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Gunsmith Simulator News

Changelog - 30 November 2021



Hello, Gunsmiths!

Today we come to you with another material, showing the things that were added to the game in November. New changelog can be found below.

30 November 2021

Mechanics:
1. Connected groups of parts are now considered as a module and interactive as appropriate.
2. Better highlighting for parts.

Content:
1. Players vehicle model upgraded. Added animations for interactions.
2. Upgraded sandblasting process.
3. Game flow configured for 4 initial skills. Tutorials and contracts set up and connected into a coherent path.

Graphics:
1. An enclosed area for bluing with props and interactive elements.
2. Upgraded bluing work station.
3. Belt sander model.
4. Brush grinder model.
5. Old timey leather gun case.
6. Updated UI for all core interactions.

Audio:
1. Machine and workstation sounds.

Remember, there will be another changelog next month!

Stay tuned!

Changelog - 31 October 2021



Hello, Gunsmiths!

After a short break, we're coming back to you with what we managed to do in the game recently. Check out the latest changelog below.

28 October 2021

Mechanics:
1. Replacing parts by another UI route.
2. Oil coating for maintenance.
3. Main menu full mouse/keyboard interactivity.
4. Player’s profile.
5. Various bugs fixed.

Content:
1. Players vehicle implementation of functionality.
2. Trap shooting.
3. Shooting range general optimization.

Graphics:
1. Main menu background scene.
2. Upgraded sandblasting cabinet.
3. Upgraded attachments.
4. Pistol style laser and flashlight.
5. Shooting range models for target area and for skeet/trap.
6. Guns added: 1

Audio:
1. Workshop sounds.

The next such material will apear in November.

Stay tuned!

Help us with shooting range!



Gunsmiths!

Recently, while refining our outdoor shooting range, we found that there's still a lot of space that could be developed and made more attractive. What do you think, what else could be found at this place shooting range?

At this point, there’s a sports shooting range, a arbor and a viewing point. We’ve got some ideas, you can find them in the link below:

QUESTIONNAIRE HERE

Or do you have any other ideas? Write us. We'll consider the most interesting.

Thank you for your help and see you soon!

Changelog - 31 August 2021



Hi, Gunsmiths!

We present the latest work progress in our game. You can find the new changelog below.

31 August 2021

Mechanics:
1. Shooting range tutorial.
2. Save/Load.
3. Basic shotgun spread mechanics.
4. Skeet shooting.

Content:
1. Recreation Area.
2. Implementation for Main Menu, Settings.

Graphics:
1. Stickers, weathering, patterns for all guns.
2. Guns added: 1.

More information about the progress of work on the game in next month.

Cheers!

Your guns are ready!



Gunsmiths!

Your guns are ready! As you probably remember, some time ago we created a poll in which we asked you which of the listed weapons you would like to see in our game. In your voting the winners were: M4 Carbine, Colt M1911 and Mossberg 590A1.

It's been some time since the results were announced - of course for us it was a time of increased work and implementation of selected models. You have already had the opportunity to see something, because there were screens with these weapons on our social media, but only today we can present them all in their full glory.

We recorded a short video with a presentation of your chosen models in the poll. You can see the effects of this below:

[previewyoutube][/previewyoutube]

How do you like these shots? Let us know in the comments and don't forget to follow our social media for even more content!

See you soon!