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Timemelters News

Watch the Dev play version 1.0!

Hey all!
Watch Adam try out some crazy strategies!

VERSION 1.0 NOW AVAILABLE!

We are very excited to launch TimeMelters version 1.0 today! It's been an incredible journey for us so far. As a team of 3, we've been working on TimeMelters for over 6 years. TimeMelters has gone through a lot of iterations in that time, long before it was in anyone's hand. We grinded out our very first Kickstarter, successfully funding it with 48 hours to go. This initial success was just the beginning; TimeMelters was lucky enough to win some awards along the way, including 5 gold awards at NYX for categories such as Best Storytelling and Best Strategy Game, as well as the Technological Innovation and Public Choice awards at MIGS, and ultimately, being crowned the grand winner of the Ubisoft Indie Contest. We still can't believe how lucky we were to win all of these awards!

Then, we had our first experiences with an Early Access title, which allowed us to engage directly with the community. The feedback we received during this period was instrumental in shaping the game and making it the best it could be. You have no idea how much the feedback we received helped us make a better game. Interacting with the community, expanding and improving TimeMelters with the help of everyone’s feedback, has been a cornerstone of our development process. The entire journey has been invaluable, and everything we’ve learned along the way makes our future projects that much better.

So thank you all for helping us get here!

Just because TimeMelters is officially out now doesn't mean we are done! We will still be listening to your comments and provide more updates and fixes as time goes on! Not to mention the console release is going to creep up on us very quickly, so stay tuned for more.

Version 1.0 Patch Notes:

-Updated Act 1 tutorials for faster action and better flow
-Balance changes to the main campaign
-Updated controller support including more user customization
-Updated UI / Better user feedback / Bigger text
-New Challenges were added and some old ones were rebalanced
-Fixed synchronization issues in coop
-Some changes to the text to make the dialogue more fluid
-Lots of tiny bug fixes and polish
-General performance optimization
-New Demo was added to the Steam page

TimeMelters version 1.0 is releasing February 28th!

Hey everyone, we've got some big news to share with you all: TimeMelters version 1.0 is releasing February 28th! We couldn't be more excited to announce the full release with everyone.

So... what can you expect in the update coming with TimeMetlers 1.0? Well we changed the opening 5 missions for the best, most fluid version of the first time user experience, improved UI, adding an additional language (hopefully more to come after release!), updated challenges, balance changes, optimizations, bug fixes (A LOT!) and an improved controller experience!

We've worked really hard to get to this point and wouldn't have done it without all of your support, so thank you for everything. We also just released a new announcement trailer! Any "like", "share", "subscribe" would help us a lot, so if you happen to have the time to share the link with your friends, we would really appreciate it. https://www.youtube.com/watch?v=PhpV-_qKGKU

Thanks again everyone! Next stop : final release!;)

The AutoExec team

Watch us play!

Hey all!
watch Adam play out some crazy strategies!

Watch the devs play!

Watch DuoMTL plan some crazy strategies just in time for the Steam Winter Sale!