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Bombergrounds: Reborn News

Bombergrounds: Reborn – Balancing Patch 1.3.2b is now live!

Hello Bombers,

As noted in our post about upcoming changes in our Roadmap post earlier this week (read here: https://giganticduck.com/bombergrounds-reborn-the-road-ahead-part-1/), we informed you that there’s some changes coming to Bombergrounds: Reborn. Today, we’re releasing part of our promise to rebalance characters to make leveling more exciting and fun.

The large Midseason patch is just around the corner – with exciting and fresh content. This is a preparation patch as we’re currently moving ahead of our schedule.

Cool changes to the Box system! 🎁

Boxes now drop more XP and Coins than ever before, to make playing the game worthwhile. We’re making this change as the chase to level up your animal will be stronger, and feel more exciting!

Here’s an example of the drops from a Mega Box!

Raised potential Coins per spin to 20-125 (up ~50%)
Raised potential XP per spin to 50-150 (up ~50%)
Raised minimum potential Gems per spin to 10 (up from 6)
Raised maximum potential Bomb Doublers per spin to 1000
Oh, and, we also lowered the cost for each Mega Box by approximately 20 gems! 😍 They now cost a cool 39 Gems in the shop.



Starting from Season 4, the Trophy Road will reset with each new Season release! 🎉

Going forward, all new Seasons will reset your Trophy Road progress. It won’t start all the way back to zero — but close to! This means that you’ll be able to reclaim Trophy Rewards every new Season, making it possible to gain more rewards than ever before. We’ve also changed the Trophy Road rewards to accommodate for grinding Levels and spending Coins & XP cards on your favorite Animal. This is an important change that will alter the way you progress throughout the game, season by season, and to give each season a longer lifespan with a clear progression goal.



Each Players Animal Level will be visible in-game

Starting from the next patch (version 1.3.4), you’ll be able to see each players Animal Level on their animal portrait module.



Animal Balance changes
The following changes have been made to animals for their leveling progression from Level 1 to Level 11. The changes done to each animal has increased the total possible stats for an animal once they reach their highest level, but have been scaled in accordance to previous balance. This means that the balance of the game is still similar to how it was before, with the exception of larger disparities from Level to Level.

These are not final changes and could be quickly changed, should we feel that it is necessary. We are making these large changes to improve the feel of leveling up, the excitement of receiving Coins and XP; and the long term progression grind that is fun and engaging for players that stay with us for the long run! ✨



How to read the list
Level 1 (first number) to Level 11 (last number), for each respective column.



Björn
💣 Bomb Damage: 1000, 1150, 1250, 1350, 1450, 1550, 1650, 1750, 1900, 2000, 2500
💖 Health: 2500, 2780, 3060, 3300, 3600, 3825, 4050, 4300, 4700, 5000, 6250
🏏 Melee Damage: 75, 83, 91, 99, 106, 114, 122, 130, 140, 150, 188



Catty
💣 Bomb Damage: 800, 890, 980, 1070, 1160, 1250, 1340, 1430, 1520, 1600, 2000
💖 Health: 2100, 2320, 2540, 2760, 2980, 3200, 3420, 2640, 3900, 4200, 5250
🏏 Melee Damage: 90, 100, 110, 120, 130, 140, 150, 160, 170, 180, 225



Chunkey
💣 Bomb Damage: 840, 930, 1120, 1210, 1300, 1390, 1480, 1570, 1625, 1680, 2100
💖 Health: 2275, 2525, 2775, 3025, 3275, 3525, 3775, 3925, 4275, 4550, 5688
🏏 Melee Damage: 95, 105, 115, 125, 135, 145, 155, 165, 178, 190, 238



Fangs
💣 Bomb Damage: 1200, 1330, 1460, 1590, 1720, 1850, 1980, 2110, 2280, 2400, 3000
💖 Health: 1800, 2000, 2200, 2400, 2600, 2800, 3000, 3200, 3400, 3600, 4500
🏏 Melee Damage: 70, 78, 86, 94, 102, 110, 118, 126, 134, 140, 175



Gruff
💣 Bomb Damage: 1100, 1250, 1350, 1450, 1550, 1650, 1750, 1850, 2000, 2200, 2750
💖 Health: 2800, 3100, 3400, 3700, 4050, 4350, 4650, 4950, 5300, 5600, 7000
🏏 Melee Damage: 75, 83, 91, 99, 107, 115, 123, 131, 139, 150, 188



