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The Slormancer: Hotfix 0.1.9727

Hi everyone!
For today's patch, we've worked on the last crashes that we've found and most importantly, on Performance. It's quite far from over but that's a start.
We've also been working on Out of Memory issues. It was a complex matter that took me a bit of time, so I didn't had the time to work/fix on a lot of other things.

Crashes:
- Fixed a crash occuring when a Boulder would fall while dying
- Fixed a crash occuring when casting Ray of Obliteration for too long
- Fixed a crash when looking at Ancestral Skills with Swift Wings of Hermesal Equipped
- Fixed a crash when closing the Blacksmith with an item being crafted
- Fixed a crash when throwing an item away at the Blacksmith

Perfomances:
- Drastically Improved FPS on Orb of the Temporal Master.
- Drastically Improved FPS on Floating Damage Numbers / XP Numbers / Gold Numbers.
- I used the word Drastically twice, so it has to be better.
-> Much more to come later on.

Out of Memory Issues:
- Fixed Memory Leaks here and there that should greatly reduce the number of "Out of Memory" crashes.
- The game should no longer slow down during extended periods of gametime (or at least much less).

Attributes:
- Dexterity: Rank 60 should now properly work.

Huntress:
- Sharpened Blades now create Ravenous Daggers when hitting a wall.
- Ravenous Daggers coming back at you also trigger Ravenous Swirl.
- You should no longer get stuck in environment while using Tumble.

Mage:
- Clones casting Orb of the Arcane Master will now be casted at the correct place when using a controller.
- When using Rapidcast, you can no longer cast Ray of Obliteration while casting the clone (same for Arcane Barrier).
- Arcane Clones should now keep casting when their target is out of screen range.
- Arcane Clones should now properly attack when close to walls.
- Wall of Omen should now stop expanding indefinitely.

Balance:
- "Shadow Repercussion" now starts its Cooldown once its effect is over.
- Rebound no longer resets the duration of the Projectile after the first Rebound.
- Some Auras, such as "Air Conditioner" are now capped to no longer benefit more than 100% Aura/Area Increased Effect (Air Conditioner being the only one right now).

Extras:
- You can now take a screenshot via Steam.
- You can move up and down Friedrich's store with Mouse-Wheel.

The Slormancer: Hotfix 0.1.97

Hi there! Today's patch includes the first Quality of Life changes since we've finally had the time to implement some. If you still experience bugs, or have reported a bug that is yet to be fixed, no worries, we still have a long list to clear. We're just taking it one step at a time.

Bugs & Crashes
Crashs:
- Fixed 2 crashes occuring with Astral Retribution.
- Fixed a crash when receiving too much damage, also causing FPS drops.

General:
- Fixed a bug where some Legendary items would show a £ instead of their actual stat.
- Fixed a bug where you could not purchase Skills with Slorm if you had the exact number of Slorm required.
- You should no longer be stuck by environment when trying to reach Bryan's Portal.
- Slormites Found are now properly shown at the end of an Expedition.
- Fragments now display the proper icon on the Minimap.
- Debuffs on enemies should no longer be cut on high resolution screens (untested, let me know)
- Upgrades and Passives should no longer be active if you no longer have the requirement due to unequiping gear.
- Thorns should now properly hit all enemies even when multiple enemies are all hitting at once.
- You can no longer unlock Adam Nostrus' Primordial Reaper by reaching level 100 with any Primordial Reaper.

Controller:
- Your Character should no longer keep moving when Click to Move is enabled.
- Menus should now be accessible on any sort of screen resolution.

The Mighty Knight:
- Whirlwind now triggers Astral Retribution and Astral Meteor from Elder Retribution.

The Mischievous Mage:
- Arcane Breach's Violent Contact now properly deals Increased Damage to every enemy hit.
- Arcane Breach's Evergrowing Portal can no longer occur more than 10 times (Individually).
- Polyvalent Caster should now properly work.
- Diversify should now properly work (and stop giving you tons of projectiles).

The Fierce Huntress:
- Wandering Arrow should no longer prevent you from losing Bryan's Circle of Protection.
- You can no longer be unkillable while using Life Regeneration and Totems of Renewal.
- Void Arrow's charge now properly ends when being stunned.
- Endless Quiver should now properly work on Void Arrow.
- Endless Quiver should no longer increase Rain of Arrow's Mana cost.
- UI: The Delighted Mechanic should no longer be offseted.

