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依盖之书 book of yog News

Preview of the Febraury's Schedule

Hello everyone, I am C. The Lunar New Year Holiday has been over in the twinkling of an eye, we are now back on our busy work.

There's so many things we need to prepare at the beginning of the year, including the system development arrangement, preparing New Event, optimizing game expereience, producing new content.
However, I miss everyone so much and thinking that I have not reaching out to you for a long time, so I took some time out of my shcdule to write this article, in case I want to share current progress with you

First of all, I will introduce the schedule about this month. Due to limited time and energy, many functions that players care about may not be implemented in a short time, such as equipment pre-set function, female commander and talent tree, etc.. We will try to launch as early as possible while ensuring quality, to bring a better experience to everyone

==============
[h3]Next I will briefly introduce some arrangement that players may care about:
[/h3]
I am going to begin with new balckguard, I know some of you have waited her for a long time, but unfortunitely, depending on the remaining work-load, it might need to wait till the end of February to release, please be patient while we are working~(hearsay: the new blackguard will fill the profession lefted on the SS)


New Event And Gameplay Design
After referring to lots of games, conbining with our game's actual situation, we made a preliminary plan for future event. We hope that the future event can be updated and refreshed with an order, and the event content will be more inclined to resource consumption. Even the resource consumption will also be segmented, allowing all players to earn more rewards with careful arrangement

For instance, if this round's event is AP related event, the next round might be diamond related, the one after next might be fragment consumption event.....the event will be rotated with order. If players find out that he cannot get all reward of this round, he can choose to deposit for one round and participate the next round to get all reward, so that everyone could get all reward with rational resource allocation(Leak: Next event will be AP related, save if needed)

Blackmarket Adjustment
We are planing to adjust the refresh consumption rule, the rule after adjustment will be : First 8 times refreshing will consume 400 coins, therefore, the cost of each refresh doubles, and the redeemable amount of all items except equipment and Tome of the chosen will be doubled
The Dried Meat will be replaced by Smoked Meatloaf, 1 available per refresh

Weakness System Design

We are going to introduce a brand new design into our game, But how to do it is a difficult subject, we need to consider monster animation, camera, Ui, and consider either or not to add Hero weakness related featuer. Fortunitely currently we already have a frame about how to design, plaining to release in game within this month, we will also share more detail in the future announcement

=======
Looking back to the very beginning, the Book of Yog has been online for nearly half year, in fact, the results are way beyond my expectations. As a small team, I understand that the team has a lot of shortcomings and the game content is not plenty, but we are so grateful that so many players to accompany with us. In the New Year, we will listen to our players more carefully and bring you better game content.

At the end, I sincerely want to say thank you for your support to the book of Yog. In the New Year, best wishes to everyone!

【Book of Yog】 Brand New Year Overview

Hello everyone, the brand new year is coming, to be honest originally we are planing to communicate with you after the New Year Version, to talk about the current game situation, plan and process, but due to some reason, I have to move it up to now.

First at all, I want to say sorry to every players, due to the immaturity of our team, we did some thing impaper that makes player uncomfortable, we are not intended to do this, but the designer's lack of personal experience, players misunderstood and lack of operator's follow-up does bring lots of unhappy things to players.

I sincerely apologize for all controversy, and will introduce my design ideas of the future version in the above content

[h3]1. About the Feather Emblem Shop[/h3]
Due to the improper calculation, some item's price in the shop are actually higher than the previous round, we noticed it and have adjusted it down to the same level as the first round


[h3]Black market-Dried Meat adjustment[/h3]
The goal of pubilshing the notification are actually trying to collect players feedback, but because of unclear description, it seems to be an update announcement
The expected adjusted will be the following, if you have any suggestion or idea please feel free to let us know:

Dried Meat(10 AP)*3 will probably change to Smoked Meatloaf(50 AP)*1
The black market refresh price rule will be reconsidered, the price will not change for the first few refreshes, the maximum amount of some items (such as stones) will be increased accordingly, three card players will have the bonus of ancient coins.


