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Fisher Online News

Update 51



  • For owners of VIP accounts, you can put labels on the map, give them a name and description. Currently there are 5 markers available per base
  • The mechanics of creating a fishing dough with different smells have been discovered. To do this, in the stores there are sets of dry mixes and dip-sprays for crafting. The dip-spray bottles are reusable
  • Ready-made semolina dough and sweet dough are removed from the store, but players will still have it and will continue to work
  • Since the dough is a very soft bait, it can be lost when taken out of the water
  • Dorada Red - increased chances of the trophy
  • Balancing drilling mechanic and fish fights
  • Reducing the chance of breaking the leash on fly rods
  • The creation of the Salamo Rodpode 3S rodpode has been moved to the workbench that can be opened from the inventory
  • Implemented a system of odors. Now, many species in the game react to the smells of bait, which can both attract and scare away fish
  • A set of luminous waglers 10-8 has been added to the donat shop for equipping light match or Bologna rods.
  • Trophy fish for the quest is given only from the cage
  • All bases have added rare tasks for handing over the trophy for a large number of club boxes
  • On the bases of Ukraine and the Netherlands added rare tasks for the delivery of the trophy for a large number of rare bait
  • Other minor interface and game bug fixes

Server-side balance fix

Server Patch:

[h2]Important![/h2]
The club's perks on income and experience don't work, in case you have an overnumbered squad.
For example:
in the club 10 out of 20 possible, perks work
in the club 21 out of 20 possible, perks do not work

Trophy birth chance increased by 10% for everyone

Patch 50.5

  • Added the display of caught large fish in the club chat. The functionality is disabled by setting "show actions of other players"
  • Added the display of rating fish in the club rating. The fish that has not yet been caught is shown in gray

Patch 50.4

  • Changes to some character animations
  • Added the ability to adjust the height and tilt angles of the rodpods (N button)
  • Added a rodpod with preset alarms. You can either buy it in the store or craft it, improving your existing rodpod without alarms
  • Changing the speed of raising the stick rod when fishing large fish

Patch 50.3

Reworking all the bite alarms in the game. Updating the mechanics of alarm systems, sound and light signals. Now all the alarms in the game work in full accordance with their real counterparts

Fixing errors with the cost of frozen fish