1. Rune Knights
  2. News

Rune Knights News

Map Fix

Fixed the map disappearing for Commander difficulty

World Map Quest Markers, HUD Menu, Minion Counter, Bear Buff

NEW
  • World Map Quest Markers
  • Added a new in-game menu accessible from the bottom left corner of the HUD. Current options include toggles for Meditation and Vacuum icons on the Bottom Bar. New options will be added to this as they are suggested.
  • Minion spells now have a counter on the hotkey which displays how many summons are active


BALANCE
Summon Bear
  • Base Damage increased from 35 to 50
  • Damage per level increased from 10 to 15
  • Duration increased from 5 to 6 seconds

Dev Notes: Bear Level 30 Base Damage - Old: 335, New: 500

Fixed a sprinting animation not playing footstep sounds

Enemy and Skill Rebalancing, World Map and Meditation Improvement, Fixes

BALANCE


[h2]SKILLS[/h2]
Siphon Strike
  • Now heals for 30% of your max health on hit.
  • Mana Cost increased from 75 to 100.
  • Stamina Cost increased from 75 to 100.
Magic Missile now consumes 15 mana per missile instead of 50 mana per second.

Calamitous Strike and Ruthless Charge now use the same hit detection logic as Shield Charge.
Calamitous Strike now uses the same damage area as Shield Charge. This is a buff.

[h2]ENEMIES[/h2]
  • Cannon Boss can no longer cancel out of his Cannon ability into a melee attack.
  • Cannon Boss melee attack speed slightly reduced.
  • Heavy Knight will now commit to his charge at a longer distance.
IMPROVED
  • World Map now remembers your last selected Act.
  • Meditation now doubles the speed that cooldowns tick down.
FIXED
  • Fixed Calamitous Strike being unaffected by Catastrophic Impacts.
  • Fixed an issue with the total bonus amount shown for Magic Find passives.
  • Fixed closing the World Map with the "Back" button while in-game not returning mouse control to the character.

Archer + Envenom and Runic Serration Hotfix

Envenom and Runic Serration now work with Bows

More Skills Available for Unarmed, Skill Changes, Fixes

BALANCE
The following skills are now usable while Unarmed:
Ground Smash, Shockwave, Siphon Strike, Chilling Strike, Bane Strike, Voltaic Thrust, Leap Smash, Ruthless Charge

Lightning Orb: Now exclusive to Staffs
Envenom: Now requires a Sword, Axe, or Mace equipped
Runic Serration: Now requires a Sword, Axe, or Mace equipped

Improved visibility of Training Dummy DPS readouts
Slightly improved the VFX of Godcaller

FIXED
Fixed Bane, Strength of Zabaoth, and Verndari's Quill not working (bug introduced in a recent update)
Fixed issues with Ravager and Avatar bosses not looking at their intended target during Rock Throw ability
Fixed potion drops not playing a VFX on being picked up
Fixed some bugs with the health bar
Fixed not receiving Reprieves at level 30