Here's where it stands, where it's planned, where it's going:

More benefits and more activity make the game more fun to play, improve the game balance to increase the diversity of heroes, expand the main story, strengthen the Commander


[h3]
1. More benefits and activity[/h3]

Future events are planned in the way that combines resource consumption and new gameplay and will rotate regularly. As long as the player pays attention to stocking up and participating, any player can easily take all rewards. In this aspect, we will continue to explore and debug, so that the activity gradually became stable, regular and mature.

Continue to increase profits for three-card players

Optimize daily check-in rewards

Add more free bonus and Guild bonus design



[h3]2. Improve gameplay[/h3]

We are actually struggling about how to improve core game design right now. Yog is a multi-character game with a lot of DARK mechanics, we are walking on a way that none of other company has ever attempted, we are suffered from too many unkown factors.

As a designer, I always ask myself, "So what you can do is to make the the hero stronger and stronger?" "What's the fun while playing?" 90% of our peers won't experience the problem we encountered, especially big company. They all say things like "just make what come later stronger", "just spend more money on art design", "just concentrate on in game purchase experience", "only games like Genshin will need to provide more playable content", "only take care of people who pay".

As a person who eager to make a great game,I do not want to stay in a big company, what I want is that my game can bring pleasure to players. I know it is going to be a long and lonely way to go, and it highly possible to get nothing back, the progress will takes years. I know that innovation is a risky thing and you may lost all you have, no one will repsect your failure but laugh at you, but I throw myself into it still

In the future, we will enhance the level Stage Design and experience, increase strategy and combat power, and add the following mechanics and various expansions that involves a lot of factors


For example: add BOSS breaking mechanism


Later in the game, bosses will have different weaknesses, heroes will be given some attack characteristics, corresponding to the weakness to inflict additional effects on attacks; When player hits the BOSS by weak point, the defense value will be reduced. When the defense value is 0, the BOSS will break the defense. The BOSS will interrupt the current combat logic and fall into a coma. The damage dealt to the boss will have a high bonus. (After some time, the BOSS wakes up)

There may be more than one BOSS weakness, which also causes some changes to the level mechanics

For example: the BOSS battle summons the guard monster, when the monster is alive, the BOSS's weakness is locking, one must destroy the guard to unclock the weakness point; Some bosses will change their weaknesses randomly depending on the battle

In the future, the design of the Commander's skill system will also be reconstructured and adjusted based on these. I will introduce the design related to the Commander in another section.


It may be trivial, but as a designer, I have to spend days and nights looking up stuff, dazing, drafting designs, ripping them up and starting over, and listening to players' complaint, "There's no substance," and I'm sorry we don't have the manpower to take care of everything.



[h3]3. About the Commander[/h3]

Sure Content: There will be a revamp of the main character's skill system and a talent point system

On the table:

1. The male Commander quits the game stage and replaced by a female Commander (the team cannot handle the relevant art resources, skins, etc.)



2. Dual Class Talent System (similar to Grim Dawn)



3. Commander battle mechanics

The Commander will have special ability points, temporarily called AP points

When the Commander cast a skill, it will cost AP, which is naturally restored, or a special skill from a partner, ultimate, etc

The fucntion of the Commander's skills in combat:

Accelerate getting into BOSS break defense

Some skills will have a break effect, which makes it easier for the BOSS to break in a crisis or at the moment you want

Increase output revenue

When the BOSS breaks, cost tons of AP to deal enough damage (2-3 times more damage when the BOSS is breaking).

Therefore, the Commander becames the balance point of the overall pace of the battle, and the proper allocation of AP becomes the key to the battle. (Of course, we will also gradually introduce better automatic decision features, the hanging element will not be weakened)


4. Improve the combat performance of the Commander

- the Commander's action in battle may include multiple combo performances, even tetanic or floating effects (similar to Lost Ark, still being evaluated)



5. The Commander can change part of the appearance model

Change the appearance of weapons, heads, etc


This is my current idea for the level combat and mechanics of the game. It may not be like that ideal, it may succeed, but my goal is to make the game more playable. I told myself when I give up my job in a big company that I would not compromise even if I tried and failed.

