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War Mongrels News

WAR MONGRELS CONSOLES AND APPLE PREMIERE



[h2]Today is the day! We are expanding to other platforms as well. 💪[/h2]
[hr][/hr][h3]You had a chance to try War Mongrels with full controller support - now we are taking it to the consoles. No matter if you are Blue or Green - you can play it on both Xbox & PlayStation. 😎

🛒 Go grab it on:[/h3]
[hr][/hr][h3]But this is not the only news we have for you! We are also debuting on Apple devices! For now only on App Store, but Steam will follow shortly. 😉[/h3]


[hr][/hr][h3]What platform will you play it on...? 🤔
[/h3]

[previewyoutube][/previewyoutube]
https://store.steampowered.com/app/1101790/War_Mongrels/

WAR MONGRELS FREE WEEKEND!



[h3]Get ready for some intense World War II action as War Mongrels is now available on a Free Weekend on Steam until April 17![/h3]



[h3]The Free Weekend is the perfect opportunity to dive into the world of War Mongrels and experience everything it has to offer. You can explore the game's features, try its challenges, and decide if this is a game for you.[/h3]

[h2]Don't miss a chance, download it NOW![/h2]

https://store.steampowered.com/app/1101790/War_Mongrels/

Check out our newest bundle!

Our friends at FreeMind have been working on a new game that has just been released.
As we are all part of one big developer family, we would like to spread this exciting news for a really deserving and fun game.

We have an offer of a bundle for you, check it out:

War Mongrels and Farmer's Father
https://store.steampowered.com/bundle/31373/

Visit their Steam page below for more information and show them some love!
https://store.steampowered.com/app/1905980/Farmers_Father_Save_the_Innocence/

Changelist #46558

[hr][/hr]
[h3]INFO REGARDING PRIOR SAVES:[/h3]

Reminder: we’ve added a new public branch named ‘previous_game_version’ for War Mongrels, which allows you to play the last game version, pre-patched. If you want to continue the game from a saved game state, please switch over to that branch, finish your current chapter, switch back to the ‘default’ branch and continue the journey with the latest fixes.

How:

  • Select the game from your Steam game library (not the store page);
  • Click with the right mouse button on War Mongrels and select ‘properties’;

  • In the settings, move to the right side or down – depending on your Steam version: Properties -> Beta -> Select Beta version, and choose the desired version;
It will update the game (rollback to the previous version) of the game.


[hr][/hr]
[h3]Changelist #46558[/h3]

[h3]Global[/h3]
  • Greta Gas skill time adjusted;
  • Meshes of water fixed;
  • The tooltip of the skill 'Heal' is now displayed properly;
  • Fix the case when the carrier was killed during dead body dropping;
  • A bunch of fixes to dogs' logic and behavior;
  • A bunch of tweaks and fixes to the detection mechanics of enemies;
  • Wirecutter animation fixed;
  • Changed the method to compute rotate to point location to pass a door;
  • Fixed the case where the cursor reload animation broke on the gamepad when we exited combat mode before the animation finished;
  • Enemies now react properly after recovering from Joachim Baton's skill;
  • Fixed the case when civilians and enemies could break their animation by sticking in cover animation;
  • Changed bounds of truck envkill - so its mesh won't disappear so eagerly now;
  • Searchlights will now detect players properly;
  • Opening the in-game menu while being attached to mg42 in combat mode now does not pull you out from the mg42 attachment;
  • On some occasions of other fixes we broke pissing visuals. It is fixed now! Now urine particles are visible and you can hear the sound;
  • When triggering the cutscene while being in uniform and carrying the body disguise effect of the uniform didn’t come back properly - this is fixed now;
  • Improved order mechanic via cursor - now it should be easier to place orders on moving targets;
  • Credits updated.


[h3]Chapter 1[/h3]
  • Fixed a potential soft block during the planning mode tutorial. Skipping cutscenes could lead to improperly setting up the position of heroes which could lead to issues with tutorial actions.


[h3]Chapter 2[/h3]
  • Some changes in the collision of meshes.


[h3]Chapter 4[/h3]
  • Lampposts no longer override the visibility blocking setting. There aren't any blank spots behind them anymore.


[h3]Chapter 5[/h3]
  • You can't now open doors to cell block 2 before meeting with the Lead.


[h3]Chapter 6[/h3]
  • Some changes in the collision of meshes;
  • The firing squad will now reset their position properly after coming back to idle from an alarmed/combat state;
  • Fixed the case where the player could get to the infinity ammo box before the second level part started;
  • You can now kill the grieving party.


[h3]Chapter 8[/h3]
  • Some changes in the collision of meshes.


[h3]Chapter 9[/h3]
  • Some changes in the collision of meshes;
  • Fixed rare cases when enemies could disappear after completing an objective;
  • Fixed some duplicated civilian zones that could lead to Greta losing her civilian status.


[h3]Chapter 10[/h3]
  • Some changes in the collision of meshes;
  • Fixed the case when the guards won't react;
  • Fixed positions of some chairs - so now soldiers can sit on them properly.


[h3]Chapter 11[/h3]
  • Some changes in the collision of meshes;
  • Added blocking volumes under the balcony to prevent dead bodies from falling through them.


[h3]Chapter 12[/h3]
  • Some changes in the collision of meshes;
  • Removed unnecessary vision-blocking volumes from the truck located near the entrance to Joachim. This way the player is no longer invisible while standing in the location where the truck was after gathering Lead;
  • Fixed the collision around the gate after rescuing Lead.

Historical perception

[h3]You may remember that our War Mongrels reveal, planned for gamescom not so far ago, was struck by absurd accusations from a few extremists and their friendly journalists.

A history researcher Irytujacy Historyk shared a video about historical perception - and War Mongrels is the benchmark. We highly recommend you watch it! 👇[/h3]

[previewyoutube][/previewyoutube]