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Mortal Glory News

Mortal Glory webcomic, part 3

Here's are the earlier parts if you missed them: https://store.steampowered.com/newshub/app/1097530/view/2931239083853325375
https://store.steampowered.com/newshub/app/1097530/view/4711287564968664692

Mortal Glory webcomic, part 2

Here's part 2 of the Mortal Glory webcomic! Here's part 1 if you missed it: https://store.steampowered.com/newshub/app/1097530/view/2931239083853325375

Also one thing I wanted to mention quickly: if you have enjoyed the game, please consider leaving a review on Steam. They really help so it would make my day! :)

Mortal Glory webcomic?

My friend made a cool comic about Mortal Glory. Would you like to see more of it? :)

If there's enough interest, I will be posting new pages regularly on my Twitter page: https://twitter.com/RedbeakGames

Fresh Blood DLC has been released! & Base game updated to 1.7!

I am very happy to announce that the Fresh Blood DLC has now been released and it's available for purchase here:

https://store.steampowered.com/app/1324470/Mortal_Glory__Fresh_Blood_DLC/
The DLC introduces a new game mode, 5 new races, bows, 40+ skills and more!



In addition, the base game has been updated to 1.7 with the following changes:

[h2]1.7.[/h2]
[h3]New stuff:[/h3]
-DLC Released
-Added a spot for luck, debuff chance and knocback resistance stats to character tooltip. They can be seen by clicking the gear icon on the character tooltip.

[h3]Adjustments:[/h3]
-Shop & Recruitment will now have more lower quality options available at lower ranks and increasingly more higher quality options available as you reach higher ranks.
-Improved AI skill use priorization + small improvement to AI target selection
-Adjusted how gold gains are shown at the end of the battle.
-Dodge debuff ("Off balance") now lasts 2 turns instead of 1 (like before, additional dodges will increase the debuff effect, but won't add to the duration)
-UI adjustments for DLC
-Beast-type characters from events can no longer be the same race as other characters in the team.
-Adjusted the scaling of beast chance & enemy bonus stats for additional glory levels. The first tournament levels will now be easier for higher glory levels and the later tournament levels will be harder.
-Adjusted healing in town to be cheaper
-Reduced damage for Javelin throw, Trident throw & Magic javelin skills.
-Reduced range for Mace throw skill.
-Slight tweaking to race stat spreads (mostly buff to less used races)
-"Carnage" desire now required 14 blood piles instead of 20
-Updated tutorial for DLC content + small adjustments to old pages
-Reduced visibility of Skip button in rewards screen to reduce the chance of accidentally clicking it
-Slightly lowered Crit chance & Dodge chance availability in equipment
-Slightly reduced chance for armor items to have damage bonus to 2 different damage types

[h3]Fixes:[/h3]
-Fixed an issue where some completed desires were not properly rewarded if completed on last turn
-Removed mention of challenges or additional glory affecting score if Endless mode is selected
-Added mention of some challenges having no effect if Endless mode is selected
-Unforeseen Bash now shows up as a red book (instead of blue)
-Fixed an issue where piercing damage was not doing as much damage as it should to units with negative armor or magic resistance
-Fixed an issue where knocking out your active unit (f.ex. with Soul Purge) caused some weirdness in UI.
-Localization fixes
-Few typo fixes

Fresh Blood DLC Sneak peek #4: New game mode

It's time for the final DLC sneak peek, just a few days before the release on 14.9! This time we'll take a look at the new game mode coming with the DLC: Career mode.

Like in normal mode, your objective in Career mode is to climb through five tournament ranks and finally win the championship match in order to immortalize your team as the new champions. But unlike normal mode, in Career mode each tournament rank consists of 5 normal matches and 3 qualifier matches. In order to progress to the next rank, you will need to win at least 2 qualifier matches. If you win all 3 qualifiers, you get a special bonus reward from your next match.


Also, unlike in normal mode, the only penalty from losing a match is not getting the bonuses from winning. You can't lose the game by losing matches.

Wait, you can't lose? What's up with that?

Well, the one exception to that is that you will need to pay wages to your gladiators for fighting and if you can't do that, you are forced to forfeit your run. So gold management is much more important in Career mode than normal mode. Will you use all your gold on expensive equipment for your star gladiator and rely on winning the next match or play it safe with a team of budget fighters?


In Career mode you also get to choose your opponents in normal matches. Each option comes with a different enemy team, different rewards and a different set of match rules. Match rules can include familiar Emperor demands & desires or new special effects like for example 100% crit chance for everyone or randomized spawn locations. You can choose your opponents blindly, but often it pays to gather some intel and choose carefully. At this point you can also do some pre-match sabotaging if you are into that sort of tactics...



The Career mode comes with 10+ additional unlockable difficulty levels that guarantee you won't run out of new challenges to face!

That's it for this week's sneak peek! With just a few days remaining, I hope you are as excited about the DLC as I am!

You can wishlist the DLC here: https://store.steampowered.com/app/1324470/Mortal_Glory__Fresh_Blood_DLC

I will be handing out 5 free copies of the DLC to random lucky winners from the Redbeak Games mailing list. If you want to get the chance for a free copy and receive occasional updates, you can join the mailing list here: https://redbeakgames.com/MailingList/. I will pick and inform the winners immediately after the release.