To be fair, Book of Yog is a P2W game. To be honest, I need it to feed my dream. After all, the growth of "Yog" and future planned games of the team cannot be live without substantial support, but I will try my best to make everyone feel more and more worthwhile. Although I know that the road is long and the team is small, the test team of any NetEase project is more than our whole team

Players ask me all the time, "Are you going to run away?" ", my heart is a little sad, think is "I know I will always go on, but in fact you may be difficult to accompany us for a long time".

For all the players who have played our games, I want to say thanks to you. Without your support, I could not keep going.

Therefore, there will be welfare and plot in the future, useless S heroes will be useful, and the young people in the team will become mature. I hope you will stay with us for a long time.

Patch Notes of Jan. 16th Version

Dear Commander:

Thank you for your support to Book of Yog. In order to bring you a better gaming experience, we will open a new server: Asia_10 at 15:00 on Jan. 18th (UTC+8). The new server will have exclusive benefits, please pay attention to the official Discord Channel for details of the benefits.

Discord: https://discord.gg/CWqhwjVbSk

=============
Dear Commander, the following is the introduction of the patch notes of the Jan. 16th version.
=============
Patch Notes:
[h3]New system - Rune system[/h3]
After clearing the 150th levels of the Misty Mountains, the rune system will be unlocked, and heroes of immortal quality and above will have rune slots
The runes are divided into main rune and sub rune. The main runes have edges in different colors, players need to combine the color to activate rune skills. The runes will provide some attributes
The sub runes will drop randomly from the 151st levels of the Misty Mountains, and the main runes will drop from the bosses in the high levels of the Misty Mountains. We will introduce more main rune designs in the future.
Main rune and Sub rune can be equipped on unlocked rune slots, the hero will gain stat when equipped

Rune Skill Activation Rule
The edge of the main rune meets the combination requirement to activate skill
Around the Edges required for the main rune skill combination, the adjacent slot must equip sub rune of the same color (linking effect)

[h3]New Equipment Intelligent Modification System[/h3]

[h3]New Mode-Brave Trial[/h3]
Event Duration: Jan. 16th - Feb. 28th

Event Information
During the event period players can visit the event page from Brave Trial teleport gate in the Foggy Coast, or by clicking the Event Banner
Players will obtain 2 challenge chance everyday, can be kept up to 10 times
The Remaining challenge time will be wiped after event ended

Event Rule
Players need to select a hero(Minimum Legendary Quality) to open the challenge
The Hero's default level in this mode will be Lvl. 500
Hero's awaken attribute, Front Attribute, Level Attribute and Front effect will take effect in battle
The default level of all temporary equipment obtained from each quality Gear Box is Lv. 400
Feather Emblem will be awarded by passing the trial
After successfully passing the trial once, the player can consume 1 Challenge chance and 10 Raid Tickets to claim the current best score reward
Every Heroes will have a separate character leaderboard((S, SS Tier Blackguard)
(The gameplay experience will be further optimized and improved after this event ends)

[h3]Optimization of Modification System[/h3]
Runes temporarily supports most modification functions
New equipment intelligent modification system

[h3]Level related[/h3]
New floors: 12001 - 13000 floors of Ra's Tower
New levels: new 501- 550 levels of the Misty Mountains, the boss has a chance to drop the main rune (edges color is random)

[h3]Bug Fix and Other Optimization[/h3]
Optimize the battle experience of the arena, increases the HP of all characters in all arenas by 100%
Optimize the function button and increase the visibility of the button
Optimized the performance of the resurrection mechanism, increased invincibility display and visual effects
Fixed an issue that the robot skill [Emergency Assist] caused Asura's ultimate skill to be interrupted
Fixed the issue and the Casting Stone and fusion function are conflicted
Fixed the issue of the error combat power display in the Academy Cup
Fixed the issue that the Skill Critical Resistance did not properly displayed in the stat
Fix the problem that the halo effect of the skill [Ride Spirit] will be added repeatedly
Fixed the issue that the equipment Transfer function may cause abnormal number of affix
Added new button in the backpack-gem page, open to unlock all locked gem slots of all weared gears
Fix the problem that the Souleaters Front has no effect
Fixed the issue that the Assassin Front level 10/11 effect: HP bonus and healing effect reduction did not take effect
Fix Florentia's halo special effect, when the number of people in the team is >=3, the buff icon is not deleted after Florentia leaves the battle
Fixed the initial effect of the Guardian Front, the actual life and shield bonuses did not match the description
Adjusted the Fronzen Heart passive skill 【Perpetual Winter】effect to: When Usilotti's normal attack hits, there is a {0}% chance to steal target's Spell & Physical Power. The stolen attributes are equal to 0.1% of Usilotti's Spell Power, up to 5% of Usilotti's Spell Power, the minimum Power of the stolen target is 0.
Adjusted the Spell Mastery to Physical Mastery in the Florentia Exclusive Necklace【Wrath of Jormungand】exclusive affix
Fixed the issue that when the commander wears the equipment that can change the front effect, it will also take effect to him
Optimize the Blackstone system and add an auto-open button
Optimize the problem of pathfinding in the Misty Mountains (repeated running)