Hoppy
💣 Bomb Damage: 1000, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1920, 2000, 2500
💖 Health: 1800, 2000, 2200, 2400, 2600, 2800, 3000, 3200, 3400, 3600, 4500
🏏 Melee Damage: 80, 89, 98, 107, 116, 125, 134, 143, 152, 160, 200



Iggy
💣 Bomb Damage: 1325, 1275, 1425, 1675, 1825, 1975, 2100, 2250, 2450, 2650, 3313
💖 Health: 1700, 1890, 2080, 2270, 2460, 2650, 2840, 3030, 3220, 3400, 4250
🏏 Melee Damage: 85, 94, 103, 112, 121, 130, 139, 148, 160, 170, 213



Kong
💣 Bomb Damage: 1250, 1390, 1530, 1670, 1800, 1940, 2080, 2220, 2350, 2500, 3125
💖 Health: 2350, 2600, 2850, 3100, 3350, 3600, 3850, 4100, 4350, 4700, 5875
🏏 Melee Damage: 105, 115, 125, 135, 145, 155, 170, 185, 195, 210, 263



Konnie
💣 Bomb Damage: 1020, 1130, 1240, 1350, 1460, 1680, 1790, 1900, 1990, 2080, 2600
💖 Health: 2600, 2900, 3200, 3500, 3800, 4100, 4350, 4600, 4850, 5200, 6500
🏏 Melee Damage: 80, 90, 100, 110, 120, 130, 140, 145, 150, 160, 200



Paw
💣 Bomb Damage: 1000, 1100, 1200, 1300, 1400, 1500, 1600, 1750, 1850, 2000, 2500
💖 Health: 1950, 2200, 2300, 2500, 2750, 2900, 3200, 3400, 3700, 3900, 4875
🏏 Melee Damage: 90, 100, 110, 120, 130, 140, 150, 160, 170, 180, 225



Pon
💣 Bomb Damage: 975, 1085, 1195, 1305, 1415, 1525, 1635, 1745, 1855, 1950, 2438
💖 Health: 1950, 2170, 2390, 2600, 2820, 3040, 3260, 3450, 3700, 3900, 4875
🏏 Melee Damage: 80, 90, 100, 105, 115, 125, 135, 145, 150, 160, 200



Popper
💣 Bomb Damage: 1400, 1555, 1700, 1855, 2000, 2155, 2300, 2455, 2625, 2800, 3500
💖 Health: 1600, 1750, 2000, 2150, 2400, 2600, 2750, 2900, 3050, 3200, 4000
🏏 Melee Damage: 60, 67, 75, 82, 89, 96, 103, 110, 115, 120, 150



Rey
💣 Bomb Damage: 1000, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1850, 2000, 2500
💖 Health: 2200, 2400, 2600, 2800, 3100, 3300, 3500, 3700, 3850, 4400, 5500
🏏 Melee Damage: 110, 122, 134, 146, 158, 170, 182, 194, 206, 220, 275



Snoozey
💣 Bomb Damage: 900, 990, 1080, 1170, 1260, 1350, 1440, 1530, 1650, 1800, 2250
💖 Health: 2700, 3000, 3300, 3600, 3900, 4200, 4500, 4800, 5100, 5400, 6750
🏏 Melee Damage: [80, 88, 96, 104, 112, 120, 128, 136, 144, 160, 200



Vivi
💣 Bomb Damage: 1020, 1140, 1260, 1380, 1500, 1620, 1740, 1860, 1980, 2040, 2550
💖 Health: 1850, 2050, 2200, 2350, 2600, 2750, 2950, 3150, 3350, 3700, 4625
🏏 Melee Damage: 100, 110, 120, 130, 140, 150, 160, 170, 180, 200, 250



Truffy
💣 Bomb Damage: 1000, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1800, 2000, 2500
💖 Health: 2675, 2975, 3275, 3575, 3875, 4175, 4475, 4775, 5075, 5350, 6688
🏏 Melee Damage: 75, 80, 90, 100, 110, 120, 125, 130, 140, 150, 188



