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Iragon 18+ News

New Build for the Prologue!

[previewyoutube][/previewyoutube]

[h2]New Build for the Prologue![/h2]
https://store.steampowered.com/app/1522260/Iragon_Prologue/

[h2]New Build![/h2]

Two-Handed Weapons for VR

Welcome to another weekly changelog for Iragon. Starting with the most exciting change, we are working on two-handed weapon wield for VR. You can test that in the Experimental Hall for now as we continue to polish it until it’s just right.

Follower UI

Next, we have been improving the player’s followers for a while now. This week they got a UI that shows your follower’s health, their state (downed or alive), and their location in relation to the player.

Transition Scene Improvements

If you remember, we mentioned 2 transition scenes in previous changelogs, that are in the still unfinished Misty Forest level. We iterated on those scenes to have a nice sequence-to-gameplay camera transition.

Misty Forest Changes

Speaking of the Misty Forest level, we reworked the entrance area in it. Right after the BDSM enemy girl introduction, you were able to take a few different paths. We added a location for the Merchant Woman and adjusted the layout of that area to bring you to her so that she becomes your second follower.

Resurrection Change

And now whenever you try to resurrect your downed followers, upon taking damage the resurrection will be reset.

Weapon Sounds
In 3rd person, we added new sounds to the new weapons.


[h2]What is lacking from the game?[/h2]

We are constantly working on improving and adding new things in Iragon and we try to do so with your feedback in mind. That way we spend our time working on the things that you think are important. We always appreciate your feedback, no matter if it's positive or negative. It all helps.
So this is a question to help us understand if there's something we're missing.
What is lacking in Iragon? Is there something that you think is an important part of making the game great for you and we haven't added yet, or haven't confirmed that we'll add?

New Build for the Prologue!

[previewyoutube][/previewyoutube]

[h2]New Build for the Prologue![/h2]
https://store.steampowered.com/app/1522260/Iragon_Prologue/

Hello and welcome to another Iragon changelog.

New Girl

First up, we’ve added a new prostitute outfit in the Harem with the rest of the girls. She has a cute top with a bow on it and a wavy skirt with knee-high heels. This outfit also has a new texture added to it and we are open to suggestions for the girl if you have any.

Village Girls

We have populated the village with girls that you can interact with. Walk right up to one of them and give it a try, you can lift their skirts up and interact with their boobs. Hopefully, the village won’t feel as empty anymore.

New Animations

Another thing we’re currently working on is improving the follower’s animations. We are trying to create smoother-looking walking. Running and combat animations. These new animations are also getting hair and boob physics soon.

Follower Downed State Iteration

The followers' downed state has been iterated on. Now players' movements are disabled when they revive the followers and if the player attacks the resurrection progress is reset.


[h2]How many Followers should you have?[/h2]

As you know, we have some girls that follow you around and help you on your adventures. We were curious about how many followers you should have at a time. Are four too many? Is one just right? Or is the sky the limit and we should fill every level with girls that help you?

New Build for the Prologue!

[previewyoutube][/previewyoutube]

[h2]New Build for the Prologue![/h2]
https://store.steampowered.com/app/1522260/Iragon_Prologue/

Hi guys, we’re back with more improvements made to Iragon. Most of the improvements and new content is in the Experimental Hall.

Skirt Physics Improvements

First, we have adjusted the skirt physics to the BDSM girl and the new village girl in Third Person. There were issues where the skirt was colliding with the player and it went crazy, so we fixed that and it should be all fine now. All the girls in the WIP content room have intractable skirts. Go ahead and give them a try and leave some feedback.
The village girl also has new colour variations made to her outfit.

New Merchant Animations

Another new thing we added is locomotion animations for the Merchant woman that have physics. She’s located in the room next door showcasing all her in combat movements, running animations, and ability animations.

New Music

We’re excited to say we have new music for our cutscenes. The end of the sewers where Brianna and Darick look at the road ahead now has an ominous sound when the dark elf appears. And as for the BDSM character cutscene, now it has music and sound effects.

A few bug fixes we made were:

  • The downed state of the followers now properly works by long pressing “F” and it “gives the followers enough health” to get back into action.
  • We also made fixes to the Merchant woman’s ranged attacks and made them more accurate.
  • And the followers no longer attack enemies that are already dead.



[h2]What are the best VR games with sex?[/h2]

We're constantly looking for ideas to improve our sex scenes and mini-games. Do you have any examples of VR games with nice sex scenes or interactions that we can draw inspiration from?


New Build for the Prologue!

[previewyoutube][/previewyoutube]

[h2]New Build for the Prologue![/h2]
https://store.steampowered.com/app/1522260/Iragon_Prologue/

Background stat changes

Welcome back to another Iragon weekly changelog. As you know, we are in the middle of reworking the combat system and right now we are integrating some significant changes to our stats and inventory systems. This is so that we prepare for new combat mechanics and if everything is working properly you shouldn't see any changes in the way enemies take and deal damage. However, please keep an open mind that everything is still work in progress and there might be bugs.

New UI
We also updated the in-game UI - a new design for the health and mana bars, an inventory and spell prompts and icons as well as an overall repositioning on the screen. We also implemented a new design for the pause menu but keep in mind that all of this is a work in progress and we are open to all and any feedback you have.

Follower Damage
Another new feature is damage done to followers in the Misty Forest level. When your followers take a certain amount of damage, they get into a “downed” state and you might have to go and resurrect them.

Enemies disappearing after death
Some of the enemies, like the small spiderlings, have a new disappearing effect when they die - they dissolve into a blue particle. Soon all enemies will have that effect.

Improved Skirt Physics
In the Experimental Hall’s “Work in Progress models” for VR, you can find a new village girl and a BDSM girl that have improved skirt physics. The skirt is now a lot easier to pick up and play around with, so feel free to test that. The village girl is the one in white and blue and the BDSM girl is right next to her.

Misty Forest changes
Last but not least, we did some level design reworks and improvements in the Misty Forest greybox level. Greybox means that the level still has no art, keep that in mind. But we have reworked the main path after you exit the cave passage that’s on the left side of the level. We’ve also been adding signs and waypoints in the level as well as active quests, so the waypoint system should work now. You activate it by pressing “V” on your keyboard.

[h2]What would you like to see in the Backers only discord chat?[/h2]

As we've started filling up the backers-only chat we wanted to ask if you have any ideas for fun things that we can do there? Are there things that you would like to see us post in that chat or some sort of events that we can have? We're open to ideas.


New Build for the Prologue!

[previewyoutube][/previewyoutube]

[h2]New Build for the Prologue![/h2]
https://store.steampowered.com/app/1522260/Iragon_Prologue/

Non-VR Combat
Back with another weekly changelog for Iragon. Continuing with the melee combat improvements, this week we added a blocking option for 3rd person. It’s still in a very early stage and a work in progress but we will keep on improving it.

Transition Scene
In the Misty Forest level which is still in grey box and has no art, you can see a new type of scene - the transition scene that will quickly showcase the level ahead of you and the path you’re going to take.

New UI
We updated our main menu, the chapters menu and soon all of the user interface with a new design.

New Outfit Colors
And last but not least, in the Experimental Hall “work in progress models” room, we added outfit color variations for the new villager girls - the ones with the long ginger hair.

[h2]Which game has the best story?[/h2]

We'd like to know which game has the best story in your opinion, so we can get a feel for what you like.