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Gunsmith Simulator News

PLAYTESTS BEGIN!

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3... 2... 1... GO!

It finally happened! According to the last announcement, today we’re starting free PLAYTESTS of our game Gunsmith Simulator!

We invite you to test Gunsmith Simulator and support us in finding bugs and other things that may negatively affect the reception of the game.

You can report your feedback to us via Steam and social media, but we encourage you to share it in a special in-game reporting system. You can access this feature by pressing ESC:



and in the post-game menu:



We’re looking forward to your feedback! Your feedback is very important to us as it will help us create a game that meets your expectations!

Thank you for your attention and good luck in your career as a gunsmith!

Game Hunters Team

PLAYTESTS ARE COMING!



Gunsmiths! This is a moment we’ve all been waiting for so long, both us: we developers and you players!

We're rushing to inform you that in just a few days we're launching free PLAYTESTS of our Gunsmith Simulator game! Remember this date: June 8th, because on this day that you'll start your adventure in the gunsmith workshop!

If you haven't signed up for them yet, nothing's lost! Just go to the Steam page, find a special banner with a green button "Request Accept" and click it.

Also check out our latest trailer on Steam page and let us know how you like it!

Don’t forget to add our game to your wishlist! Then you'll be sure not to miss any important information!

Devs

Changelog - 31 May 2022



Hello Gunsmiths!

We come to you with a small update of what we were able to add to the game in the last month. Below you'll find the changelog from May.

31 May 2022

Mechanics:
1. Reworked aiming from shoulder and hip,
2. UI pins for outstanding tasks,
3. Better gun animations handling,
4. Improved gun kick while shooting,
5. External log setup for playtests and demo.

Graphics:
1. Mats for guns.

Content:
1. Help window videos,
2. Improved gun scopes,
3. Part and attachment values, descriptions and shop configuration,
4. New configuration window UI.

Audio:
1. Additional sounds.

The next such material will apear in June.

Stay tuned!

Changelog - 30 April 2022



Hi Gunsmiths!

We present the latest work progress in our game. You can find the new changelog below.

30 April 2022

Mechanics:
1. Shotgun shells reloading with meshes,
2. Live preview for painted patterns selection,
3. Player Tasks upgrades,
4. Bug fixes and small improvements.

Graphics:
1. Additional surface detail in workshop scene,
2. Animated logo.

Content:
1. Configuration and descriptions for weapons, parts and attachments,
2. Configuration for weapon handling on shooting range.

Audio:
1. Various additional shooting range related sounds,
2. Sounds in UI.

Next material in a month. Stay tuned!

Changelog - 31 March 2022



Hello Gunsmiths!

Today we come to you with another footage, showing the things that were added to the game in March. Check out the new changelog below.

29 March 2021

Mechanics:
1. Different mechanics for moving guns around.
2. Guns bobbing and swaying with player movement.

Content:
1. Main help and information content for workspaces.
2. Decals and particle effects for gun fire, smoke and bullet hits.
3. Sky, post processing and lights improved in workshop and target shooting range.
4. UI item notifications.
5. Polishing cleaning, customization, sandblasting, oxidation procedures.
6. Added 4 camouflage painting patterns.
7. Loading screen:
- Added 10 loading screen graphics,
- Loading progress,
- Random tips displayed while loading.

The next such material will apear in April.

Stay tuned!