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Calico News

Limited Edition Pudgems Plushie!

Hello Calico pals! We're really excited to be working with Makeship to bring you a Pudgems plushie! You have 17 days to preorder Pudgems, and if we hit the goal they'll be made!





(cat for scale)





Keep a lookout for more announcements about a huge update coming up in the summer! We've been working very hard to add more polish, more gameplay, and more animals! Thank you as always for supporting us. 💖

- Kells

Nominate Calico As the Most Cozy and Chill Game 💖😌

Hey Calico friends!

The Steam Awards has opened its nominations for this year! Since we launched in December of last year, we qualify for this years awards! We would love love love if you would nominate us for their "Sit Back and Relax" category, which celebrates cozy and calming games! If Calico made you feel cozy, or helped you destress, please consider nominating us. 💖

Bug fix and polish patch

We're in the middle of working on a big update to expand the gameplay! but in the meantime, we wanted to give you this smaller update with a bunch of bug fixes and quality of life improvements. Enjoy!

  • Added Korean and Latin America Spanish localization
  • Added unique icons for every animal in the animal journal
  • Fixed NPCs getting stuck in some situations and made NPC movement smoother
  • Fixed stores selling clothes, potions, toys, and recipes that the player already owns
  • Fixed animals getting stuck falling on furniture
  • Fixed Freya running to the wrong place when owl club quest starts
  • Fixed credit sequence getting stuck sometimes, and improved credit sequence route
  • Fixed autosave saving while player is in food minigame
  • Fixed duplicate dialogue response options
  • Fixed birds being unable to land if they were too close to the ground, and made it so player can dismount birds while flying
  • Fixed bug that caused NPCs not to follow their schedules sometimes
  • Fixed UI not updating the day of the week name
  • Fixed bug that made it so player couldn't enter furniture mode sometimes
  • Fixed money display getting stuck at 1,000 sometimes
  • Fixed Broomstick getting stuck when following player, and fixed broomstick getting stuck at an angle when respawning
  • Fixed "Succulent Chair" not actually being a chair
  • Fixed small animals stored on big animals floating away
  • Fixed position of small animals put on capybara heads
  • Fixed animals pushing you back when you remove them from your head
  • Fixed cafe music vocals being cut off when they weren't supposed to, and increased frequency of when vocals play
  • Fixed item previews of pangolin and witch toys
  • Fixed large animals not being mountable after removing float potion effect
  • Made "Hide UI" also include button prompts and quest log
  • Made credit sequence repeatable after saving and reloading game
  • Made furniture bounce to indicate when it's selected
  • Made it so that multiple carpets overlapping won't cause graphical glitching
  • Made it easier to reach animals with the unfloat potion
  • Made remote control toy change speed depending on size of animal chasing it
  • Removed turning animation delay from player movement for better control
  • Added sitting direction indicator to chairs that needed it
  • Gave names to unnamed animals, only applies to new save files. Crow:Inkwell, Raven:Poe, Rabbit:Harvey, Snow Dog:Marshmallow, Snowy Deer:Tap Dancer, Arctic Fox:Sugar, Raccoon:Trash King, Pigeon:Flappy, Piggles 2:Wiggles, Piggles 3:Jiggles, Boar:Country Oinks, Deer:Dear, Fox:Focsimile, Black Cat:Unfamiliar
  • Made Tiny tinier


(Mac version will be ready as soon as we can get it!)

More news on the gameplay update in the coming months~

Small fix for customization update!

A few issues arose with the customization update and loading old saves, causing all of the controls displaying as "Mount", and the menus not working. This patch should fix that problem, and the problem with creating multiple new games.

Let us know if you still experience these issues!

The Customization Update!

A big expansion to clothing and furniture customization, along with autosaving and some bug fixes!

  • Added autosaving every 5 minutes or when you enter furniture mode. It alternates between 2 autosave slots that you can select from the load menu
  • Added color presets to character customization to save your favorite colors
  • Added design option to clothing. Allows you to select a design and control the pattern. Designs are unlocked from meeting the townsfolk, finding animals, and buying recipes and items
  • Added color gradient option to clothing. Allows you to select two colors, and set gradient size, direction, and position
  • Added furniture color customization. All copies of furniture share colors (All "Cute Chair" will share colors). Currently only works with untextured furniture (not things like the plants and trees)
  • Added the ability to choose from several running animations
  • Greatly reduced the time it takes to launch the game to the main menu
  • Added German and Brazilian Portuguese to language options
  • Made it easier to talk to a specific NPC when 2 are standing next to each other
  • Made jeans texture grey instead of blue for better color customization
  • Made item previews in store, inventory, and character creator stay fully lit even at night
  • Fixed dialogue sounds that were broken by the previous update
  • Fixed the outline of the player showing on top of the outline of their clothes
  • Finally fixed the item names of the Crown and Sailor Hat
  • Fixed a freeze that was sometimes caused by opening the clothing store


Preview trailer

6/22 Edit: Added a few more fixes
  • Fixed localization UI problems
  • Made Owl Club members teleport into their position when player arrives to avoid waiting and possible bugs
  • Added saving animal hats and the hat's customization
  • Fixed animals sometimes continuing to walk while you are trying to petting them