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Rune Knights News

Summoner Buffs, Fixes

NEW

While outside of Town, Summon skills are free to cast until the first combat starts.

TALENTS

[h2]Cerridwen[/h2]
  • New T1 Talent - Guardian: Minions gain All Resistance equal to 60% of your lowest capped resistance.
  • Telepathic Bond removed.
FIXED
  • Fixed Symbiosis damage not being reduced by a Summon's own damage resistance.
  • Fixed Summons sitting around doing nothing sometimes after using Feast.
  • Fixed Minion counters on hotkeys appearing on non-Summon skills.
  • Fixed some issues with Firefly Summons' projectiles getting stuck.
  • Potential fix for some crashes on Icewastes.

Map Fix

Fixed the map disappearing for Commander difficulty

World Map Quest Markers, HUD Menu, Minion Counter, Bear Buff

NEW
  • World Map Quest Markers
  • Added a new in-game menu accessible from the bottom left corner of the HUD. Current options include toggles for Meditation and Vacuum icons on the Bottom Bar. New options will be added to this as they are suggested.
  • Minion spells now have a counter on the hotkey which displays how many summons are active


BALANCE
Summon Bear
  • Base Damage increased from 35 to 50
  • Damage per level increased from 10 to 15
  • Duration increased from 5 to 6 seconds

Dev Notes: Bear Level 30 Base Damage - Old: 335, New: 500

Fixed a sprinting animation not playing footstep sounds

Enemy and Skill Rebalancing, World Map and Meditation Improvement, Fixes

BALANCE


[h2]SKILLS[/h2]
Siphon Strike
  • Now heals for 30% of your max health on hit.
  • Mana Cost increased from 75 to 100.
  • Stamina Cost increased from 75 to 100.
Magic Missile now consumes 15 mana per missile instead of 50 mana per second.

Calamitous Strike and Ruthless Charge now use the same hit detection logic as Shield Charge.
Calamitous Strike now uses the same damage area as Shield Charge. This is a buff.

[h2]ENEMIES[/h2]
  • Cannon Boss can no longer cancel out of his Cannon ability into a melee attack.
  • Cannon Boss melee attack speed slightly reduced.
  • Heavy Knight will now commit to his charge at a longer distance.
IMPROVED
  • World Map now remembers your last selected Act.
  • Meditation now doubles the speed that cooldowns tick down.
FIXED
  • Fixed Calamitous Strike being unaffected by Catastrophic Impacts.
  • Fixed an issue with the total bonus amount shown for Magic Find passives.
  • Fixed closing the World Map with the "Back" button while in-game not returning mouse control to the character.

Archer + Envenom and Runic Serration Hotfix

Envenom and Runic Serration now work with Bows