1. Ranch Simulator
  2. News

Ranch Simulator News

UPDATE NOW LIVE | Gardening, Greenhouses!





Hello ranchers,

We're excited to announce that the September update is now live! We've added a much requested gardening system, with 8 crop types for you to cultivate and grow - including tomatoes, cabbage, peppers, strawberries and more. Each crop requires different amounts of water, has a different growth time, can get diseased and require additional care from agricultural medicine, and can be fertilized to accelerate growth. Plants can be grown outdoors, or in a greenhouse.



There's a sprinkler, for automatically watering crops, and a composter, for converting animal faeces to fertiliser, now available to buy in the store.



We've also added glass, allowing you to build greenhouses - plus introduced some NPC traffic to the map, making the world feel more lived in and alive!

https://store.steampowered.com/app/1119730/Ranch_Simulator/

Full Patch Notes


New
- Added gardening system
- 8 types of cultivated crops: tomatoes, cabbage, watermelon, pumpkin, grapes, strawberries, peppers, pineapple. Plants can be grown outdoors, or in a greenhouse. Note that ordinary roofs for growing will not work.
- New resource: Glass (used in the construction of the greenhouse)
- Added simple traffic to the map: NPC vehicles now move along the roads and react to the player's driving (eg slowing down/stopping). Roads have been reworked.
- Sprinkler (purchase from general store): place inside crop plots, or on the ground outside and they will automatically water in a small area when within the radius of the windmill
- Composter (purchase from general store): when holding it you can put animal faeces inside which will convert it into fertiliser

Changes/fixes
- Roads have been reworked on the map (note: in some places, especially near the general store the landscape has changed which can lead to the loss of things that are parked on the road near the store when loading a save - please ensure items are moved before updating)
- Removed EOS registration window (pop-up)
- Decreased the chance of rain in weather system
- We found the cause of some lag spikes for clients, as well as an FPS drop in the area of the tent on the ranch - these have been fixed

What's Next?




In November we will be adding some hugely requested features:

- Crop/wheat production and harvesting
- Tractors

Enjoy the new update, and happy ranching!

Roadmap Update + Gardening and Greenhouse Release Date Revealed



Hello ranchers,

While getting working on gardening, greenhouses, wheat/crop production and tractors, we realised that to do it all justice we need to split the update in two.

This approach gives each feature the development time it deserves - and we'd rather spend more time to get these heavily requested features right rather than launching before its ready.

We're excited to reveal that gardening and greenhouses will launch on 29 September, with crop/wheat production and harvesting, plus tractors arriving in November.



Gardening and Greenhouses




In the September update you'll be able to build your own greenhouse, using the build anywhere system that the game employs for coops and buildings. From there, you'll be able to expand your ranching operation by buying and planting seeds, growing grapes, beetroot, strawberries, watermelons, pumpkins and more.



We can't wait to get gardening and greenhouses into your hands, so see you on 29 September!

Thanks,
The Ranch Sim Team

UPDATE NOW LIVE | Goats, Bees, Transport Trailers, Banks and Loans!



Hey ranchers!

We've just launched a big content update for Ranch Sim!

Expand your array of livestock with male and female goats. They can breed and give birth to kids (baby goats), and you can also now produce goat's milk and goat's cheese! Diversify your produce by slaughtering goats for meat, ready to sell.



Explore the wilds and you may find bees! Use the bee smoker to calm them down, allowing you to safely approach and put the bees into a frame. Back at your ranch, you can now build a beehive and, using a honey extractor and barrel, produce sweet honey to sell.



We've also added bank loans, which are useful when you're short on cash - take one out by visiting the bank, located next to the car shop. Be careful though, as the bank does charge interest! The bigger the loan, the smaller the interest rate. You have a couple of options for how you wish to pay off your loans too: pay it back at the auto daily rate, or visit the bank to pay it off in full.



Additionally, we've added fuel and animal transport trailers which are purchasable from the hardware store. The animal transport trailers are especially useful for transporting your larger livestock!

Full Patch Notes


New:
- Goats, goat cheese and mold for goat's milk (goat's milk cannot be mixed with cow's milk)
- Bees
- Bee Smoker (used to calm bees to allow them to be handled)
- Hive Frame (used to collect bees from wild nests in trees)
- Wooden Beehive and Honey Extractor, available to build in the blueprints book
- Barrel (used to collect honey from the extractor)
- Bank loans
- Fuel transport trailer
- Animal transport trailer
- Day counter (open the in-game menu to view)
- Glossary addition for goats and bees



Fixes/changes:
- Animals will no longer phase through the large wood gate
- Money limit increased to 10,000,000
- Horse collisions adjusted
- Updated to the latest version of the EOS SDK. This may prompt a one time only pop-up about connecting Epic and Steam accounts. This is optional and can be ignored, unless you want to play cross-play with a user on a different platform.

What's Next?




In September we'll be adding crop/wheat production and harvesting, gardening, a greenhouse and more! These features are based on popular requests from you, the community. We can't wait for you to get your hands on the September update, but, for now, we hope you have a great time with today's content update! Goats and bees await.

Happy ranching!

Ranch Sim Hotfix

Hello ranchers!

This hotfix addresses a few issues that have been found after the May update - thank you to everyone reporting the bugs on our forums and Discord and testing our "unstable branch" updates.

Patch notes:

Fixes:
- Calves can be managed by a lead again
- Self build ramps are back to the original slope angle
- Trailers now sell for the correct prices
- You can no longer jump behind the counter at Best Burger, preventing the character from getting stuck
- The cargo bed in the semi-truck no longer has areas above the wheels where items cannot be placed

See you all in July for the next update!

Happy Ranching!

MAY UPDATE NOW LIVE | Community Suggested Gameplay Improvements + Bug Fixes

Hey ranchers!

We've just launched a new Ranch Sim update, which includes a number of bug fixes and optimisations, but also introduces a bunch of gameplay improvements suggested by you, the community!

These include the ability to adjust the length of day and night individually, the option to sell cars in the garage for half their original value, and added storage for planks and logs.

Plus, construction just got more expansive! New gates, wall decorations, shelving and more have been added.

You are key to the Early Access development of Ranch Sim, so please do keep the feedback coming!



https://store.steampowered.com/app/1119730/Ranch_Simulator/

Full Patch Notes


New:
  • Added brown eggs which will spawn among white eggs from chickens
  • Added the Bank building (not functional until next update)
  • Added storage for planks and logs
  • Added the ability to sell cars in the garage for half of their original worth
  • Some materials are now returned after demolishing structures/objects you have built
  • Added the ability to adjust the length of the day and night individually in the game settings
  • Added new objects for construction, including:

    - Gates
    - Window
    - Bed
    - Shelving
    - Wall shelf
    - Wall lamp
    - Wall sign
    - Floor sign
    - 3 types of ornamental plants
    - 3 wall decorations




Changes/Fixes:
  • Redesigned and optimised Best Burger, Hardware Store, Car Shop and Garage
  • Tweaked over 100 textures for optimisation
  • Optimised egg baskets - they now work like coolers
  • Optimised prefabricated houses and their collisions
  • Removed stones from the map to make it easier to drive off-road
  • Fixed a side quest bug: giving meat from a container now works as expected
  • Fixed a bug where chickens could disappear
  • Fixed an issue where you could fall underground after milking a cow
  • Fixed a bug that spawned a large number of bears
  • Fixed foxes not appearing upon accepting the side quest
  • Fixed issue with trying to abort a quest that could not be aborted


What's to Come




Thanks,
The Ranch Sim Team