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Rune Knights News

Loot Filter Update

New: Loot Filter

Rune Knights now has a loot filter. Items that don't match the filter options you set will not be shown or looted while playing. Re-enabling filter options after items have spawned will reveal them and allow them to be looted. The Loot Filter menu can be accessed by the default keybinding "L", from the pop-out menu in the bottom left corner of the screen while in game, or from the radial menu (middle-mouse button or right thumbstick button), and can be rebound in the Input menu. Loot Filter settings are saved per character.

FIXED
  • Fixed a bug with Swarmcaller not returning summons' reserved mana on being removed.

Hardcore Fixes

  • Fixed Spider Boss hitting twice with each attack
  • Fixed a bug with Hardcore stash
  • Fix for trading between HC and SC

Hardcore Debt Hotfix

Fixed Hardcore characters being able to go into debt

New Skill: Magma Trap

NEW
Magma Trap: Spawn a Magma Trap. On activation, deals 100% combined weapon damage to nearby targets and covers the area in magma for 7.5 seconds. Enemies within the magma take 50% combined weapon damage per second and Burn for 25% combined weapon damage per second for 2.5 seconds. Burn stacks up to 75% combined weapon damage per second. Max 1 trap. Trap becomes armed after 2 seconds. Hold Left Ctrl while casting to dismiss.
IMPROVED
  • Hardcore characters no longer display a beacon on their bodies when they die.
  • Added a button to reset keybindings in the Input menu.
FIXED
  • Fixed a bug where the VFX of the Invulnerability effect gained on being resurrected wouldn't appear on clients.

Hardcore Mode

NEW

[h2]Hardcore[/h2]
Characters can now be designated as Hardcore at character creation. Hardcore characters are permanently deleted on death, have a separate gold collection and stash that can be accessed by other Hardcore characters, and can only trade with other Hardcore characters.

IMPROVED
  • Clarified the description of Vampiric Potion: "Your potions grant Vampire for 6 seconds, causing 1% of damage you deal with hits to heal you over 5 seconds."
FIXED
  • Fixed Vampire disabling the use of Bloodthief stacks. Using Vampire and Bloodthief together will now double the amount of lifesteal and consume Bloodthief stacks, as expected.