[h3]Chinese New Year sign-in event[/h3]
New Chinese New Year sign-in event, event duration: 2023.1.17 - 2023.2.05
1.17 Warp ScrollX10
1.18 Mercurial Stone*100
1.19 Warp ScrollX11
1.20 Adding Stone*100
1.21 Warp ScrollX12
1.22 Elimination Stone*100
1.23 Warp ScrollX13
1.24 Warp ScrollX14
1.25 Mercurial Stone*150
1.26 Warp ScrollX15
1.27 Warp ScrollX16
1.28 Adding Stone*150
1.29 Warp ScrollX17
1.30 Warp ScrollX18
1.31 Elimination Stone*150
2.1 Warp ScrollX18
2.2 Warp ScrollX18
2.3 Warp ScrollX19
2.4 Warp ScrollX19
2.5 Warp ScrollX20



[h3]Bounties Reward Expension[/h3]
No. 16 Bounty
Roster of SS-Blackguards *1, Whetstone *100, Hephaestus’ Chest *1, Legion's Seal of Domination*1


No. 17 Bounty
Roster of SS-Blackguards*1, Whetstone *100, Cast Hephaestus’ Chest *1, Cap of Marshal's Valiant *1, New Exclusive Avatar *1

[h3]New Equipment[/h3]
Relic-Legion's Seal of Domination When the wearer's Empyrean Set are greater than or equal to 2 parts, gain the following effect: Whole team's Max HP increased by 10%, whole team's Mastery increased by 5, every 1000 points of wearer's Constitution can increases whole team's Physical Power & Spell Power by 80 points, and Attack Power by 25 points. The wearer can't trigger the set bonus of the Empyrean set(No. 16 Bounty Reward)
Helmet-Cap of Marshal's Valiant When the wearer's Empyrean Set are greater than or equal to 2 parts, gain the following effect: Whole team's Max HP increased by 10%, whole team's Mastery increased by 5, every 1000 points of wearer's Constitution can increases whole team's Physical Power & Spell Power by 80 points, and Attack Power by 25 points. The wearer can't trigger the set bonus of the Empyrean set(No. 17 Bounty Reward)
Weapon-Touch of the Icesoul When Frozen Heart wears it, her normal attack can Bounce, maximum Bounce +2, each Bounce reduces damage done by 30%. And the attributes stolen by [Perpetual Winter] can also take effect on the whole team(Plum Blossoms in Snow II)

[h3]New Lunar Year Bundle [/h3]
Duration: After Update-Feb. 28th
Blessing Box: Adding StoneX100 Elimination StoneX100 Mercurial StoneX100 New Year Lucky BagX1 Up to 20 times
New Year Box: 8 hrs Time Hourglass (Essence)X6 Superior Chest of TransformationX1 Lucky Fortune BoxX10 up to 10 times
Good Omen box: Adding StoneX800 Elimination StoneX800 Mercurial StoneX1000 Feather EmblemX2500 New Year Lucky BagX40 Up to 3 times
Best Wishes Box: Top Conscription Nameplate IX2 Advanced Unlock StoneX1 Feather EmblemX4500 New Year Lucky BagX100 up to 2 times
Lucky Fortune Box: Roster of SS-BlackguardsX2 Advanced Unlock StoneX2 New Year Lucky BagX200 Adding StoneX500 Elimination StoneX500 Mercurial StoneX500 Feather EmblemX9000 Up to 1 time
*New Year Lucky Bag: Open to randomly get one of the following reward
Advanced Unlock Stone 1
Mythical Upgrade Stone 1
Moonlight Prefix Stone 1
Moonlight Suffix Stone 1
Prefix Stone 1
Suffix Stone 1
Whetstone 1
Forging Stone 1
Casting Stone 1
Feather Emblem 50
   

