even though you famously need to mod the living hell out of the thing to get it to run smoothly.
