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Rune Knights News

Chilled Interaction Update

CC Immune targets are now Unaffected by Chill instead of Immune to it. This means that Chill can be applied but they will not suffer the movement speed or attack speed penalties. This affects interactions with Shatter Nova.

Shield Buff

Block now reduces incoming damage by a flat 20% (up from 0%). Parry now reduces incoming damage by 40% (up from 25%).

Dev note: Previous block scaling made shields very weak in early game before players were able to build a significant amount of resistance. This should be a big help for shield builds in early game, and also make them significantly more viable in late-game content.

UI Update: Icons

Added new icons for equipment

Crescendo Drop Change, Consecration Instant Cast, Shatter Nova and Blizzard Fix

Crescendo
-No longer purchasable from shop
-Drop rate reduced
-Can no longer be created by combining Course Corrections

Consecration is now instant-cast.
Fixed Shatter Nova and Blizzard not being affected by Cataclysmic Casting.

Reduced amount of fog in Town

Bloodthief Rework, Chest Fix, Chaos Dye Price Change

Bloodthief Rework
  • No longer a toggle.
  • Duration: 5 seconds
  • Cooldown: 15 seconds
  • Mana Cost: 125



Fixed some broken Magic Find scaling for chest loot
Completing 5 waves of Infinite Arena should now grant quest completion for Conquer the Arena (not the Night Arena)
Chaos Dye price reduced from 1000 to 750 gold