[h3]New Fronzen Heart Skin Bundle and Secondary Bundle(Unclock after purchasing the Skin)
[/h3]Plum Blossoms in Snow I: Plum Blossoms in Snow SkinX1 Fronzen Heart ShardX90 WhetstoneX50 FP Limit+50 Loot Storage+50
Plum Blossoms in Snow II(Unlock after buying the Plum Blossoms in Snow I): Fronzen Heart ShardX180 Epic Warp ShardX360 Touch of the IcesoulX1 Advanced Mercurial StoneX10

[h3]Shop Bundle Adjustment[/h3]
Added Feather Emblem Reward in daily FP Box and weekly FP Box II
The number of Smoked Meatloaf adjusted to 2 in AP Box II

[h3]Guild Related Optimization[/h3]
Added Button in Guild, click to check Guild list
The Guild information interface adds important information prompts related to some battles
The guild leader can send the guild invitation link in the channel

[h3]Black Market Adjustment[/h3]
Dried Meat in the Black Market will be temporarily removed in the future version for further adjustment
The refresh rule will be adjusted in the following update, please pay attention to future announcement
Equipment in the first round of Feather Emblem Shop will be added to Academy Shop

*Due to the Steam Pricing Policy, we are planning to ajdust the in game purcahse price of Argentina Region, notice is hereby given

[h3]New Event-Spring and Rabbit[/h3]
Event Introduction
For the resident of the Arklance,【Spring Dawn Festival】is a fairly new festival. It is a traditional festival of the far East, brought to Arklance by Ling, a traveler that has been traveling on the earth for hundred years. According to her saying, people in the far East wear new clothes, give gifts and eat Delicious food to celebrate the fresh spring.

For the young and curious students, the Spring Dawn Festival has become a festival that cannot be missed. They can't wait to enjoy the holiday and immerse themselves in the festive atmosphere.

Of course, they also prepared a gift for you, Commander, so stay tuned!

Event Rule
Players will gain event item 【Bunny Gift Bag】 by consuming FP, opening the Bag to randomly get one of the following items:

Reward List
Diamond 10、20、40、80、160
Feather Emblem 1
Alice Warp Shard 1
Bunny Custard Bun 1 Randomly recover 5~25 FP
Mercurial Stone 1
Elimination Stone 1
Adding Stone 1
Mythical Upgrade Stone 1
Advanced Mercurial Stone 1
Whetstone 1
Locking Stone 1
Forging Stone 1
Casting Stone 1
Legendary Upgrade Stone 1
Immortal Upgrade Stone 1
Labyrinth Coins 13
Glory Coins 6
Guild Coins 10

[h3]Feather Shop event reopen[/h3]
Event Information
Players can obtain event coins by consuming FP and completing daily and weekly tasks, and Brave Trial reward. Event cions can be used to exchange modication stone, hero shards, mythic gears, etc..
After the event ended the unsed Feather Emblem will be transfered to Exchange Gold material, one feather Emblem can exchange 100 Lura

Event will be ended in Feb. 28, 2023

Reward List
Item Price Upper limit
Main Rune 1 4699 2
Main Rune 2 4699 2
Main Rune 3 4699 2
Main Rune 4 4699 2
Main Rune 5 4699 2
Main Rune 6 4699 2
Bright Seraphim ShardsX10 522 18
Sakura ShardsX10 522 18
Fronzen Heart ShardsX10 522 18
Netherblade Maiden ShardsX10 522 18
Soul of Divinity ShardsX10 522 18
Advanced Unlock Stone 2820 5
Mythical Upgrade Stone 1320 5
Advanced Mercurial Stone 880 5
Time Hourglass (Essence)*6hrs 188 20
Locking Stone 110 30
Mercurial Stone 22 500
Adding Stone 22 500
Elimination Stone 22 500
Hourglass (Echo)*6hrs 66 30
Warp ScrollX10 220 10

Preview of Mid-January Version & New Server Notice of Jan. 18th

Dear Commander:

Thank you for your support to Book of Yog. In order to bring you a better gaming experience, we will open a new server: Asia_10 at 15:00 on Jan. 18th (UTC+8). The new server will have exclusive benefits, please pay attention to the official Discord Channel for details of the benefits.

