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Gunsmith Simulator News

Changelog - 31 May 2023



Hello, esteemed Gunsmiths!

Once again, it's time for our monthly rendezvous to bring you the latest game update. Without further ado, here's what May prepared for you:

31 May 2023

Mechanics:
1. Assembly camera rework.
2. Gunsmith progression levels and weapon masteries.
3. Sharpshooter mini game loads one bullet straight to the chamber for all eligible guns.
4. Throttling max FPS in menus, better handling of FPS target to prevent unnecessary GPU usage especially for powerful cards. The user can still explicitly remove limits.
5. Better user control on what he wants to do with his owned guns.
6. Functionality for all Steam achievements.

Content:
1. Functionality for the Workshop Radio.
2. New contracts added, updated pricing, earnings and general economy.
3. Work on bugs, general improvements, both in Prologue and main game.

Stay tuned for the next exhilarating update in June!

Gunsmith Simulator: Prologue will be available today!

Hello, Gunsmiths!

We have some great news for you! After a long wait, we'd like to announce that today will be the premiere of our game Gunsmith Simulator: Prologue! It's an immersive simulation that will allow you to test your knowledge and skills in firearms, as well as give you a taste of what's to come in the full version of the game. You can find more information on our Steam page.

https://store.steampowered.com/app/1230170/Gunsmith_Simulator_Prologue/

Our game will allow you to become a master gunsmiths, working with different types of firearms and completing various tasks. Then, at the shooting range in the forest, you'll be able to test your creations in action! We encourage you to check out our trailer to learn more about the game mechanics.

[previewyoutube][/previewyoutube]
Be in the know and join our Discord community for the latest news and updates!



Grab your tools and get ready for a real challenge!

Changelog - 30 April 2023



Hello, Gunsmiths!

As per our monthly tradition, we'd like to give you an update on the progress of the game. Please find below the changelog for April!

30 April 2023

Mechanics:
1. Generalized way of blocking certain testing actions whenever a gun’s mechanism blocks it.

Content:
1. Woodworking sounds and particles.
2. Working on details, many minor visual or ergonomic tweaks.
3. Squashing bugs and fixing problems.

Just a little reminder that our next devlog will be released in May. But that's not all...

We've been working tirelessly on some exciting updates that we know you'll be thrilled to hear about. Make sure to stay connected and keep a lookout for our upcoming announcements because this will be crucial info that you won't want to miss.

Thank you for your continued support!

GameHunters

Changelog - 31 March 2023



Greetings, Gunsmiths!

As per our monthly tradition, we're here to provide you with an update on the progress of the game. Kindly find below the changelog for March.

31 March 2023

Mechanics:
1. Aiming via virtual cameras.
2. Additional information to the player on skills required or earned during gameplay.
3. UI tutorial mechanics to show available information and controls at certain workstations and shooting ranges.
4. UI option for ultrawide displays.
5. Restored profile system for save/load and Steam cloud utilization.

Content:
1. CNC animations for various work and part production.
2. Lathework animations and an additional operation.
3. Setup, configuration and animations for 4 more gun models.
4. Improvements to a few workshop models.
5. Better shooting mini-games.
6. Squashing bugs and applying numerous minor fixes.

Music:
1. Secondary radio station.

We look forward to sharing the next update with you in April.

Stay connected!

Changelog - 28 February 2023



Hello Gunsmiths!

As every month, we present you with a progress update on the game. Below you can find the changelog from February.

28 February 2023

Mechanics:
1. Camera options for assembly.
2. Additional exploded mode for assembly.
3. Parts budgets are separated from payment in contracts.
4. Handling animations and effects for wide FoV settings.
5. “Current” photo generation for guns offered at auction.

Content:
1. Fine tuning graphics and environment options per each scene and each of the various graphics settings.
2. A month of systematic QA and small improvements, fixing a lot of bugs due to this testing.

Graphics:
1. More painting patterns for gun customization.
2. A number of additional attachments - scopes, fore grips, laser sights.

Audio:
1. Shooting and handling sounds for all guns.

The next one will be available next month.

Stay tuned!