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Gunsmith Simulator News

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Hello!

We remind you of our social media of our team, Game Hunters Studio. There you can follow activity on all the games we're working on:
- Facebook,
- Instagram,
- Twitter,
- Discord,
- YouTube.

Stay tuned for more!

Changelog - 31 December 2020



Hello again!

We want to present you the next and last changelog this year. You will find it below.

31 December 2020

Mechanics:
1. UI for work on parts processes (cleaning, sandblasting, oxidizing, polishing etc) unified and upgraded.
2. Overhaul for gun configuration data:
- More transparent organization,
- Cleaner access,
- Ready for post-launch Workshop content and/or possible DLCs.
3. Pipeline for testing in-development guns.

Content:
1. Contract generation and game progress improvements.

Graphics:
1. Workshop level completed.
2. Guns added: 3.
3. Band saw.

Steamworks integration.

More information about the progress of work on the game in January.

Cheers!

Choose your gun!



Ho, ho, ho, Gunsmiths!

Santa Claus is coming to town and wherever Santa Claus is, there are gifts. One of them he left for you. As Saint Claus told us that you were very polite this year, we decided to prepare a little surprise.
Here is an online questionnaire:

QUESTIONNAIRE HERE

It contains a list of various weapons - weapons that can be found in our 'Gunsmith Simulator' game. All you have to do is vote and choose the weapon or several weapons you want to appear in our game. We'll implement the weapons with the highest number of your votes!

We hope you like the idea!

For now, we would like to extend our best wishes to you! Merry Christmas, smile at face, many sunny days, everything the best in New Year and the ammunition in your weapons never runs out!

Changelog - 30 November 2020



Hello again!

We present the latest work progress in our game. You can find the new changelog below.



30 November 2020

Mechanics:
1. Improved contracts and contract creation process.
2. Game flow implementation - contracts sorted for different game phases. So that their complexity is increasing when the player is progressing in the game.
3. Fail-states for some machine work, eg. breaking an overheated drill.
4. Better parts interactivity.
5. Visual indicators for the player when working on a parts surface - where it still needs treatment and where it is finished.

Content:
1. More varied contracts.

Graphics:
1. Workshop level:
- Finished meshing.
- Materials.
- Lighting.
2. Guns added: 3
3. CNC milling machine.

Another update in a month.

Stay tuned.

I Am Your President: Prologue is out!



Our close friends from President Studio Games have shared some exciting news with us! They are publishing a free-to-play prologue to their first game: I Am Your President.

Those that have political aspirations of the highest caliber can learn more and get the game here:

https://store.steampowered.com/app/1201330/