Hamsto
💣 Bomb Damage: 850, 950, 1050, 1150, 1250, 1350, 1450, 1550, 1650, 1700, 2125
💖 Health: 2200, 2450, 2700, 2950, 3200, 3450, 3700, 3950, 4200, 4400, 5500
🏏 Melee Damage: 125, 137, 149, 161, 173, 185, 197, 209, 225, 250, 313



Brie
💣 Bomb Damage: 1150, 1275, 1400, 1525, 1650, 1775, 1900, 2025, 2150, 2300, 2875
💖 Health: 1800, 2000, 2200, 2400, 2600, 2800, 3000, 3200, 3400, 3600, 4500
🏏 Melee Damage: 90, 100, 110, 120, 130, 140, 150, 160, 170, 180, 225



Giro
💣 Bomb Damage: 1200, 1340, 1480, 1520, 1660, 1800, 1940, 2080, 2220, 2400, 3000
💖 Health: 2300, 2550, 2800, 3050, 3300, 3550, 3800, 4050, 4300, 4600, 5750
🏏 Melee Damage: 85, 95, 105, 115, 125, 135, 145, 155, 165, 170, 213



Pinja
💣 Bomb Damage: 950, 1050, 1150, 1250, 1350, 1450, 1550, 1650, 1750, 1900, 2375
💖 Health: 2150, 2400, 2650, 2900, 3150, 3400, 3650, 3900, 4150, 4300, 5375
🏏 Melee Damage: 130, 145, 160, 175, 190, 205, 220, 235, 250, 260, 325



Last but not least,
Wave hello to Blimpy — coming in the next patch! 😎


Thank you for supporting our game, and see you in Bombergrounds!

Patch Notes – Version 1.3.2

Greetings, players! We have been working hard to improve your gaming experience and are excited to introduce a new update packed with several enhancements, bug fixes, and features. Here’s what’s new:

New Features:

  • Buying Bomberpass now gives you No Ads, ensuring a smoother and uninterrupted gaming experience.
  • Default GameMode is now Battle Royale, providing a thrilling and action-packed experience right from the start.
  • Battle Royale queue is now enabled for teams, so you can jump into the action with your friends.
  • All gamemodes are now unlocked from the start, giving you immediate access to the full range of gameplay options.


Improvements:
  1. Improved memory usage and performance for a more seamless gaming experience.
  2. Improved in-lobby performance, ensuring smoother transitions between matches.
  3. Improved in-game performance in subsequent matches, allowing you to enjoy your gameplay with minimal lag.


Balance Changes:
  • Changed Konnie’s charge time to be faster, making this character more agile in the battlefield.


Bug Fixes:
  • Fixed an issue in Android and iOS with framerate being capped and performance lowered.
  • Fixed issue with Ads and Spin Reward button displaying incorrectly.
  • Fixed an issue with duplicate visuals when claiming a Spin Reward.
  • Fixed Battle Royale crashes, ensuring a more stable gaming environment.
  • Enemy Pinja ability now shows up as red, making it easier to identify in the heat of battle.
  • Fixed spin rewards not being visible in shop or lobby.


We hope you enjoy these improvements and continue to have a blast playing our game. As always, thank you for your support and feedback. Stay tuned for more updates, and happy gaming!

Bombergrounds: Reborn - Season 3 (Sunken Relics) is now live!

Hey Bombers!💣

Dive into Patch 1.3.0: Sunken Relics! Explore the new Sea World map theme, meet the adorable Pinja, and collect fresh cosmetic sets. Enjoy enhanced daily rewards, better Bomber Pass rewards, and a revamped box opening system. Master the new tutorial, claim a free daily reward, and check out the reworked Konnie ability. Get ready for an underwater adventure with thrilling content and exciting enhancements!

📣 Patch Notes 1.3.0 - Exciting Updates! ❤

Introducing the New Season: Sunken Relics!

New Content Highlights:
- Dive into the new map theme: Sea World with 4 new maps for the game modes: Battle Royale, Duck Grab, Team Fight and Duel.
- Meet the adorable new Animal: Pinja!

Collect fresh Cosmetic Sets & Emojis:
- K'Wunga Tribe Members
- Archaeologist Diver
- Sauna Enjoyer
- Express yourself with 7 new season emojis!
- Cosmetic tracker: Never lose track of your new cosmetics with the new inventory item indicator.

