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Cyberpunk 2 director says CP 2077's catastrophic launch 'crushed' the developers and the subsequent redemption arc was basically 'group therapy'




Cyberpunk 2077's release was described by PC Gamer's online editor Fraser Brown as among "the highest-profile launch disasters in videogame history", and it really was bad times. After years of white-hot hype, CP2077 arrived with major technical issues and bugs across all platforms, with things so bad on PlayStation that Sony took the unprecedented step of removing the game from its store...
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Ведущий создатель Cyberpunk 2 был уверен, что его уволят перед стартом разработки

Ведущий дизайнер квестов Cyberpunk 2077 Павел Саско был уверен, что его уволит перед запуском в разработку сиквела. Об этом разработчик рассказал в подкасте Flow Games.

Cyberpunk 2077 sequel's director only had one thought on his mind right before he was asked to helm it: "Am I getting fired?"


The director of Cyberpunk 2077's sequel was apparently convinced he was getting fired right up to being asked to lead the follow-up.


Cyberpunk 2077 lead quest designer Pawel Sasko is currently set to direct the controversial RPG's as-of-yet untitled sequel, an obviously big task that surely comes with on stresses (we all remember the state it launched in). But before Sasko even had the chance to experience those stresses, he had another one to deal with first. The CD Projekt Red developer recently spoke on the Flow Games podcast, where he spoke about whether or not he wanted to stay at the studio, or move on to something else (thanks, GamesRadar).


"When you work in one company for a long time, there's always this moment where your career is kind of in the crossroads, and you're thinking 'should I enter another really big project with this company, or should I look for somewhere else to maybe learn new things?'" Sasko said on the podcast. It should be made clear that this wasn't a serious thought, because he "[loves] this company too much" but he did ask himself the question nonetheless. After all, he did end up being asked to move to the US to help start CD Projekt Red's new Boston-based studio to work on the sequel, which he described as being "given a chance of starting something new, but you're still in the same company."

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Сценаристка PS5-эксклюзива Marvel's Wolverine перешла в CD Projekt RED для работы над сиквелом Cyberpunk 2077

Разработка сиквела Cyberpunk 2077 под кодовым названием Project Orion продолжается с участием еще одного высококлассного специалиста. Вслед за ведущей сценаристкой Fable Анной Мегилл к проекту присоединилась Мэри Кенни из Insomniac Games.