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RPG Maker MZ News

RPG Maker MZ, Preview #6: MV Trinity Resource Pack Previews!

RPG Maker MZ is only two weeks away! And with it, two bundles that include a ton of new packs. Today, let’s focus on one in specific: The MV Trinity Resource Pack!



MV Trinity is coming to consoles in English soon, and with it, a ton of new resources! New characters, new enemies, new tiles, and new music… But what about for PC? Don’t worry, this pack will give you all the new resources the console version has, all at your fingertips and with the power of MZ.

First up in our Preview, let’s look at 4 of the cover characters for Trinity!



Carol the Hero, Sakura the Ninja, Avend the Armored Knight, and Shun the Martial artist are just 4 of the new heroes the Trinity Pack will unleash into your projects!

But what will they fight? Trinity also adds a plethora of new enemies and new battlebacks to fight them on, all with new themes like Ancient Egypt...



… and Historical Japan!



To explore those new themes, you of course will need a whole lot of new tiles, and MV Trinity has that in spades! The MV Trinity Resource Pack has 133 pages of tiles! While some ground and wall tiles are from MV, new tiles abound, and will give you everything you need to fill out those new themes, and more!



This is only a small selection of the many many tiles that are coming your way with the MV Trinity Resource Pack!

The MV Trinity Resource Pack includes all this and so much more. Parallaxes, Title Screens, Music, Sound Effects…

Be sure to pick up Bundle or Bundle S to get all the MV Trinity goodies, or purchase the pack as a standalone DLC on August 20th.

[h2]Database ConVerter MV compatible with MZ![/h2]

Looking for even more RPG Maker MZ news? Look no further.

The Database ConVerter MV, used to convert your database into a spreadsheet, incredibly useful for batch editing, will be compatible with MZ!

You can learn more about the Database ConVerter here!

RPG Maker MZ, Preview #5: TPBS, A Closer Look

We’ve talked a little bit about the Time Progress Battle System, which has some similarities to the popular ATB system that was used in a certain, very popular game series, but today, let’s take a closer look at it.



Specifically, we’re gonna ask the burning question: What is a Turn in the TPBS?

First, let’s look at what the game looks at to determine how fast the bars should fill. Every Character (Actor and Enemy) has a TPB Speed. The TPB Speed of a character is based on the square root of the character’s Agility.

The character in a fight that has the highest TPB Speed, is given a Charge Time of 4 seconds. This will be the fastest any character will charge in the fight. Every other character in the fight has their bar fill at a rate that is relative to the highest TPB Speed based on their own TPB Speed.

So, how does the game determine turns? The answer is: It depends. There are two types of turn counts, and they are used in different cases:

Individual Turn Count


This is a turn count that is individual to each character in the battle. It is pretty straightforward: How many turns has this character taken.

If you have taken 3 turns and you are just starting a new one, it is your 4th turn.

This turn count is used for most processes, such as status effect durations and enemy action patterns.



Battle Turn Count


This is the turn count for the battle itself. It is handled a little differently.

The Battle Turn count is equal to the Individual Turn Count of the enemy who has taken the most turns.

This turn count is used for Battle Events.



So that answers the most common question, but let’s look at a few more commonly asked questions!

TPBS FAQ


How is the amount of charge in the bar at the beginning of battle determined?
During a normal battle start, each character is given a random amount of their bar between 0 and 50%. In the case of surprise and ambush, the side with advantage starts with 100% in their bars.

Can you switch characters if multiple characters’ turns are up?
Yes, you can switch actors using the cancel button.

Can you set a “Casting Time” for skills?
Yes, skills can be set to have a delay between being selected and going off. The Casting Time you put in for the skill or item is used in combination with the character’s TPB Speed to determine how long the delay is.

Extra: API is Live


We’ve gone ahead and set the API documentation live on the RPGMakerWeb site. You can find it here!

Preorder today!


Does the TPBS have you excited! Then be sure to preorder today: 10% off, plus an extra 10% if you own MV, two free resource packs, and a free copy of MV, and you can get started on your own game using the TPBS from day 1!

The next RPG Maker hits Steam in August

If you've ever dreamed of making your own RPG games, you've probably already spent some time messing with RPG Maker. The venerable game creation tool has been around for decades, and we're a month away from the launch of the next iteration. The RPG Maker MZ release date is set for August 20 - the first major new release for the tool since 2015's RPG Maker MV.


