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The Slormancer: Hotfix 0.1.9730

New Patch! Mostly Bug Fixes.

Crashes:
- Fixed a crash when dying while using Book Smash

Generals:
- Projectiles should no longer pass through Wall when FPS gets low or when their speed is too damn high!
- Elite Damage Reduction wasn't actually working at all (it does now)
- Enemies with a Movement Speed reduced by 100% or more should not moonwalk out of the fight anymore
- You should no longer be perma-stun when your Tenacity is above 100%
- Elite Fallen Knights should no longer be knockbacked toward you
- Skeleton Wizards should no longer teleport out of their Breach area
- Mastery Notifications should no longer take your Mastery Modifiers from gear into account
- Combo & DPS Counter should now pause when a menu is open
- In the Expedition Result screen, Total Damage should now be displayed properly, even if it's above GAZILLIONS DAMAGE

- If your Inventory is full while picking an item from a Random Pack, it will be dropped on the ground instead of being destroyed
- Same if you buy it from the Sales Tab

- Small QoL: Items with Highlighted Stats will also be highlighted in your Inventory
- Small QoL: Potential Progress is now displayed with decimals

Attributes:
- Willpower: Rank 30 should now add the correct Elemental Damage (based on Points AND Gear)
- Determination: Rank 15 - same as above - Points AND Gear should be taken into account
- Fury: Rank 45 should now properly increase Attack Speed even if the CD has started
- Bravery: Rank 15 should now properly trigger when picking up Materials and Slormites

Knight:
- Deflect should no longer work on Area of Effect Damages
- Deflect's Safety Bubble should now properly work
- Deflect's Avenging Wrath should now only work when Fortunate or Perfect
- Living Blood should now properly move to the closest enemy
- Grapplink Hook's Commandeer should now properly work all the time
- Grappling Hook's Commandeer should now properly give Attack Speed to minions under your command
- Bleeding Overdrive's Trail FX should be of the correct color
- Mastering Retaliation should now work properly
- Luck should no longer go above 100
- Changing floor with 100 Luck should now properly trigger Perfect Cast effects on your next cast

Huntress:
- Volatile Hurricane should now properly spread
- When near a top Wall, Arrows should no longer move through the wall.
- Evolving Wilds should now properly move to the closest enemy
- Legacy of Pain from Turret Syndrom should now properly work
- Heavy Explosive Projectile's Auto-Aim System should now properly aim toward target area
- Smoke Screen: The game should no longer think you closed a Breach when losing aggro while going Invisible
- Hunting Net should now pull enemies to the center before doing damage
- Immortal Arrow's Instructions Points should now properly disappear all the time

Mage:
- Wall of Omen should stop indefinitely expand on rare occasions anymore (or maybe it won't. This one's a rebel.)
- Lost-in-Time should now properly end even if enemies are out of sight (also true for other DoTs)
- Time Warp should no longer teleport outside the map on rare occasions
- Arcane Sovereign should now properly Fork or split upon hitting Wall of Omen's Temporal Split
- Book Smash's Remnants no longer display Heavy Encyclopedia's AoE
- Ray of Obliteration should now properly stop when you change its upgrades while casting it
- Ray of Obliteration's Armor of Obliteration now properly adds Elemental Resistance
- Ray of Obliteration's Armor of Obliteration now also works when Arcane Clones are casting Ray
- Against The Necromancer, Remnants should no longer show Damage Numbers when he is shielded and invulnerable
- Arcane Breach's Gravitational Force should now only attract enemies within the range of the Breach
- Attunement Pulse's Relay Point should now work properly on Arcane Breaches
- Two AoEs dealing their damage at the same time such as Temporal Friction triggered by Rift Nova or 2 Arcane Breaches in the same area, should now both properly deal their damage
- Remnants of Orb of the Arcane Master should no longer trigger Temporal Friction
- School Orbs rotating around the Mage should no longer disappear after Time Warp