Reapers:
- Primordial Vindictive Slam's Holy Ground no longer benefit from Vindictive Slam's Increased Area Size.
- Goldscourge should now properly count and add Goldus.
- Reaper of the Sleepy-Butterfly should now display correct informations in the tooltip.
- The Primal Ancient Ancestral Legacy's Elemental Fervor should no longer stack.

Attributes:
- Bravery Rank 30: should no longer work when equipping/unequipping gear.

Extras
- Typos... Typos everywhere!
- A bunch of other bugs should be fixed based on some general changes made to the game.
- I also probably broke a few things.

Quality of Life Changes:

- You can now activate Area of Effect & Totems Rapidcast (and no longer have the option to Aim - toggled off by default).
- You now have an option to auto-pick up Crafting Materials (toggled off by default).
- (Also added an animation when you pick up Equipment or Materials).

- You can now see the Level of your Item on your Item!
- If you're at max level, the XP of your Reaper is displayed at the bottom of your screen.

- You can no longer right-click to Salvage an Item (will result in less accidental salvages).
- You can now right click on an Item at Friedrich's or Rick's menu to equip it back to its slot.
- Equipment is now automatically reequipped (or put back in your inventory) upon leaving Rick or Friedrich's Menus.
- You can now UNLOCK stats you've previously locked to your equipment, at Friedrich's.

The Slormancer: Hotfix 0.1.096

Bugs Fixed

- Fixed a crash when hovering the Legendary Item: Swift Wings of Hermesal in Chinese
- Fixed a random crash when using Reaper of the Chrysalis/Reaper of the Sleepy Butterfly
- Fixed a random crash with Corrupted Pudding targetting you
- Fixed a crash when looting too much gold with Aurifurious or Goldscourge
- Fixed a crash with Grappling Hook's Boulder Rain
- Fixed a crash with Astral Retribution
- Fixed a crash when using Wall of Omens on a Temporal Clone
- Fixed a random crash occuring while using Immortal Arrow

- Fixed a bug where the Max Craftable value was incorrectly displayed at Friedrich
- Fixed a bug where the Main Menu would disappear when using a Controller

- Goldus at the end of Expeditions has been regrouped so it does not reduce your FPS to 3 (or less!)
- Skills should now cost the appropriate amount of Mana
- Selling Stacks of Items should now display the correct amount of Goldus
- Various indirect damages such as Poison & Thorns should now properly crit.
- You can now longer get stuck outside a room with Tumble after opening a Breach
- You can no longer get stuck outside a romm using Arcane Gates to teleport
- Huntress' Trap Knockback no longer pushes enemies outside the room after opening a Breach
- Chrono-Manipulation now returns the correct amount of Mana
- UI: The Mechanic of the Huntress is no longer offseted on various resolutions
- UI: Maximum Warp should now properly display the mechanic
- UI: Highlighting All-Resist no longer highlight Light Resistance
- "Idle" Buffs such as Steady Feet now properly disappear when using Click To Move
- Mana Leech now properly works

- You can now bind the F2 key!
- Improved Performance when using Aurifurious, Goldscourge & Slormbane
- Regular Windowed mode is back

Balance:

- Additional Projectile Percent Reduced by 60% on Gear
- Slormbane now deal Additional Damage based on Slorm found in the past 20 seconds.
- Reaper of the Manabender Raw Damage's Synergy is now based on 1% (per Reaper Level) of your Mana Regenaration instead of 10%
- The Effect of Upgrades on Equipment has been decreased by 25%
- Chrono-Puncture's Remnant Damage is now 5000% instead of 10.000%
- Deflect's Cooldown has been increased from 10 to 13 seconds
- Deflection now reduces the Cooldown of Deflect by 3% (at max Rank) instead of 5% per hit.

Black Screen Troubleshooting

I've posted a thread with new solutions that people may want to try, please let us know if something works.

The Slormancer: Hotfix 0.1.093

Hello everyone.

