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Circuit Superstars News

Patch 1.5.0 and the Top Gear: The Stig Challenge are out now!

Dear drivers,

Today we released version 1.5.0 of Circuit Superstars on all platforms. This update includes several features, changes and bug fixes; you’ll find the patch notes below. For those that followed our dev journals on Discord earlier this year, you’ll see that some changes we’ve made are not available in this update yet. Rest assured that those changes will come on our next patch. We've also added the patch notes of the NEXT update below.

In other amazing news, we are releasing the game on Nintendo Switch today! As part of the release on player ranks will be reset. This way, both new and seasoned players will have a chance to test their skills once again as they move through the ranks!

And for other exciting news, today we also released the Top Gear: The Stig Challenge DLC. We had fun crafting this and can’t wait to hear what you think! Check it out now!

[previewyoutube][/previewyoutube]

Notes

[h2]Version 1.5.0 Patch Notes (RELEASED JUNE 21st):[/h2]
  • New layout: Thunder Point Club
  • Added support for the Top Gear Stig Challenge DLC
  • Added a new vehicle class option: "Dynamic". When Dynamic is chosen, human players may choose any vehicle. AI drivers will match the vehicle classes chosen by humans.
  • Improved handling of analog steering inputs when using car-space controls.
  • Improved the color picking experience in the Garage.
  • Increased the number of customization slots on drivers and vehicles from 5 to 10.
  • Wall riding penalties are now applied when crossing the line even if the wall ride has not yet stopped.
  • Fixed a bug that could prevent certain online functionality from working.
  • Added an initial loading bar.


[h2]Version 1.6.0 Patch Notes (NEXT UPDATE):[/h2]
  • Free play has all the options available on Custom Lobbies and no longer has settings hidden in a sub menu
  • Made the players off the podium follow order from left to right
  • Moved the quali start further down the track for a shorter warmup
  • Made post race screens longer (1 more second) per community request
  • We added the full race standings with a toggle (Tab on keyboard, left bumper on gamepad)
  • Shortened the respawn delay from 1s to 0.75s
  • Shortened pre-race grid shot from 12 seconds to 9.5
  • Changed the wear value adjustments from 25% increments to 5% for more granularity and to help organizers design events more thoroughly
  • Local races now have a prompt to continue or save & quit.
  • Additionally, this shows that free play is also getting saved progress, so players can now make custom tournaments that they play through multiple sessions
  • Positions gained / loss visible on race standings and tournament standings table
  • Best lap time indicator added to the race results
  • All 3 colors of the driver's car are now shown on the race results
  • We have been working on a free roaming camera feature on Replays for all of you content creators. We know you've wanted to freely move around the tracks of CS and craft the coolest shots and photos imaginable.
  • Dynamic AI difficulty - Read more below.


Dynamic AI difficulty:
We have a new Custom AI difficulty feature, that can make them faster than Superstars, and we also have a new AI modding tool, which you'll be able to use to create your own AI rosters.
This is a new system that aims to improve the player experience by adjusting the AI skill in real-time based on how well human players are performing in a race.

Depending on the human player's standing on a race, the AI will make an adjustment to either slow down or speed up, increasing the chances that humans will have AI competitors close to them through the race. The system is highly active in lower difficulties where player skill can vary widely in a short amount of time, and it is inactive in the higher difficulties where it is expected that player skill is a lot more stable.

We will announce the release date for Patch 1.6.0 as soon as we have it.

We can’t wait to see new players on the racetrack racing alongside all of you who have been with us from the start. We really love you and are grateful for all of your support.

Love and gratitude,
OFG Team

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Announcing The Top Gear: The Stig Challenge DLC

Hello, Drivers!

We're back with an exciting update. This week we announced that Circuit Superstars is coming to Nintendo Switch, which will mean that since the game is cross-platform, we will welcome a new wave of players into the game. 😻

We wanted everyone to have something new to play, so we are excited to welcome you to the most playful game mode we've made yet: The Top Gear: The Stig Challenge DLC. Inspired by classic moments of the legendary TV show, this DLC invites you to test your skills on a whole new level and laugh a lot while you’re at it! This DLC will be available for purchase on all platforms this June 21st!

Let us know what you think of the trailer and have a fantastic weekend! 😄

Love,

OFG Team

[previewyoutube][/previewyoutube]

Netcode Improvements Playtest

Hello, drivers!

We would love to invite you to participate on a playtest this weekend to test networking improvements we have been working on. The playtest will start on Friday at 10 AM PST and end on Monday and 10 AM PST.

How do I participate?

Please answer this short survey. Once you have filled it, the confirmation page will reveal the Steam Beta key for the Playtest.

How do I access the beta?
Once you have filled the survey and acquired the Beta key, go to Circuit Superstars in your library, right click and select Properties > Betas and paste the beta key, then you'll be able to opt into the November 2022 Playtest branch.

Then proceed to have fun! We hope you enjoy the changes and that they impact your experience positively. There will be a survey at the end of the weekend for you to share your experience.

Thank you as always for your continued support, drivers! We hope you enjoy the races this weekend.

Love,

OFG Team

Circuit Superstars - Hotfix (September 22, 2022)

Hello, drivers!

We just released a small patch with the following updates:

  • Lost GP progress from before August 14 will be merged with your current GP progress.
  • Return to TT UI after quitting TT should not break the UI anymore
  • Game won't transition back to TT when attempting to join a server from a reservation
  • Rank icons should hopefully not break anymore
  • Callstacks shown in error messages now have a lot of fluff removed
  • Game no longer will ever run below 800x600 resolution
  • Penalties are no longer accrued before starting a lap after restarting a lap in TT
  • A couple typos and scaling issues were fixed in the explanation screens


Thank you!

OFG Team

Circuit Superstars is 25% off this weekend!

Hello, future drivers!

Circuit Superstars is 25% off this weekend until Monday, September 5th! We've continued to pour love into our debut game and we are excited to welcome new players to try it. Be sure to read about our Summer Patch and the exciting updates that came with it.



We hope to see you on the race track!

Love,
OFG Team

Links:
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