Enhancements & Additions:
- Tutorial for new players
- Keep an eye on the new ability indicators in-game.
- Enjoy new and updated Daily Rewards with more boxes!
- Unlock better Bomber Pass rewards: more skins, XP, and gold!
- Get a warm welcome with the new Welcome Pack, featuring a permanent 100 bombs per day bonus!

Experience the revamped box opening system:
- Increase your chances with more redraws!
- Win Emojis, Gems, Cosmetic Parts, and Cosmetic Sets!
- Admire the new box opening visuals: introducing the item spinner!
All monetization changes can be found here: https://giganticduck.com/monetization/

Tired of opening boxes? You can now buy your favorite animal:
You can now use gems to purchase all animals (excluding the current Bomber Pass animal). This feature is conveniently available directly from the animal page.
Here are the updated prices for each animal rarity:
Rare Animal: 89 gems
Epic Animal: 179 gems
Legendary Animal: 449 gems
Mythic Animal: 1049 gems

Konnie ability update:
- 0.5s windup time on cast
- Extended range by 1 tile
- 100 more damage

Fangs:
- Fixed various bugs with fangs ability











Bombergrounds: Reborn - Season 2 (Kitchen Mayhem) is now live!

Bomber Alert!💣 Get ready to blast off into the world of Bombergrounds with the latest update - Patch 1.2.0!

We've got some seriously explosive new features for you, including the brand new Season 2: Kitchen Mayhem, two sizzling hot new animals, Brie and Giro, and the amazing Map Maker, where you can create and play your own custom maps!

You won't want to miss out on the Blast Bucks Shop, Animal Mastery, and a new Trophy Road and Bomber Pass, filled with even more maps, emojis, and surprises.

And, we've squished some bugs and made some improvements, including reduced input delay and the ability to claim items in the Bomber Pass. You can now also buy individual skin parts from your inventory and be taken directly to the latest claimable item when you open the Trophy Road.

So, what are you waiting for, Bombers? Let's go blow up some maps! 💥💣

📣 Patch Notes for 1.2.0 ❤

New features
- New Season: Kitchen Mayhem (Season 2)
- New Animals: Brie and Giro.
- New Feature: Map Maker! With new objects like launchpads & spike traps! (You can play your own map in custom games)
- New Feature: You can use custom maps on Custom Games!
- New Feature: Blast Bucks Shop and Animal Mastery!
- New Trophy Road and Bomber Pass!
- New Maps, Emojis, and more!

Bugfixes & Improvements
- Reduced overall input delay.
- Fixed: Unable to claim items in Bomber Pass.
- Fixed: Notification on mobile didn't open the game.
- Fixed: Kong kept the health increase from ability after respawn when killed during ability.
- Fixed: Animal interactions with Bjorn shield.
- Fixed: Custom game animal trophies wouldn't get displayed correctly.

Other
- Added indicator for newly acquired skins.
- You can now buy individual skin parts from your inventory!
- When you open Trophy road, you are brought to the latest claimable item.

[Patch 1.1.1b] Major Balancing Patch! 😍

Hello everyone 🥰

The development team have implemented several changes to improve game balance. While we understand that players may have differing opinions about these changes, we believe that they are necessary for the long-term success and sustainability of the game. We value the feedback of our community and will continue to monitor the impact of these changes.

[h2]Gameplay Balance Changes[/h2]

Game Mode: Battle Royale changes
In order to enhance the frenetic and unpredictable nature of Battle Royale matches, we have made the following changes to address issues of slow or comfortable gameplay.

We have reduced the time it takes for cubes to start falling from the sides of the map to just 4 seconds after the start of the game, down from 60 seconds previously. Similarly, the sudden death feature now activates 25 seconds after the map has shrunk, rather than 40 seconds beforehand. We believe that these adjustments will bring back the excitement and thrill of this game mode, as it was intended to be.

Powerup Drop Rates
Powerups now drop at an equal chance of 20%, when a crate drops loot. Each crate has an 80% chance of dropping loot.

Powerup: Damage (20% chance of dropping)
Powerup: Speed (20% chance of dropping)
Powerup: Health (20% chance of dropping)

Once a powerup drops, there is a 20% chance of it becoming a Golden Powerup, which raises the quality of the powerup by a substantial margin.