Discord: https://discord.gg/CWqhwjVbSk
==========
Dear Commander, the following is the brief introduction of the part of contents of th Mid-January version. For more details, please pay attention to the follow-up announcement.
====================
[h3]New Event-Spring and Rabbit[/h3]
Event Introduction
For the resident of the Arklance,【Spring Dawn Festival】is a fairly new festival. It is a traditional festival of the far East, brought to Arklance by Ling, a traveler that has been traveling on the earth for hundred years. According to her Saying, people in the far East wear new clothes, give gifts and eat Delicious food to celebrate the fresh spring.

For the young and curious students, the Spring Dawn Festival has become a festival that cannot be missed. They can't wait to enjoy the holiday and immerse themselves in the festive atmosphere.

Event Rule
Players will gain event item 【Bunny Gift Bag】 by consuming FP, opening the Bag to randomly get one of the following items:

Reward List
Diamond 10、20、40、80、160
Feather Emblem 1
Alice Warp Shard 1
Bunny Custard Bun 1 Randomly recover 5~25 FP
Mercurial Stone 1
Elimination Stone 1
Adding Stone 1
Mythical Upgrade Stone 1
Advanced Mercurial Stone 1
Whetstone 1
Locking Stone 1
Forging Stone 1
Casting Stone 1
Legendary Upgrade Stone 1
Immortal Upgrade Stone 1
Labyrinth Coins 13
Glory Coins 6
Guild Coins 10

[h3]Feather Shop event reopen[/h3]
Event Information
Players can obtain event coins by consuming FP and completing daily and weekly tasks, and Brave Trial reward. Event cions can be used to exchange modication stone, hero shards, mythic gears, etc..
After the event ended the unsed Feather Emblem will be transfered to Exchange Gold material, one feather Emblem can exchange 100 Lura

Event will be ended in Feb. 28, 2023

Reward List
Item Price Upper limit
Main Rune 1 4699 2
Main Rune 2 4699 2
Main Rune 3 4699 2
Main Rune 4 4699 2
Main Rune 5 4699 2
Main Rune 6 4699 2
Bright Seraphim ShardsX10 522 18
Sakura ShardsX10 522 18
Fronzen Heart ShardsX10 522 18
Netherblade Maiden ShardsX10 522 18
Soul of Divinity ShardsX10 522 18
Advanced Unlock Stone 2820 5
Mythical Upgrade Stone 1320 5
Advanced Mercurial Stone 880 5
Time Hourglass (Essence)*6hrs 188 20
Locking Stone 110 30
Mercurial Stone 22 500
Adding Stone 22 500
Elimination Stone 22 500
Hourglass (Echo)*6hrs 66 30
Warp ScrollX10 220 10

[h3]New Mode-Brave Trial[/h3]
Event Duration: Jan. 16th - Feb. 28th

Event Information
During the event period players can visit the event page from Brave Trial teleport gate in the Foggy Coast, or by clicking the Event Banner
Players will obtain 2 challenge chance everyday, can be kept up to 10 times
The Remaining challenge time will be wiped after event ended

Event Rule
Players need to select a hero(Minimum Legendary Quality) to open the challenge
The Hero's default level in this mode will be Lvl. 500
Hero's awaken attribute, Front Attribute, Level Attribute and Front effect will take effect in battle
The default level of all temporary equipment obtained from each quality Gear Box is Lv. 400
Feather Emblem will be awarded by passing the trial
After successfully passing the trial once, the player can consume 1 Challenge chance and 10 Raid Tickets to claim the current best score reward
Every Heroes will have a separate character leaderboard((S, SS Tier Blackguard)


