【Dev log⑧】A belated August summary
The second testing in August was over. To be honest, the testing got off to a rocky start. In the morning of the first day, we found the internet was disconnected when we prepared to release the Demo package. Made a quick phone call and learned that a nearby optical fiber had been cut... It didn't recover until the afternoon. Fortunately, we had the experience of the first testing. So we prepared the demo package in advance the day before the testing. When the accident existed we used hot spot in a hurry to open services.
The overall feedback during this testing was much better than the first one, and it ended without a hitch. Recently, I just experience an unlucky period. My relatives and even my colleagues' relatives have had a series of accidents, which made Me feel very bad. I hope that after the successful completion of this testing, the bad luck can end, and I hope everyone is safe and happy.
This post was written on August 23, which was Kobe Bryant’s birthday. Cherish the memory of him, and happy birthday to the great player. I hope he is well in heaven. Although I am not a crazy basketball fan, the death of him still has a big impact on me. He was a part of my youth.

Recently, I suddenly think about the characters of the game. Let's talk about my concept.
As for the character's appearance, there was a comment from a player saying, "I want the character to put on the clothes that she took off". But I still wish the characters were a little more “sexy”.
To be frankly to say, Now the design of the role is a little bit exposed, personally feel this approach is not sophisticated enough. In my opinion, sexiness is not directly proportional to exposure. I think to design a character in a sophisticated way, can make she to be sexy without being too revealing. Having said that, we still try to dress as "scantily-clad" as possible within the laws and regulations.

There are a lot of fancy ideas today, such as: the higher the character level, the more sexy the image; For example, there is a specific bond system between characters; Or, if the character is developed to a certain level to unlock hidden plots or love plots with the main character (the player). Okay, I admit it's all just imagination, but if we ever make it in the future, we must have listened to your needs.
Speaking of advanced characters, I hope that the progressive relationship of our characters is as follows: after cultivating A and B characters, we can have advanced character C, which is like a pyramid structure, and then the image of C is better. I think it is a good idea, what do you think?
The overall feedback during this testing was much better than the first one, and it ended without a hitch. Recently, I just experience an unlucky period. My relatives and even my colleagues' relatives have had a series of accidents, which made Me feel very bad. I hope that after the successful completion of this testing, the bad luck can end, and I hope everyone is safe and happy.
This post was written on August 23, which was Kobe Bryant’s birthday. Cherish the memory of him, and happy birthday to the great player. I hope he is well in heaven. Although I am not a crazy basketball fan, the death of him still has a big impact on me. He was a part of my youth.

Recently, I suddenly think about the characters of the game. Let's talk about my concept.
As for the character's appearance, there was a comment from a player saying, "I want the character to put on the clothes that she took off". But I still wish the characters were a little more “sexy”.
To be frankly to say, Now the design of the role is a little bit exposed, personally feel this approach is not sophisticated enough. In my opinion, sexiness is not directly proportional to exposure. I think to design a character in a sophisticated way, can make she to be sexy without being too revealing. Having said that, we still try to dress as "scantily-clad" as possible within the laws and regulations.

There are a lot of fancy ideas today, such as: the higher the character level, the more sexy the image; For example, there is a specific bond system between characters; Or, if the character is developed to a certain level to unlock hidden plots or love plots with the main character (the player). Okay, I admit it's all just imagination, but if we ever make it in the future, we must have listened to your needs.
Speaking of advanced characters, I hope that the progressive relationship of our characters is as follows: after cultivating A and B characters, we can have advanced character C, which is like a pyramid structure, and then the image of C is better. I think it is a good idea, what do you think?