Elements:
- Burning Trail should no longer slow your FPS down

Legendaries:
- Aegis Justice now only triggers when Crest Shield is equipped
- Aegis Justice is now fired in the right direction
- Sahrusiel's Pact (when used with Reaper of Primordial Affinity) should now properly deal its damage over time and not Afflict you
- Inextricable Waistguard now benefits from AoE Increased Effect
- Inextricable Waistguard can no longer benefit from more than 100% Aura & AoE Increased Effect

Reapers:
- Primordial Reaper of Ferocious Affinity now properly adds 20% Max Mana to Elemental Damage (instead of 100%)
- Idle-based Reapers should now properly add or remove their effect when using Click to Move
- Primordial Kah Veer can now trigger Thunderstruck with any kind of Critical Strike (except from Thunderstruck)
- Primordial Reaper of the Nimble Warrior is no longer removed when received 0 or less Damage
- Primordial Reaper of the Nimble Warrior's Critical Strike Chance is now correctly multiplied with Nimble Champion Stacks
- Thornbite Reaper should now properly add its Thorns Multiplier when Idle

- If you unlocked Adam Nostrus' Primordial Bow by reaching level 100 with a Primordial Reaper in an older patch, you should now be able to evolve it

UI
- UI no longer says "+- XXX" Goldus when purchasing an item
- Skills in your Action bar should no longer be erased upon loading
- You can now properly select Reapers with a Controller

Performances:
- Improved Performances for a couple of upgrades in the Bravery Trait (Rank 15 & 30)
- Minor Improvements made to performance (might be a 10-15% FPS Improvement. But hey, that's a start)

The Slormancer: Hotfix 0.1.9727

Hi everyone!
For today's patch, we've worked on the last crashes that we've found and most importantly, on Performance. It's quite far from over but that's a start.
We've also been working on Out of Memory issues. It was a complex matter that took me a bit of time, so I didn't had the time to work/fix on a lot of other things.

Crashes:
- Fixed a crash occuring when a Boulder would fall while dying
- Fixed a crash occuring when casting Ray of Obliteration for too long
- Fixed a crash when looking at Ancestral Skills with Swift Wings of Hermesal Equipped
- Fixed a crash when closing the Blacksmith with an item being crafted
- Fixed a crash when throwing an item away at the Blacksmith

Perfomances:
- Drastically Improved FPS on Orb of the Temporal Master.
- Drastically Improved FPS on Floating Damage Numbers / XP Numbers / Gold Numbers.
- I used the word Drastically twice, so it has to be better.
-> Much more to come later on.

Out of Memory Issues:
- Fixed Memory Leaks here and there that should greatly reduce the number of "Out of Memory" crashes.
- The game should no longer slow down during extended periods of gametime (or at least much less).

Attributes:
- Dexterity: Rank 60 should now properly work.

Huntress:
- Sharpened Blades now create Ravenous Daggers when hitting a wall.
- Ravenous Daggers coming back at you also trigger Ravenous Swirl.
- You should no longer get stuck in environment while using Tumble.

Mage:
- Clones casting Orb of the Arcane Master will now be casted at the correct place when using a controller.
- When using Rapidcast, you can no longer cast Ray of Obliteration while casting the clone (same for Arcane Barrier).
- Arcane Clones should now keep casting when their target is out of screen range.
- Arcane Clones should now properly attack when close to walls.
- Wall of Omen should now stop expanding indefinitely.

Balance:
- "Shadow Repercussion" now starts its Cooldown once its effect is over.
- Rebound no longer resets the duration of the Projectile after the first Rebound.
- Some Auras, such as "Air Conditioner" are now capped to no longer benefit more than 100% Aura/Area Increased Effect (Air Conditioner being the only one right now).

Extras:
- You can now take a screenshot via Steam.
- You can move up and down Friedrich's store with Mouse-Wheel.

The Slormancer: Hotfix 0.1.97

Hi there! Today's patch includes the first Quality of Life changes since we've finally had the time to implement some. If you still experience bugs, or have reported a bug that is yet to be fixed, no worries, we still have a long list to clear. We're just taking it one step at a time.