Pre-orders are now live for RPG Maker MZ at a 10% discount, making the price $71.99 / £56.69 / €61.69. If you already own RPG Maker MV, you'll get an additional 10% off, bringing the total discount to 20%. If you skipped the last entry, a pre-order will also get you a free copy of MV, plus the Character Generator Pack and MV and MZ Remix Music Pack DLC packages.


MZ is pretty similar to MV, but does include a number of notable new features. The Time Progress Battle System lets you make Final Fantasy-style ATB combat without the need for additional plugins. Effekseer integration lets you more easily create particle effects to help dramatise combat animations. Long-time RPG Maker users will also see the return of map layer functions from XP.


Read the rest of the story...


RPG Maker MZ Preorder started!


RPG Maker MZ is now available for preorder, both on it's own and in two bundle versions!

● RPG Maker MZ - standalone preorder (full price: $79.99)
● RPG Maker MZ Bundle ● RPG Maker MZ Bundle S

Preorder now to take advantage of the following bonuses!

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【Bonus 1】RPG Maker MZ includes the 2 following bonus DLC:

・Character Generator Pack
To extend the RPG Maker MZ Character Generator even MORE, you will receive the Character Generator Pack. A wealth of parts, with a special highlight on children and elderly parts, will help you create even more variations for your heroes, villains, and NPCs!



・MV and MZ Remix Music Pack
Additionally, you will receive the MV and MZ Remix Music Pack, which contains 26 remixes of tracks from the MV and MZ default resources. This pack also contains 4 original tracks, for a total of 30 new songs!



You will also later be able to purchase each of these DLC individually.

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【Bonus 2】FREE RPG Maker MV with each purchase (time limited)

Every preorder RPG Maker MZ comes with a free key to RPG Maker MV, usable right away.

You can either start learning RPG Maker with MV while you wait for the release of MZ, or if you already own MV you can give it away to a friend.

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【Bonus 3】10% discount off of RPG Maker MZ during preorder. And an additional 10% if you already have RPG Maker MV

During the preorder, you can purchase RPG Maker MZ for $71.99.

And for those who already own RPG Maker MV, you get an additional 10% discount! Get MZ for only $63.99.

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RPG Maker MZ, Preview #4: Event List, System Tab Options, New UI, Release Info!

Last week, we looked at the generator, and several ways handling plugins will be enhanced. What’s on the table this week? Several things… but at the end of this preview is the most requested piece of information so far: When does it release, and how much will it cost?

Event List


Hunting down an Event on a busy map? Well it just got easier. When you switch to the Event Layer, the RPG Maker MZ editor now hides the Tilesets and replaces them with the new Event List:



The Event List does exactly what it says on the tin: It lists all of the Events on your current map. You can use this list to easily find an Event on your map, or just to Double Click it and start editing.

New System Tab Options


We’ve heard the questions since the tab was mentioned… What was added to require 2 System Tabs? What extra options will I have for my game? So, let’s explore the new System tabs for options we haven’t talked about yet!

[h2]Autosave[/h2]
First up in our New System tab options is the ability to toggle Autosave for your game.



Autosave isn’t right for every game, but it is now a default function of RPG Maker MZ! If you want to use it, leave this option clicked. If you prefer to stay with manual saves only in your game, this is where you would turn it off.

[h2]Title Screen Command Offset[/h2]

So you’ve made a beautiful Title Screen, but you realize that the command window isn’t in the right place. Time to redraw the Title Screen I suppose… but wait. What’s this new opton?



With the Title Screen Command Window Offset, you can now move the window around to fit into that gorgeous title screen art you made.

[h2]Item Categories[/h2]

So in MV, we allowed you to remove parts of the menu you didn’t use. Don’t have Equips, don’t have an equip screen. But the Item menu would still have all the same categories.



Now you can turn off specific Item Categories in your game. Don’t have Armor? Don’t have it in the Menu!

[h2]Advanced Settings[/h2]

And then we have the Advanced Settings, which include a heavily desired default function for RPG Maker: You can now define the resolution of your game without Plugins!



Easily set your resolution to the desired size, then adjust the UI for the perfect fit. Additionally, the advanced settings also define the fonts for your game, and set what fonts to fallback on if they are missing!

New UI: Mouse & Touchscreen Optimization


MV added mouse support, but the UI never felt like it was optimized for control with a mouse. That changes with MZ.



Every in game menu is now designed for optimal mouse and touchscreen support, with no sacrifice made to Controller functionality. Mouse control no longer feels like an afterthought, but instead, feels like a full option!

Release Date & Price!


But now for the part that everyone has been waiting for: When can I get RPG Maker MZ and what is the price? Well here is your answer:

Release Date: August 20th, 2020
Price: $79.99 (USD)