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Why Neverwinter: Sharandar is revamping a classic zone

Update - February 9, 2021: The Neverwinter: Sharandar release date has been pushed back to February 16 on PC. You can read the dev post with details here.


Neverwinter developer Cryptic Studios has announced that the free MMO's next expansion will take players back to the days of Neverwinter's past - to the mystical land of Sharandar. First introduced in the game's first post-launch module Fury of the Feywild, it's a place of pure fantasy idyll, but in the coming module, a new threat has emerged that needs to be struck down. Sharandar won't be quite as long-time fans remember it.


As recently revealed, Neverwinter's next expansion will feature a "completely revamped and re-visualised" Sharandar. Rumours whisper of an "ancient fey being" and bands of Malabog the Fomorian King's scattered minions looking to conquer Sharandar and claim its arcane secrets.


There'll be new places to explore, such as a brand-new Sharandar social hub, the Ruins of Malabog adventure zone, and the Vault of Stars dungeon. This is on top of the new story content and overhaul of the terrain when the Neverwinter: Sharandar release date rolls around. To get a taste of this new version of Sharandar, we spoke to Neverwinter lead designer Randy Mosiondz.


Read the rest of the story...


RELATED LINKS:

Neverwinter gets a three-episode return to mythical Sharandar in its next module

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Neverwinter: Avernus let me take on hell's foyer Mad Max-style

Neverwinter gets a three-episode return to mythical Sharandar in its next module

One of the best MMORPGs on PC is getting a hefty new expansion soon. Neverwinter, Cryptic Studios' Dungeons & Dragons-style MMO, is taking players back to a place from days of Neverwinter past in Sharandar, the title's next module. This time around, though, the devs are mixing things up, introducing a three-episode module, a "completely revamped and re-visualised" Sharandar, as well as a bunch of new story and gameplay content for fans to sink their teeth into.


Neverwinter: Sharandar kicks off with Episode One: The Iron Tooth on February 9 for PC players (March 9 for our pals on consoles). If you're a long-time Neverwinter fan, you'll likely recognise where you'll be headed - the mystical region of Sharandar, which was introduced in the free MMORPG's first module, is the episodic expansion's setting, though it won't be exactly as you'll remember.


"While the areas will roughly follow the footprint of the older Sharandar area, it will look a lot different," as lead designer Randy Mosiondz tells us in an interview. "Our artists spent a lot of time re-envisioning the look of the environment and monsters, to great effect. You'll still see the new Sharandar hub, but it has been completely re-done, some of the old character models have been updated, and there are completely new characters for the new storyline."


Read the rest of the story...


RELATED LINKS:

Hunt a "bone devil" with acid spew in Neverwinter: Avernus's next update

Neverwinter: Avernus let me take on hell's foyer Mad Max-style

We're giving away 25 Yeth Hound mounts in hell-bound MMORPG Neverwinter!

Hunt a "bone devil" with acid spew in Neverwinter: Avernus's next update

Our first look at what's to come in Neverwinter: Avernus - The Redeemed Citadel's Milestone III is here. The server-wide push to help Zariel restore the Citadel has put Milestone II behind us, and developer Cryptic Studios has now lifted the veil on the campaign's third content drop. Alongside a new leaderboard goal, Heroic Encounter, and various in-game goodies to grab, there's a devilishly tricky three-star hunt to tackle and handy fast-travel feature on the way.


The Redeemed Citadel's third Milestone unlocks a new chamber called the Portal Room. As its name implies, this chamber holds a series of arcane portals that'll make travelling the online RPG game's areas far easier, as senior game designer Doug 'Asterdahl' Miller tells us in an exclusive interview. "That's going to allow players to travel to the world map from the Redeemed Citadel," he says.


"Currently, they'd have to use a VIP signpost or run all the way out to the entrance of the entire zone. And they'll also be able to get directly to the Redeemed Citadel from the world map as well, which is probably a much bigger deal. So you don't have to go to the entrance of Avernus and drive across the whole zone to get to the Redeemed Citadel anymore."


Read the rest of the story...


RELATED LINKS:

Neverwinter: Avernus let me take on hell's foyer Mad Max-style

We're giving away 25 Yeth Hound mounts in hell-bound MMORPG Neverwinter!

We've got a bunch of codes for Neverwinter: Uprising to give away!


Perfect World Publisher Sale - Neverwinter Zen Bonuses

Continue celebrating summer with discounts on top selling, fan-favorite games from Perfect World Entertainment, like Remnant: From the Ashes and titles from the Torchlight franchise!

From July 23 at 10am Pacific until July 27 at 10am Pacific, discounts will be as deep as 70% on select titles and our MMORPG titles, Neverwinter and Star Trek Online, will also have 15% bonus currency – so act fast and beat the heat!

500 Zen + 75 Bonus Zen
1000 Zen + 150 Bonus Zen
2000 Zen + 300 Bonus Zen
3000 Zen + 450 Bonus Zen
5000 Zen + 750 Bonus Zen
10000 Zen + 1,500 Bonus Zen
20000 Zen + 4,000 Bonus Zen

Neverwinter: Infernal Descent Now Live!

Highlights

New Storyline: Infernal Descent

The Vallenhas family has many secrets, some of which are unknown even to the heirs of its estate. Help them, and not only will you learn of their hidden past, but be plunged into the consequences of decisions made long ago. Work with a familiar friend and new allies to save lives and gain power.


New Campaign: Descent into Avernus

Follow the story of the Vallenhas family's infernal descent, and make progress in a new campaign. Finish the campaign and you can earn more Boon points, and unlock access to the new dungeon, the Infernal Citadel.


New Dungeon: Infernal Citadel

The new module brings with it a new endgame dungeon. A step up in difficulty from the Lair of the Mad Mage (though more accessible than the Tower), entry to this dungeon requires campaign progress and a high Item Level. You'll need your wits about you to survive the tricks and trials ahead!


Be sure to visit the Developer Blog Hub for more detailed info!

Your Journey Into the Nine Hells Begins.

Cheers!
Thomas Foss
Lead Designer

*Infernal Descent will be available February 25 on Xbox One and PS4.