[h3]New system - Rune system[/h3]
When the hero awakens to eternal quality, the Rune page will be unlocked
The runes are divided into main rune and sub rune. The main runes have edges in different colors, players need to combine the color to activate rune skills. The runes will provide some attributes
Consuming FP in the Misty Area will randomly drop main rune and sub rune
Main rune and Sub rune can be equipped on unlocked rune slots, the hero will gain stat when equipped

Rune Skill Activation Rule
The edge of the main rune meets the combination requirement to activate skill
Around the Edges required for the main rune skill combination, the adjacent slot must equip sub rune of the same color (linking effect)


[h3]Bounties Reward Expension[/h3]
No. 16 Bounty
Roster of SS-Blackguards *1 Whetstone *100 Hephaestus’ Chest *1 Legion's Seal of Domination*1


No. 17 Bounty
Roster of SS-Blackguards*1 Whetstone *100 Cast Hephaestus’ Chest *1 Cap of Marshal's Valiant *1 New Exclusive Avatar *1

[h3]New Equipment[/h3]
Relic-Legion's Seal of Domination When the wearer's Empyrean Set are greater than or equal to 4 parts, gain the following effect: Whole team's Max HP increased by 10%, whole team's Mastery increased by 5, every 1000 points of wearer's Constitution can increases whole team's Physical Power & Spell Power by 80 points, and Attack Power by 25 points. The wearer can't trigger the set bonus of the Empyrean set(No. 16 Bounty Reward)
Helmet-Cap of Marshal's Valiant When the wearer's Empyrean Set are greater than or equal to 4 parts, gain the following effect: Whole team's Max HP increased by 10%, whole team's Mastery increased by 5, every 1000 points of wearer's Constitution can increases whole team's Physical Power & Spell Power by 80 points, and Attack Power by 25 points. The wearer can't trigger the set bonus of the Empyrean set(No. 17 Bounty Reward)
Weapon-Touch of the Icesoul When Frozen Heart wears it, her normal attack can Bounce, maximum Bounce +2, each Bounce reduces damage done by 30%. And the attributes stolen by [Perpetual Winter] can also take effect on the whole team(Plum Blossoms in Snow II)

[h3]New Lunar Year Bundle [/h3]
Duration: After Update-Feb. 28th
Blessing Box: Adding StoneX100 Elimination StoneX100 Mercurial StoneX100 New Year Lucky BagX1 Up to 20 times
New Year Box: 8 hrs Time Hourglass (Essence)X6 Superior Chest of TransformationX1 Lucky Fortune BoxX10 up to 10 times
Good Omen box: Adding StoneX800 Elimination StoneX800 Mercurial StoneX1000 Feather EmblemX2500 New Year Lucky BagX40 Up to 3 times
Best Wishes Box: Top Conscription Nameplate IX2 Advanced Unlock StoneX1 Feather EmblemX4500 New Year Lucky BagX100 up to 2 times
Lucky Fortune Box: Roster of SS-BlackguardsX2 Advanced Unlock StoneX2 New Year Lucky BagX200 Adding StoneX500 Elimination StoneX500 Mercurial StoneX500 Feather EmblemX9000 Up to 1 time
*New Year Lucky Bag: Open to randomly get one of the following reward
Advanced Unlock Stone 1
Mythical Upgrade Stone 1
Moonlight Prefix Stone 1
Moonlight Suffix Stone 1
Prefix Stone 1
Suffix Stone 1
Whetstone 1
Forging Stone 1
Casting Stone 1
Feather Emblem 50

[h3]New Fronzen Heart Skin Bundle and Secondary Bundle(Unclock after purchasing the Skin)
[/h3]Plum Blossoms in Snow I: Plum Blossoms in Snow SkinX1 Fronzen Heart ShardX90 WhetstoneX50 FP Limit+50 Loot Storage+50
Plum Blossoms in Snow II(Unlock after buying the Plum Blossoms in Snow I): Fronzen Heart ShardX180 Epic Warp ShardX360 Touch of the IcesoulX1 Advanced Mercurial StoneX10

[h3]Shop Bundle Adjustment[/h3]
Added Feather Emblem Reward in daily FP Box and weekly FP Box II
The number of Smoked Meatloaf adjusted to 2 in AP Box II

