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Gunsmith Simulator News

Changelog - 30 April 2023



Hello, Gunsmiths!

As per our monthly tradition, we'd like to give you an update on the progress of the game. Please find below the changelog for April!

30 April 2023

Mechanics:
1. Generalized way of blocking certain testing actions whenever a gun’s mechanism blocks it.

Content:
1. Woodworking sounds and particles.
2. Working on details, many minor visual or ergonomic tweaks.
3. Squashing bugs and fixing problems.

Just a little reminder that our next devlog will be released in May. But that's not all...

We've been working tirelessly on some exciting updates that we know you'll be thrilled to hear about. Make sure to stay connected and keep a lookout for our upcoming announcements because this will be crucial info that you won't want to miss.

Thank you for your continued support!

GameHunters

Changelog - 31 March 2023



Greetings, Gunsmiths!

As per our monthly tradition, we're here to provide you with an update on the progress of the game. Kindly find below the changelog for March.

31 March 2023

Mechanics:
1. Aiming via virtual cameras.
2. Additional information to the player on skills required or earned during gameplay.
3. UI tutorial mechanics to show available information and controls at certain workstations and shooting ranges.
4. UI option for ultrawide displays.
5. Restored profile system for save/load and Steam cloud utilization.

Content:
1. CNC animations for various work and part production.
2. Lathework animations and an additional operation.
3. Setup, configuration and animations for 4 more gun models.
4. Improvements to a few workshop models.
5. Better shooting mini-games.
6. Squashing bugs and applying numerous minor fixes.

Music:
1. Secondary radio station.

We look forward to sharing the next update with you in April.

Stay connected!

Changelog - 28 February 2023



Hello Gunsmiths!

As every month, we present you with a progress update on the game. Below you can find the changelog from February.

28 February 2023

Mechanics:
1. Camera options for assembly.
2. Additional exploded mode for assembly.
3. Parts budgets are separated from payment in contracts.
4. Handling animations and effects for wide FoV settings.
5. “Current” photo generation for guns offered at auction.

Content:
1. Fine tuning graphics and environment options per each scene and each of the various graphics settings.
2. A month of systematic QA and small improvements, fixing a lot of bugs due to this testing.

Graphics:
1. More painting patterns for gun customization.
2. A number of additional attachments - scopes, fore grips, laser sights.

Audio:
1. Shooting and handling sounds for all guns.

The next one will be available next month.

Stay tuned!

Changelog - 31 January 2023



Hello Gunsmiths!

We come to you with a small update of what we were able to add to the game in the last month. Below you'll find the changelog from January.

31 January 2023

Mechanics:
1. Improvements for work on machines and associated UI:
- CNC mill,
- Woodworking,
- Lathe.
2. Dev tools for verification and QA. Loading saved games sent from playtesters directly in the editor.

Content:
1. Improvements and optimization in shooting range scenes.
2. Auction setup and descriptions.
3. Further gun animations improvements.
4. Squashing over 40 different bugs.

The next such material will appear in February! Keep watching!

Changelog - 31 December 2022



Hi Gunsmiths!

We come to you with a small update of what we were able to add to the game in the last month. You'll find the changelog from December below.

31 December 2022

Mechanics:
1. Improved camera transitions and focusing.

Content:
1. Improved gun animations.
2. More detailed gun auctions.
3. Better machine work for woodworking, mill and lathe.
4. Detailed work area for lathe.
5. Squashing over 15 different bugs.

Audio:
1. Overall sound balance.
2. More music tracks.

See you soon in the next material :)