Bugs & Crashes
Crashs:
- Fixed 2 crashes occuring with Astral Retribution.
- Fixed a crash when receiving too much damage, also causing FPS drops.

General:
- Fixed a bug where some Legendary items would show a £ instead of their actual stat.
- Fixed a bug where you could not purchase Skills with Slorm if you had the exact number of Slorm required.
- You should no longer be stuck by environment when trying to reach Bryan's Portal.
- Slormites Found are now properly shown at the end of an Expedition.
- Fragments now display the proper icon on the Minimap.
- Debuffs on enemies should no longer be cut on high resolution screens (untested, let me know)
- Upgrades and Passives should no longer be active if you no longer have the requirement due to unequiping gear.
- Thorns should now properly hit all enemies even when multiple enemies are all hitting at once.
- You can no longer unlock Adam Nostrus' Primordial Reaper by reaching level 100 with any Primordial Reaper.

Controller:
- Your Character should no longer keep moving when Click to Move is enabled.
- Menus should now be accessible on any sort of screen resolution.

The Mighty Knight:
- Whirlwind now triggers Astral Retribution and Astral Meteor from Elder Retribution.

The Mischievous Mage:
- Arcane Breach's Violent Contact now properly deals Increased Damage to every enemy hit.
- Arcane Breach's Evergrowing Portal can no longer occur more than 10 times (Individually).
- Polyvalent Caster should now properly work.
- Diversify should now properly work (and stop giving you tons of projectiles).

The Fierce Huntress:
- Wandering Arrow should no longer prevent you from losing Bryan's Circle of Protection.
- You can no longer be unkillable while using Life Regeneration and Totems of Renewal.
- Void Arrow's charge now properly ends when being stunned.
- Endless Quiver should now properly work on Void Arrow.
- Endless Quiver should no longer increase Rain of Arrow's Mana cost.
- UI: The Delighted Mechanic should no longer be offseted.

Reapers:
- Primordial Vindictive Slam's Holy Ground no longer benefit from Vindictive Slam's Increased Area Size.
- Goldscourge should now properly count and add Goldus.
- Reaper of the Sleepy-Butterfly should now display correct informations in the tooltip.
- The Primal Ancient Ancestral Legacy's Elemental Fervor should no longer stack.

Attributes:
- Bravery Rank 30: should no longer work when equipping/unequipping gear.

Extras
- Typos... Typos everywhere!
- A bunch of other bugs should be fixed based on some general changes made to the game.
- I also probably broke a few things.

Quality of Life Changes:

- You can now activate Area of Effect & Totems Rapidcast (and no longer have the option to Aim - toggled off by default).
- You now have an option to auto-pick up Crafting Materials (toggled off by default).
- (Also added an animation when you pick up Equipment or Materials).

- You can now see the Level of your Item on your Item!
- If you're at max level, the XP of your Reaper is displayed at the bottom of your screen.

- You can no longer right-click to Salvage an Item (will result in less accidental salvages).
- You can now right click on an Item at Friedrich's or Rick's menu to equip it back to its slot.
- Equipment is now automatically reequipped (or put back in your inventory) upon leaving Rick or Friedrich's Menus.
- You can now UNLOCK stats you've previously locked to your equipment, at Friedrich's.

The Slormancer: Hotfix 0.1.096

Bugs Fixed

- Fixed a crash when hovering the Legendary Item: Swift Wings of Hermesal in Chinese
- Fixed a random crash when using Reaper of the Chrysalis/Reaper of the Sleepy Butterfly
- Fixed a random crash with Corrupted Pudding targetting you
- Fixed a crash when looting too much gold with Aurifurious or Goldscourge
- Fixed a crash with Grappling Hook's Boulder Rain
- Fixed a crash with Astral Retribution
- Fixed a crash when using Wall of Omens on a Temporal Clone
- Fixed a random crash occuring while using Immortal Arrow

- Fixed a bug where the Max Craftable value was incorrectly displayed at Friedrich
- Fixed a bug where the Main Menu would disappear when using a Controller