Star Drop Rates
We have made adjustments to the star system in order to address imbalances that were causing players to consistently reach Star Power 3 too quickly. With these changes, we hope to make the process of achieving Star Power 3 more enjoyable and rewarding.

Crates will now drop a minimum of 2 stars and a maximum of 3 stars, as long as they contain loot.
Event Discovery

We have adjusted the “new event” bomb reward up to 2 Bombs, up from previous 1 Bomb per Event Discovery.

[h2]Animal Base Stat Balance Changes[/h2]
In response to player feedback regarding the overpowered state of tank melee damage, we have made the following adjustments to the animals stats. We are committed to continuously improving the balance of the game through ongoing updates based on player feedback. This is not the final iteration of our stat balancing journey, as finding the right balance takes time and ongoing player input.

Want to make your voice heard on balance changes? Join our Discord!

Bjorn
- Increased Bomb from 700 to 1000
- Decreased Melee from 150 to 75
- Decreased Speed from 2.3 to 2

Catty
- Decreased Bomb from 1000 to 800
- Increased Health from 1800 to 2100
- Decreased Melee from 100 to 90
- Decreased Speed from 2.5 to 2.3

Chunkey
- Decreased Bomb from 1000 to 840
- Increased Health from 1700 to 2275
- Decreased Melee from 120 to 95
- Decreased Speed from 2.5 to 2.3

Fangs
- Increased Health from 1400 to 1800
- Decreased Melee from 80 to 70
- Decreased Speed from 2.7 to 2.6

Gruff
- Increased Bomb from 700 to 1100
- Increased Health from 2000 to 2800
- Decreased Melee from 180 to 75
- Decreased Speed from 2.3 to 2

Hoppy
- Decreased Bomb from 1200 to 1000
- Increased Health from 1500 to 1800
- Decreased Speed from 2.7 to 2.6

Iggy
- Increased Bomb from 1100 to 1325
- Increased Health from 1500 to 1700
- Decreased Melee from 90 to 85
- Decreased Speed from 2.7 to 2.6

Kong
- Increased Bomb from 700 to 1250
- Increased Health from 2200 to 2350
- Decreased Melee from 162 to 105
- Decreased Speed from 2.3 to 2

Konnie
- Increased Bomb from 800 to 1020
- Increased Health from 2400 to 2600
- Decreased Melee from 150 to 80
- Decreased Speed from 2.3 to 2

Paw
- Decreased Bomb from 1250 to 1000
- Increased Health from 1400 to 1950
- Increased Melee from 80 to 90
- Decreased Speed from 2.5 to 2.3

Pon
- Increased Bomb from 900 to 975
- Increased Health from 1800 to 1950
- Decreased Melee from 120 to 80
- Decreased Speed from 2.5 to 2.3

Popper
- Increased Bomb from 1300 to 1400
- Increased Health from 1200 to 1600
- Decreased Melee from 80 to 60
- Decreased Speed from 2.7 to 2.6

Rey
- Decreased Bomb from 1100 to 1000
- Increased Health from 1600 to 2200
- Increased Melee from 100 to 110
- Decreased Speed from 2.5 to 2.3

Snoozey
- Increased Bomb from 700 to 900
- Increased Health from 2600 to 2700
- Decreased Melee from 150 to 80
- Decreased Speed from 2.3 to 2

Vivi
- Decreased Bomb from 1200 to 1020
- Increased Health from 1500 to 1850
- Increased Melee from 80 to 100
- Decreased Speed from 2.7 to 2.6

Truffy
- Increased Bomb from 800 to 1000
- Increased Health from 2400 to 2675
- Decreased Melee from 200 to 75
- Decreased Speed from 2.3 to 2

Hamsto
- Decreased Bomb from 1000 to 850
- Increased Health from 1800 to 2200
- Increased Melee from 100 to 125
- Decreased Speed from 2.5 to 2.3

[h2]Bombs & Trophy Rewards Changes[/h2]
In an effort to enhance the appeal of all game modes, we have made adjustments to the bombs and trophy rewards for each mode. We hope that these changes will ensure that every mode is equally enjoyable, regardless of your personal preference of game mode choice.

For details on the Trophy & Bomb Reward changes, please refer to our blog post, here:
https://giganticduck.com/hotpatch-major-balancing-patch-for-1-1-1-animals-base-stats-trophies-bombs-gameplay-adjustments/