Bugs Fixed

- Fixed a crash when Reinforcing an Item above +15
- Fixed a crash when dropping back an Item from Reinforcement
- Fixed a crash that could occur when casting any sort of skill during a transition
- Fixed a bug sometimes preventing players from equipping gear because of an unsufficiant level
- Fixed a crash when tooltiping a Movement skill with Swift Wings of Hermesal equipped
- Fixed a crash when the number of victims in a single floor was too great
- Fixed a rare crash when moving through a portal with Click to Move
- Fixed a crash with the Ancestral Legacy Reaper during a transition
- Fixed a crash that occured when leaving mission 12 or 13 to main menu
- Fixed a crash when merging slormites or salvaging at the Blacksmith

- Fixed a Freeze when Tumbling next to a wall with the upgrade "Booby Trap"
- Fixed a Freeze when using Smoke Screen next to a wall with the upgrade "Double Smoggy Traps"
- DAMN YOU TRAPS!

- Fixed an issue making the Mage invisible after a Time Warp
- Fixed an issue where enemies could be Knocked back outside of their Room

- Elder Lances should no longer trigger forks.
- Reaper of the Manabender no longer triggers an Explosion tied to its Primordial Form

"Balance"

- Primordial Reaper of the Sharpshooter: Additional Projectile Multiplier reduced from 100% to 50%
- Not So Lost no longer deals damage to enemies affected by Lost In Time.

Black Screen Issues: Round 2

We've tried a bunch of changes in the game that may or may not work out.
We're still investigating the issue.

In the meantime, here's what you can try. It worked for others, might as well for you:
Solution A:
Go to Users>Username>AppData>Local>The_Slormancer and open the config.ini file.
For the line "fs", set the value to "1".
For the line "res", set it to "1".
It should open up the game in a small window where you will then be able to access settings and set your own resolution.

Solution B:
Run Windows Troubleshooter and use Windows 8 compatibility mode.

Solution C:
If on a laptop, force the use of the Nvidia GC instead of the integrated one.

If you have a Black Screen issue, please comment below with a few informations:
1/ Screen Resolution
2/ OS
3/ Graphic Card
4/ Are you on a laptop?
5/ Let us know what solution you tried and if it worked or not.
We're trying to narrow the problem.
Thanks for your patience.

The Slormancer: Hotfix 0.1.09

Hello everyone!

First, we wanted to thank everyone for trying out The Slormancer. We really hope that you are having fun, despite the delayed launch and some very annoying bugs.

The number of players who tried the game between yesterday and today is FAR beyond what we anticipated and we are doing our best to read all your comments and help you as fast as possible. That being said, there are only two of us. So we're trying to prioritize bugs that are preventing people from playing before fixing the smaller issues.


Black Screen on startup

Our first goal is to solve the black screen at startup problem that affects a number of you. We have some ideas but we are not sure how effective our changes will be as this is a hardware issue that we cannot reproduce.

If you have been subject to this bug, please let us know if this update has made a difference.
If not, we will try something else.

Thank you for your patience.


Solved Crashes & Issues

- UI: Fixed a bug where players could no longer interact with the main menu.
- UI: Fixed a crash when checking the Tooltip of Steady Arm (Chinese)
- UI: (Not Sure) Fixed an issue that prevented the game from properly closing

- Grappling Hook: Fixed a Crash with Determination
- Mage: Fixed a crash when taking damage :o
- Ray of Obliteration: Fixed a crash when using it for too long :)
- Chrono-Puncture: Fixed a crash when triggering Puncturing Nightmare
- Book Smash: Fixed a crash when leaving a room with Book Smash in the air
- Legendary: Primordial Crusade: Fixed a crash when triggering the Effect
- Reaper of Vindictive Slam: Fixed a crash when the effect triggered on a dead enemy.

- Mission 10: Fixed a bug where you could loot the keys multiple times.
- Mission 12/13: Fixed a Crash when switching classes after leaving the mission
- Mission 12/13: Fixed a bug where you could get back to Main Menu and still play the class to unlock

- Expeditions: Fixed a crash when trying to get back to the village from expedition

- Fixed a Soft Lock when using Time Warp + Change of Heart


What's next

In the following days, we will try to take down the last remaining bugs and crashes so we have a healthy game. Once, we're all set and once everyone can play the game, we will address other important issues require a bit of work, such as:
- An option to increase Font Size
- Support for larger Resolutions and Wide screens


Thanks again for your patience.

And remember that you've been playing the worst version of the game, and that it will only get better from now on. We really hope that you're having fun anyway!