- Goldus at the end of Expeditions has been regrouped so it does not reduce your FPS to 3 (or less!)
- Skills should now cost the appropriate amount of Mana
- Selling Stacks of Items should now display the correct amount of Goldus
- Various indirect damages such as Poison & Thorns should now properly crit.
- You can now longer get stuck outside a room with Tumble after opening a Breach
- You can no longer get stuck outside a romm using Arcane Gates to teleport
- Huntress' Trap Knockback no longer pushes enemies outside the room after opening a Breach
- Chrono-Manipulation now returns the correct amount of Mana
- UI: The Mechanic of the Huntress is no longer offseted on various resolutions
- UI: Maximum Warp should now properly display the mechanic
- UI: Highlighting All-Resist no longer highlight Light Resistance
- "Idle" Buffs such as Steady Feet now properly disappear when using Click To Move
- Mana Leech now properly works

- You can now bind the F2 key!
- Improved Performance when using Aurifurious, Goldscourge & Slormbane
- Regular Windowed mode is back

Balance:

- Additional Projectile Percent Reduced by 60% on Gear
- Slormbane now deal Additional Damage based on Slorm found in the past 20 seconds.
- Reaper of the Manabender Raw Damage's Synergy is now based on 1% (per Reaper Level) of your Mana Regenaration instead of 10%
- The Effect of Upgrades on Equipment has been decreased by 25%
- Chrono-Puncture's Remnant Damage is now 5000% instead of 10.000%
- Deflect's Cooldown has been increased from 10 to 13 seconds
- Deflection now reduces the Cooldown of Deflect by 3% (at max Rank) instead of 5% per hit.

Black Screen Troubleshooting

I've posted a thread with new solutions that people may want to try, please let us know if something works.

The Slormancer: Hotfix 0.1.093

Hello everyone.

Bugs Fixed

- Fixed a crash when Reinforcing an Item above +15
- Fixed a crash when dropping back an Item from Reinforcement
- Fixed a crash that could occur when casting any sort of skill during a transition
- Fixed a bug sometimes preventing players from equipping gear because of an unsufficiant level
- Fixed a crash when tooltiping a Movement skill with Swift Wings of Hermesal equipped
- Fixed a crash when the number of victims in a single floor was too great
- Fixed a rare crash when moving through a portal with Click to Move
- Fixed a crash with the Ancestral Legacy Reaper during a transition
- Fixed a crash that occured when leaving mission 12 or 13 to main menu
- Fixed a crash when merging slormites or salvaging at the Blacksmith

- Fixed a Freeze when Tumbling next to a wall with the upgrade "Booby Trap"
- Fixed a Freeze when using Smoke Screen next to a wall with the upgrade "Double Smoggy Traps"
- DAMN YOU TRAPS!

- Fixed an issue making the Mage invisible after a Time Warp
- Fixed an issue where enemies could be Knocked back outside of their Room

- Elder Lances should no longer trigger forks.
- Reaper of the Manabender no longer triggers an Explosion tied to its Primordial Form

"Balance"

- Primordial Reaper of the Sharpshooter: Additional Projectile Multiplier reduced from 100% to 50%
- Not So Lost no longer deals damage to enemies affected by Lost In Time.

Black Screen Issues: Round 2

We've tried a bunch of changes in the game that may or may not work out.
We're still investigating the issue.

In the meantime, here's what you can try. It worked for others, might as well for you:
Solution A:
Go to Users>Username>AppData>Local>The_Slormancer and open the config.ini file.
For the line "fs", set the value to "1".
For the line "res", set it to "1".
It should open up the game in a small window where you will then be able to access settings and set your own resolution.

Solution B:
Run Windows Troubleshooter and use Windows 8 compatibility mode.

Solution C:
If on a laptop, force the use of the Nvidia GC instead of the integrated one.

If you have a Black Screen issue, please comment below with a few informations:
1/ Screen Resolution
2/ OS
3/ Graphic Card
4/ Are you on a laptop?
5/ Let us know what solution you tried and if it worked or not.
We're trying to narrow the problem.
Thanks for your patience.