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A pirate quartermaster News

Update - 10/12/2020

Hello everyone!

Update :

- Fixed a bug related to the election of an officer, the arguments were not well counted
- Fixed a bug following an altercation with a merchant in town that caused the following fight to bug
- Fixed a bug that incorrectly detected a doctor on the ship
- The flag of a people with whom one has a "To kill" relationship will no longer be proposed by the captain
- Actions with people will change the relationship more quickly negatively if you have a positive relationship and more quickly positively if you have a negative relationship

Good day or evening.

Update - 10/11-2020

Hello everyone!

Bug corrections :
- Fixed a bug in the display of possible thieves
- Enemy boarding strength decreased for all difficulties
- Fixed a bug related to the acquisition of clothes by sailors which could cause a crash at the end of a boarding
- Fixed a bug related to the lookout that prevented the captain from wanting to attack ships

Good day or evening.

Error corrected

Hello everyone!

I made a change in an update a few days ago that greatly increased the risk of losing sailors to enemy cannon fire.
I corrected it in yesterday's update.

Sorry for the mistake.

Good game.

Update - 10/10/2020

Hello everyone!

Update :

- More chances to meet a ship when the last encounter is a long time ago, chances adapted to the difficulty of the game
- Review of the captain's opinion on whether or not to attack a ship
- From now on, the higher the charisma of the quartermaster, the more it increases the morale of the sailor with whom he has been discussing and reduces the negative impact of injustices and punishments that do not follow the law
- Statistics and characteristics now displayed during events involving a sailor, except in difficult mode
- Added an additional contradiction for the understanding of the tutorial
- Added description of the game in Chinese on the shop page
- Added the possibility to navigate between the sailors' sheets with the PageUp/PageDown keys

Bugs :
- Weapons are still maintained after the surrender of an enemy ship
- Fixed a bug about the accounting of hammocks when modifying the compartments
- Fixed a bug about the speed after the capture of an enemy ship that surrendered

Good day or evening.

Update - 10/07/2020

Hello everyone!

Today's bigger update :

- Reorganization of elements on the creation page
Three difficulty levels :
Easy, normal and difficult (selectable when creating the character)



Use of the pavilions :
- Every night, the captain will propose to fly a flag that will have an impact on ship encounters, unless you have a rebellious captain who doesn't give a damn about these things
- New entry on this subject in the book of knowledge



- Clarification added on the disabling of clicking on orders during the tutorial
- Possibility of provoking the surrender of a ship before sinking or boarding her
- If the enlisted sailors or slaves start with their morale high, this will not be the case for sailors enlisted after a boarding

Bugs :
- Fixed a bug related to the distribution of rations, because of injustices
- Fixed bugs during the tutorial related to the pause menu
- Fixed a bug related to gybing after the enemy ship has passed over another sea level

Have a nice day or evening!