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Gunsmith Simulator News

HALLOWEEN SURVEY!



Dear Gunsmiths!

As children collect candy during Halloween, we want to gather valuable feedback from you to help us tailor Gunsmith Simulator even more to your expectations! Your opinions guide us in developing the game in the right direction and allow us to improve it in every possible aspect.

Halloween is the perfect time to discover what in our game captures your attention, what makes you smile, and what might discourage you. We’d also love to hear what you feel is missing from the game—be it new tools, mechanics, guns, or perhaps a greater variety of tasks. Your responses will help us identify what’s worth expanding and what still needs some work.

Filling out the survey will only take a few minutes, and every piece of feedback from you is incredibly valuable to us. It’s thanks to you that we can create Gunsmith Simulator with passion and a focus on the best possible player experience!

You can find the survey link here: https://forms.gle/fGkLqUPBVzXL4Lr87

We’re counting on your participation and hope you’ll spend this Halloween enjoying Gunsmith Simulator with those closest to you!

Best regards,
GameHunters Team

Check out our Bundles:

https://store.steampowered.com/bundle/46664/Gunsmith_Thief/

https://store.steampowered.com/bundle/33660/Gun_Mechanic/

https://store.steampowered.com/bundle/33657/Contraband_Gunsmith/

https://store.steampowered.com/bundle/45891/Gun_Recycling/

https://store.steampowered.com/bundle/43963/Gun_Cleaner/

https://store.steampowered.com/bundle/44370/Chupacabra_Hunt__Gunsmith_Simulator/

Hotfix 1.0.19

  • Prevent data mismatch in some cases when returning to Workshop from Office.
  • Localization fixes.
  • Fixed animation in Glock 17.
  • Parts cabinet now has filters for easier management.

Hotfix 1.0.11

  • Localization fixes.
  • Prevent player getting outside through the wall in gunroom.
  • Fix for results of vehicle mini-game.
  • Disabling Urban Ambush area targets during Battle Line mini-games.
  • Handling a situation where player removes last part from an owned gun.
  • Fix achievement One Mag Challenge requires only the guns that can be used for it.
  • Fix sharpshooter mini-game animation in AKM and M4, Makarov animations and states.
  • Fix minor other bugs.

Hotfix 1.0.8

  • Gunroom restore state fixed in certain situations, fix one cabinet interactivity.
  • Lubrication/oil more visible outline.
  • Grenade range vehicle speed control and achievement fix.
  • Fix sell price on some guns being set too low.

1.0.7
  • Fix RPG7 texture of one part that was ambiguous while rusted.
  • Prevent older saved games causing blocker by requiring oil on parts that can't be oiled in new system.
  • Fixed occulssion culling, light glitches in grenade shooting range.

1.0.6
  • Fix Makarov and Mac 10 lubrication/oil.

Build iconic FPS weapons in Gunsmith Simulator, as it finally hits Steam 1.0

I've recently been replaying Sniper Elite 5, and it's reminded me how much I enjoy building virtual weapons. Ghost Recon Future Soldier also nailed it over a decade ago, as you select barrels, triggers, stocks, and scopes that change your firearm's stats - and nothing quite beats it. It's one thing to add attachments, but physically building what you'll use in the field piece-by-piece, and surviving by the skin of your teeth because of it, is quite the payoff. While it might not have the violence, Gunsmith Simulator is finally out in Steam 1.0, and it's filled with plenty of weapons to accessorize.


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