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Lake News

[Update 1.0.9] Aye, aye skipper!

Changes:
  • Skip dialogue line: if you're replaying the game and don't want to listen to every single spoken sentence again, switch on this option in the Settings -> Language menu. Off by default.
  • Robert: is referred to as 'Robert' after meeting him in all cases now instead of 'Lumberjack'. Sorry about that, Mr. Harris.
  • Ghostblasters: Lori now reliably responds correctly when you get a highscore.
  • Jack: fixed a few face animations that kept him from blinking.
  • Angie: a conversation with her in week 2 no longer breaks when your friendship level with her is low.
  • Maureen: no longer pops off screen suddenly in a diner scene with Meredith and Robert.
  • Parcel models: various larger packages have been rotated a little to better fit into Meredith's hands.
  • Motel: moved a certain parked car to prevent Auto Pilot from crashing the mail truck into said car.
  • Motel: removed a certain floating easter egg.
  • Autopilot: fixed a few cases where the autopilot would not move. If you still experience issues using the autopilot, please let us know! If possible, include a start/end location to help us narrow down the issue.

[Hotfix 1.0.8] Mechanic On Call

Changes
  • Fixed: Localization issues.
  • Fixed: Large & overlapping fonts for all languages have been brought back to normal size.
  • Fixed: Situation where Meredith would make a phone call while holding another object (Sorry Mortimer!).
  • Fixed: Opening Steam-Overlay prevents player from interacting when returning to the game.
  • Fixed: Several cases where engine audio was noticeable when it should not have been.


As always, we are working hard to solve any remaining issues. If you have any additional info, or experience any (new) bugs, please feel free to share it with us in the Bugs/Known Issues subforum.

[Hotfix 1.0.7] Ace Pilot

Changes
  • Fixed: the Fast Travel feature would sometimes explode when the mail truck was already on Auto Pilot. Added extra checks resulting in much safer journeys.
  • Fixed: when setting a course using the Auto Pilot feature, opening the map while the loading screen was active would pause the game. No longer possible.
  • Fixed: on low framerates, the camera would move frantically all the time when walking around as Meredith. The camera found inner peace again.
  • Fixed: when playing GhostBlasters for the first time, the tutorial would somtimes stay on-screen even when you stopped playing. Now disappears and resets properly.

As always, we are working hard to solve any remaining issues. If you have any additional info, or experience any (new) bugs, please feel free to share it with us in the Bugs/Known Issues subforum.

[Hotfix 1.0.6] Picture perfect

Changes:
  • Fixed black camera pictures! Finally admire your snapshots in all their glory. (Any pictures that are still black are definitely Nancy's fault.)
  • Fixed the seemingly random teleport bug on Friday September 12! Poor Meredith was sometimes hurled across time and space to Robert's home, without her trusty mail truck. Not anymore!


As always, we are working hard to solve any remaining issues. If you have any additional info, or experience any (new) bugs, please feel free to share it with us in the Bugs/Known Issues subforum.

[Hotfix 1.0.5.1]

A few changes in late game dialogue branching, improving the clarity and gameflow, as well as updated sound implementation, and several technical improvements.

Changes:
  • Updated sound implementation, hopefully fixing certain reported issues.
  • Minor technical improvements.
  • Reduced the number of options to give the RV to Angie during the Open Mic Night, thereby hopefully reducing the perceived importance of that option.
  • Added the option in the finale to choose the RV ending even when Angie has it in her possession. This felt like a better fit after the conversation that came before it.



As always, we are working hard to solve any remaining issues. If you have any additional info, or experience any (new) bugs, please feel free to share it with us in the Bugs/Known Issues subforum.