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v1.1.6 - Better Twitch Arena and more

This update has minimal impact to the core game, but there are a few bug fixes included. The focus instead is around the Twitch Arena, and providing a more customizable experience for the host.

[h2]Arena updates[/h2]

Here are the updates related to the Twitch arena in this patch:

  • Added option in Twitch Arena for a One Hit battle. This can be toggled on and off before starting the fight with a statue in the arena room. Enabling this allows you to fight as if the game difficulty was set to "One Hit", regardless of what difficulty your save file is.
    - You must complete the game at least once to unlock the One Hit difficulty before this option is available.
  • Dying in the arena will now respawn the player in the same room. No more do you need to run all the way back to the arena. :D
  • Individual spawn limits for each supported boss is now configurable in the twitch_config.ini file.
  • Disconnecting from the arena (either from timeout or with the !disconnect) command will now respawn the target so you can start a new fight without leaving the room.
  • Added an optional voting system. This allows you to space out the spawn rate between bosses in the arena. Any time a user enters a command, it instead places a "vote" for that boss, and when the time expires it spawns one boss from the list randomly. Voting on the same boss increases the odds, but every vote has the potential to be picked!
    - This can be enabled by setting "votingDelay" greater than 0 in the twitch_config.ini.
    - The voting system does not apply to non-boss commands like !rock.


Since there were config changes in this patch, your twitch_config.ini may be overwritten by the update. You will need to obtain a new oauth token and update the config next time you plan to use the Twitch Arena. The "Twitch Arena Guide.txt" file has also been updated to reflect the new options in the config.

[h2]Other changes[/h2]

In addition, there are a few changes worth mentioning that apply outside of just the Twitch Arena. Here is the breakdown of what to expect in 1.1.6:

  • Fixed an issue which incorrectly prevented projectiles from being hit when they spawned under certain conditions.
  • Fixed an issue with respawning during boss rush sometimes placing the player in the wrong room.
  • Health bars no longer display in One Hit difficulty, as they aren't relevant.

v1.1.5 - Menu improvements and polish

This update includes several bug fixes and quality-of-life improvements.

  • Fixed Steam achievements and cloud saves not working on Mac.
  • Added binding option for menu confirm and back. These are now separate from attack, jump, and roll.
  • Changed file delete and "Restore to Defaults" buttons so they now display a confirmation window instead of needing to be held down.
  • Fixed "Restore to defaults" resetting some unlock progress.
  • Improved consistency for exiting in-game menus, like the map and scroll display. Escape now exits universally, in addition to the menu back button.
  • Fixed an issue with the parry move consuming too much magic depending on the order in which buttons were pressed. It now consistently uses 1 magic bar.
  • Added magic consumption indicator on the scroll for acquiring the parry move.
  • Improved compatibility, localization, and visual prompts for certain controllers, such as Switch Joy-Cons and DualShock 4.
  • Fixed dodge ability ending invulnerability prematurely.
  • Fixed an issue with twitch_config.ini not working unless it is in the same folder as the exe on Windows. (It should now work from the twitch_arena folder as intended.)
  • Fixed an issue that could allow binding D-pad buttons to actions which are invalid. (D-pad is always used for movement.)
  • Fixed an issue that prevented looking at the EWLS scroll with cutscene skipping on.
  • Fixed a visual issue where a frozen Bandit could be shown if approached from an unintended method.

v1.1.4 - Performance Optimization

This update brings some minor optimizations which should make Ato a smoother experience in general.

Changes included:

  • Button prompts for Joy-Con controllers added.
  • Optimized map and lanterns so they no longer cause massive performance drops.
  • Minor tweak which should reduce stuttering on some devices like the Steam Deck.

v1.1.0 - Fix the things

This update isn't all too exciting, but fixes a few critical bugs.

  • Fixed a crash when viewing credits from menu.
  • Fixed an issue with Steam cloud saves and achievements not working on MacOS.
  • The controller bindings screen will now display better button names depending on the controller you are using.
  • Grass counter is now larger and scales correctly with resolution.

v1.0.9 - The Grassy Update

Ato version 1.0.9 is out now. This update includes the following changes:

  • Fixed a bug with warp gates.
  • Grass has a long memory... It remembers when it has been cut.


For all those speedrunners out there, v1.0.8 will continue to be available in case you want to utilize the warp glitch. (It is recommended to update unless you plan on running the "All Glitches" category.) To download 1.0.8, open the game properties and go to the Betas tab. Select "speedrun_1.0.8" branch.

Please note: Loading a save file in an older version after it was opened in a newer version can cause loss of data. Use caution when switching between versions and only open new save files when running an older version.