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KoboldKare News

Patch f73767ea

  • Holding shift now locks your facing direction, so you can look where you're backing up.
  • Precision grabber now scales with the kobold scale.
  • Fixed issue where precision grabber didn't originate from the camera's perspective in 3rd person.
  • Fixed issue where the first person camera wasn't centered properly.
  • Enabling cheats no longer reloads the map. It is now a buffered event.

Hotfix b3c04589

  • Fixed gamepad sensitivity being too high (it now respects the Mouse Sensitivity option).
  • Freecam (3) now only disables player movement, allowing for self-posing.

Patch 48795a6c

  • Updated camera system!
  • Camera is better at not clipping with world geometry.
  • Separated eye-look from facing-direction for kobolds, third person camera now can now orbit!
  • Free-cam now copies whatever camera location that exists.
  • Fixed issue where body renderers that got destroyed or disabled (like, when using the body swapper), would permanently disable jiggle physics.
  • Joining a lobby with mods that can't be retrieved automatically now boots to the main menu. (uwu)
  • Self-penetration during ragdoll has been disabled. It's fun the first time, then annoying for any complex posing. It can be enabled specifically on modded characters with the isSelfPenetrableOnRagdoll flag. (uwu)


Thank you to the community member uwu for helping with the some of these changes!

Hotfix e2fc8f77

With help of the community reporting issues, I've tried to address the biggest pain points with the latest update.

Also, be weary that some BepInEx mods are causing problems with these updates. KoboldKare has officially incorporated some of the mods so they conflict! While others are unaware that the Jiggle Physics has changed significantly.

If you run into trouble, try uninstalling BepInEx mods to see if that's the issue first.

  • Now Kobolds standing up REALLY don't get their penetrators stuck in a certain shape-- I hope :')
  • Fixed issue where tails on posed kobolds would break if you walked 20 meters away and then back.
  • Fixed issue where some sub-jiggle-rigs weren't working on certain modded characters (whiskers, hair, etc).

Patch fcf27716

  • Re-enabled the jiggle physics upgrades. Should cause vastly increased performance for scenes with lots of jiggles. Tested on a number of mods and appears to be working properly. Let me know if you run into issues!
  • Fixed misconfigured mods suppressing exceptions and failing to trigger broken mod messages. This should fix a wide variety of mod loading issues, and help make it clear when a mod is causing a problem.
  • Fixed issue where cheats needed to be toggled to signal new joiners that they could use cheats. It's now a room property.
  • Removed the 4th camera mode, it was confusing and a little busted. I plan to update the camera system soon and look at this again after.
  • Kobolds who were self-sucking while standing up from ragdoll no longer get their penetrator "stuck" in a certain shape.