[h3]Guild Related Optimization[/h3]
Added Button in Guild, click to check Guild list

[h3]Black Market Adjustment[/h3]
Dried Meat in the Black Market will be removed in the future version for further adjustment
The refresh rule will be adjusted in the following update, please pay attention to future announcement
Equipment in the first round of Feather Emblem Shop will be added to Academy Shop

[h3]Bug Fix and Other Optimization
[/h3]Fixed the issue and the Casting Stone and fusion function are conflicted
Fixed the issue of the error combat power display in the Academy Cup
Fixed the issue that the Skill Critical Resistance did not properly displayed in the stat
Fixed the issue that the equipment Transfer function may cause abnormal number of affix
Added new button in the backpack-gem page, open to unlock all locked gem slots of all weared gears
Fixed the issue that the Assassin Front level 10/11 effect: HP bonus and healing effect reduction did not take effect
Adjusted the Fronzen Heart passive skill 【Perpetual Winter】effect to: When Usilotti's normal attack hits, there is a {0}% chance to steal target's Spell & Physical Power. The stolen attributes are equal to 0.1% of Usilotti's Spell Power, up to 5% of Usilotti's Spell Power, the minimum Power of the stolen target is 0.
Adjusted the Spell Mastery to Physical Mastery in the Florentia Exclusive Necklace【Wrath of Jormungand】exclusive affix
*Due to the Steam Pricing Policy, we are planning to ajdust the in game purcahse price of Argentina Region, notice is hereby given

【Event Preview】Spring and Rabbit Event and Feather Shop Reopen

[h3]New Event-Spring and Rabbit[/h3]
Event Introduction
For the resident of the Arklance,【Spring Dawn Festival】is a fairly new festival. It is a traditional festival of the far East, brought to Arklance by Ling, a traveler that has been traveling on the earth for hundred years. According to her Saying, people in the far East wear new clothes, give gifts and eat Delicious food to celebrate the fresh spring.

For the young and curious students, the Spring Dawn Festival has become a festival that cannot be missed. They can't wait to enjoy the holiday and immerse themselves in the festive atmosphere.

Event Rule
Players will gain event item 【Bunny Gift Bag】 by consuming FP, opening the Bag to randomly get one of the following items:

Reward List
Diamond 10、20、40、80、160
Feather Emblem 1
Alice Warp Shard 1
Bunny Custard Bun 1 Randomly recover 5~25 FP
Mercurial Stone 1
Elimination Stone 1
Adding Stone 1
Mythical Upgrade Stone 1
Advanced Mercurial Stone 1
Whetstone 1
Locking Stone 1
Forging Stone 1
Casting Stone 1
Legendary Upgrade Stone 1
Immortal Upgrade Stone 1
Labyrinth Coins 13
Glory Coins 6
Guild Coins 10




[h3]Feather Shop event reopen [/h3]
Event Information
Players can obtain event coins by consuming FP and completing daily and weekly tasks
Event cions can be used to exchange modication stone, hero shards, mythic gears, etc..
After the event ended the unsed Feather Emblem will be transfered to Exchange Gold material, one feather Emblem can exchange 100 Lura

Event will be ended in Feb. 28, 2023

Reward List
Item Price Upper limit
Main Rune 1 4699 2
Main Rune 2 4699 2
Main Rune 3 4699 2
Main Rune 4 4699 2
Main Rune 5 4699 2
Main Rune 6 4699 2
Bright Seraphim ShardsX10 522 9
Sakura ShardsX10 522 9
Fronzen Heart ShardsX10 522 9
Netherblade Maiden ShardsX10 522 9
Soul of Divinity ShardsX10 522 9
Advanced Unlock Stone 2820 5
Mythical Upgrade Stone 2820 5
Advanced Mercurial Stone 1880 5
Time Hourglass (Essence)*6hrs 188 20
Locking Stone 235 30
Mercurial Stone 47 500
Adding Stone 47 500
Elimination Stone 47 500
Hourglass (Echo)*6hrs 94 30
Warp ScrollX10 470 10
*Rune System will be released on the next version update, please look forward to future announcement