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Gunsmith Simulator News

Changelog - 28 February 2023



Hello Gunsmiths!

As every month, we present you with a progress update on the game. Below you can find the changelog from February.

28 February 2023

Mechanics:
1. Camera options for assembly.
2. Additional exploded mode for assembly.
3. Parts budgets are separated from payment in contracts.
4. Handling animations and effects for wide FoV settings.
5. “Current” photo generation for guns offered at auction.

Content:
1. Fine tuning graphics and environment options per each scene and each of the various graphics settings.
2. A month of systematic QA and small improvements, fixing a lot of bugs due to this testing.

Graphics:
1. More painting patterns for gun customization.
2. A number of additional attachments - scopes, fore grips, laser sights.

Audio:
1. Shooting and handling sounds for all guns.

The next one will be available next month.

Stay tuned!

Changelog - 31 January 2023



Hello Gunsmiths!

We come to you with a small update of what we were able to add to the game in the last month. Below you'll find the changelog from January.

31 January 2023

Mechanics:
1. Improvements for work on machines and associated UI:
- CNC mill,
- Woodworking,
- Lathe.
2. Dev tools for verification and QA. Loading saved games sent from playtesters directly in the editor.

Content:
1. Improvements and optimization in shooting range scenes.
2. Auction setup and descriptions.
3. Further gun animations improvements.
4. Squashing over 40 different bugs.

The next such material will appear in February! Keep watching!

Changelog - 31 December 2022



Hi Gunsmiths!

We come to you with a small update of what we were able to add to the game in the last month. You'll find the changelog from December below.

31 December 2022

Mechanics:
1. Improved camera transitions and focusing.

Content:
1. Improved gun animations.
2. More detailed gun auctions.
3. Better machine work for woodworking, mill and lathe.
4. Detailed work area for lathe.
5. Squashing over 15 different bugs.

Audio:
1. Overall sound balance.
2. More music tracks.

See you soon in the next material :)

Gunsmiths! Happy Holidays!



Gunsmiths!

The time has come to sum up the year, which was very good for us! Many milestones are behind us, we took part in two events: SIMFEST: Hobby Edition and Steam Next Fest, we launched playtests, and a free demo of our game. We were surprised because your feedback was huge!

We’d like to thank you for such great support and commitment you have shown us! This has helped us a lot in our work and further development of the game!

We know that the next year will be just as exciting, and we hope you'll see it really, really soon!

In the meantime, we'd like to wish you a healthy, joyful, and peaceful Christmas, spent with your loved ones, and remember that if you eat too much, you always can burn calories on the shooting range! We also wish you, a successful party on the last day of 2022 to inaugurate the New Year well!

Game Hunters Studio

Changelog - 30 November 2022



Hi Gunsmiths!

We present the latest work progress in our game. You can find the new changelog below.

30 November 2022

Mechanics:
1. Ballistic destruction of objects for gun testing.
2. Option for the user to switch to full disassembly even if not necessary.
3. Animation control expanded for revolvers and single-action rifles.
4. Game interactions from the mail for the story.

Audio:
1. Improved UI audio.
2. More music tracks.

Content:
1. CQB scene lighting and optimization.
2. Side story to enliven simulation gameplay.
3. Overall improvements in woodworking.
4. Gameplay balancing.
5. Squashing over 20 different bugs.

Next material in a month!

Keep watching!